被束縛的凶靈
創造物
Shackled Wraith
SpectreN
Tags法術, construct, ghost_armour, is_unarmed, physical_affinity, slow_movement, Unarmed_onhit_audio, uses_suicide_explode
生命
300%
抗性
0 0 0 0
傷害
100%
命中
100%
暴擊 Chance
5%
Attack Distance
6 ~ 6
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
100%
Model Size
115%
Type
EzomyteReaperVolatile
Metadata
VolatileOrb
等級
68
生命
23,271
傷害
233
法術傷害
233
命中
2,464
攻擊時間
1.5
經驗值
28,634
召喚物生命
20,790
召喚物傷害
969
召喚物護甲
2,413
GPSEzomyteReaperVolatileProjectile
可觸發, 傷害
冷卻時間: 4 秒
造成 214.3321.4 混沌傷害
base is projectile [1]
base skill can be avoided by dodge roll [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]
EzomyteReaperOrbSuicideExplosion
法術, 範圍, 傷害, 範圍法術, 可觸發
施放時間: 1 秒
造成 119.6358.7 閃電傷害
active skill area of effect radius +% final [50]
is area damage [1]
spell maximum action distance +% [100]
GPSEzomyteReaperVolatileProjectile2
可觸發, 傷害
冷卻時間: 4 秒
造成 9.10127.3 閃電傷害
base is projectile [1]
base skill can be avoided by dodge roll [1]
projectile spread radius [15]
projectile uses contact direction [1]
projectile uses contact position [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
	locked_orientation = false
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
	monster_rarity_damage_+%_final = -70
	strafe_distance_+% = -60
}

Life
{
	corpse_usable = false
}

Animated
{
	animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/Verona/ao/ShadowWraith.ao"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/ReaperBoss/EzomyteReaperBoss/Objects/VolatileOrb"] = {
    name = "Shackled Wraith",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GPSEzomyteReaperVolatileProjectile",
        "GPSEzomyteReaperVolatileProjectile2",
        "EzomyteReaperOrbSuicideExplosion",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSEzomyteReaperVolatileProjectile"] = {
    name = "GPSEzomyteReaperVolatileProjectile",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSEzomyteReaperVolatileProjectile2"] = {
    name = "GPSEzomyteReaperVolatileProjectile2",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.5,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "projectile_spread_radius",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "projectile_uses_contact_direction",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.5, 1.5, 15, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EzomyteReaperOrbSuicideExplosion"] = {
    name = "EzomyteReaperOrbSuicideExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, 50, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
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