被束縛的凶靈
創造物
Shackled Wraith
| Spectre | N |
|---|---|
| Tags | 法術, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode |
生命
300%
抗性
傷害
100%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
115%
Type
EzomyteReaperVolatile
Metadata
VolatileOrb
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
GPSEzomyteReaperVolatileProjectile
可觸發, 傷害, AttackInPlace
冷卻時間: 4 秒
base is projectile [1]
base skill can be avoided by dodge roll [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EzomyteReaperOrbSuicideExplosion
法術, 範圍, 傷害, 範圍法術, 可觸發, AttackInPlace
施放時間: 1 秒
active skill area of effect radius +% final [50]
is area damage [1]
spell maximum action distance +% [100]
GPSEzomyteReaperVolatileProjectile2
可觸發, 傷害, AttackInPlace
冷卻時間: 4 秒
base is projectile [1]
base skill can be avoided by dodge roll [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
collision_hull_type = "projectile"
locked_orientation = false
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
monster_rarity_damage_+%_final = -70
strafe_distance_+% = -60
}
Life
{
corpse_usable = false
}
Animated
{
animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/ShadowWraith.ao"
}Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBoss/Objects/VolatileOrb"] = {
name = "Shackled Wraith",
life = 3,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"GPSEzomyteReaperVolatileProjectile",
"GPSEzomyteReaperVolatileProjectile2",
"EzomyteReaperOrbSuicideExplosion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GPSEzomyteReaperVolatileProjectile"] = {
name = "GPSEzomyteReaperVolatileProjectile",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"projectile_spread_radius",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GPSEzomyteReaperVolatileProjectile2"] = {
name = "GPSEzomyteReaperVolatileProjectile2",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1.5,
baseFlags = {
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"projectile_spread_radius",
"base_is_projectile",
"use_scaled_contact_offset",
"projectile_uses_contact_position",
"projectile_uses_contact_direction",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.5, 1.5, 15, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperOrbSuicideExplosion"] = {
name = "EzomyteReaperOrbSuicideExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.AreaSpell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_lightning_damage",
"spell_maximum_base_lightning_damage",
"spell_maximum_action_distance_+%",
"active_skill_area_of_effect_radius_+%_final",
"is_area_damage",
},
levels = {
[1] = {0.5, 1.5, 100, 50, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.