Бурекров, Хранитель




Область: Высеченное ущелье
stance movement speed +% final [270]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
Stormgore, the Guardian
Spectre | N |
---|---|
Area | Высеченное ущелье |
Tags | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, Ваал, very_slow_movement |
Здоровье
288%
+100%
Сопротивление




Damage
250%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
7 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
140%
Type
BlackJawLightning
Metadata
BlackJawLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
56
Здоровье
10,817
2,352
537
Damage
397
Урон от чар
397
Меткость
1,588
Время атаки
1.5
Опыт
31,365
Minion Life
13,297
Minion Damage
1,282
Minion Armour
4,704
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 318–477
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GABlackJaw2Slam
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Перезарядка: 8 сек.
Наносит на 75% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
EASBlackJaw2FireBreathR
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
EASBlackJaw2FireBreathL
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
EAABlackJaw2TripleSlam
Перезарядка: 16 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASBlackJaw2FireBreathLacerate
Перезарядка: 16 сек.
Не может быть охлажден
Не может быть заморожен
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DTTBlackJaw2Leap
Attack, Movement
Dash
Base Damage: 318–477
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-45]
walk emerge extra distance [-15]

GABlackJaw2SlamFire
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Перезарядка: 8 сек.
Наносит на 75% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
EASBlackJaw2FireBreathSpin
Перезарядка: 14 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
GSBlackJaw2FireBreath
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GABlackJaw2TripleSlam1
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Наносит на 75% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
GABlackJaw2TripleSlam2
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Наносит на 75% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
GABlackJaw2TripleSlam3
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Урон от атаки: 275%
Время атаки: 1.5 сек.
Наносит на 175% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
GABlackJaw2SlamImpactCones
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSBlackJaw2FireDonut
Triggerable, Spell, Damage
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
MPSBlackjaw2Fireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1082]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

GSBlackJaw2ProjectileExplosion
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSBlackJaw2FireLacerateL
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Урон от атаки: 120%
Время атаки: 1.5 сек.
Наносит на 20% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
GSBlackJaw2FireLacerateR
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Урон от атаки: 120%
Время атаки: 1.5 сек.
Наносит на 20% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
GABlackJaw2FireSpinRight
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Урон от атаки: 220%
Время атаки: 1.5 сек.
Наносит на 120% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [20]
GABlackJaw2LeapImpactMace
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Наносит на 75% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
GABlackJaw2FireSpin
Triggerable, Attack
Base Damage: 318–477
Шанс крит. попадания: 5%
Урон от атаки: 220%
Время атаки: 1.5 сек.
Наносит на 120% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [20]
GSBlackJaw2FireBreathNoEG
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlackJawSuperunique/BlackJawLightning"] = { name = "Stormgore, the Guardian", life = 2.88, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedLightning", "MPSBlackjaw2Fireball", "GABlackJaw2Slam", "GABlackJaw2TripleSlam1", "GABlackJaw2TripleSlam2", "GABlackJaw2TripleSlam3", "GSBlackJaw2FireBreath", "GABlackJaw2LeapImpactMace", "GABlackJaw2SlamFire", "GSBlackJaw2FireLacerateL", "GSBlackJaw2FireLacerateR", "GABlackJaw2FireSpin", "GABlackJaw2FireSpinRight", "GSBlackJaw2ProjectileExplosion", "GABlackJaw2SlamImpactCones", "GSBlackJaw2FireDonut", "GSBlackJaw2FireBreathNoEG", "EAABlackJaw2TripleSlam", "EASBlackJaw2FireBreathLacerate", "EASBlackJaw2FireBreathSpin", "EASBlackJaw2FireBreathR", "EASBlackJaw2FireBreathL", "DTTBlackJaw2Leap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedLightning"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBlackjaw2Fireball"] = { name = "MPSBlackjaw2Fireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "base_deal_no_damage", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 1082, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2Slam"] = { name = "GABlackJaw2Slam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, 10, 200, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2TripleSlam1"] = { name = "GABlackJaw2TripleSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2TripleSlam2"] = { name = "GABlackJaw2TripleSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2TripleSlam3"] = { name = "GABlackJaw2TripleSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {10, 200, 50, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireBreath"] = { name = "GSBlackJaw2FireBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2LeapImpactMace"] = { name = "GABlackJaw2LeapImpactMace", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2SlamFire"] = { name = "GABlackJaw2SlamFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireLacerateL"] = { name = "GSBlackJaw2FireLacerateL", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireLacerateR"] = { name = "GSBlackJaw2FireLacerateR", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2FireSpin"] = { name = "GABlackJaw2FireSpin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2FireSpinRight"] = { name = "GABlackJaw2FireSpinRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2ProjectileExplosion"] = { name = "GSBlackJaw2ProjectileExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2SlamImpactCones"] = { name = "GABlackJaw2SlamImpactCones", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireDonut"] = { name = "GSBlackJaw2FireDonut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireBreathNoEG"] = { name = "GSBlackJaw2FireBreathNoEG", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABlackJaw2TripleSlam"] = { name = "EAABlackJaw2TripleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathLacerate"] = { name = "EASBlackJaw2FireBreathLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "base_cannot_be_chilled", "base_cannot_be_frozen", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathSpin"] = { name = "EASBlackJaw2FireBreathSpin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathR"] = { name = "EASBlackJaw2FireBreathR", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathL"] = { name = "EASBlackJaw2FireBreathL", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBlackJaw2Leap"] = { name = "Dash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [270]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Бурекров, Хранитель




Область: Тонущий шпиль
stance movement speed +% final [270]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Stormgore, the Guardian
Spectre | N |
---|---|
Area | Тонущий шпиль |
Tags | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, Ваал, very_slow_movement |
Здоровье
250%
+100%
Сопротивление




Damage
250%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
7 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
140%
Type
BlackJawLightningMap
Metadata
BlackJawLightningMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
65
Здоровье
16,283
4,046
663
Damage
531
Урон от чар
531
Меткость
2,214
Время атаки
1.5
Опыт
53,768
Minion Life
15,705
Minion Damage
2,072
Minion Armour
8,092
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 425–637
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GABlackJaw2Slam
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Перезарядка: 8 сек.
Наносит на 75% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
EASBlackJaw2FireBreathR
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
EASBlackJaw2FireBreathL
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
EAABlackJaw2TripleSlam
Перезарядка: 16 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASBlackJaw2FireBreathLacerate
Перезарядка: 16 сек.
Не может быть охлажден
Не может быть заморожен
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DTTBlackJaw2Leap
Attack, Movement
Dash
Base Damage: 425–637
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-45]
walk emerge extra distance [-15]

GABlackJaw2SlamFire
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Перезарядка: 8 сек.
Наносит на 75% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
EASBlackJaw2FireBreathSpin
Перезарядка: 14 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
GSBlackJaw2FireBreath
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GABlackJaw2TripleSlam1
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Наносит на 75% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
GABlackJaw2TripleSlam2
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Наносит на 75% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
GABlackJaw2TripleSlam3
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 275%
Время атаки: 1.5 сек.
Наносит на 175% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
GABlackJaw2SlamImpactCones
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSBlackJaw2FireDonut
Triggerable, Spell, Damage
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
MPSBlackjaw2Fireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1082]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

GSBlackJaw2ProjectileExplosion
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSBlackJaw2FireLacerateL
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 120%
Время атаки: 1.5 сек.
Наносит на 20% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
GSBlackJaw2FireLacerateR
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 120%
Время атаки: 1.5 сек.
Наносит на 20% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
GABlackJaw2FireSpinRight
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 220%
Время атаки: 1.5 сек.
Наносит на 120% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [20]
GABlackJaw2LeapImpactMace
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Наносит на 75% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
GABlackJaw2FireSpin
Triggerable, Attack
Base Damage: 425–637
Шанс крит. попадания: 5%
Урон от атаки: 220%
Время атаки: 1.5 сек.
Наносит на 120% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [20]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" Actor { on_effect_end_CTS1BossFightStart = " ForceSkillIntoCooldown( EASBlackJaw2FireBreathR ); ForceSkillIntoCooldown( EASBlackJaw2FireBreathL ); " } StateMachine { define_shared_state = " weapon_health = 3; death; lightning_effects; enable_no_portal_sector; " } Stats { set_base_heavy_stun_duration_ms = 4400 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBase" StateMachine { on_or_create_state_weapon_health_2 = " HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shard_InnerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shardShape ); " on_or_create_state_weapon_health_1 = " HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Left_shard_innerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shard_InnerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Left_shardShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shardShape ); " on_or_create_state_weapon_health_0 = " HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Left_shard_innerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Right_shard_InnerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shard_InnerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Left_shardShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Right_shardShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shardShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeaponBroken_lowerstoneShape ); " on_or_create_state_death_1 = " HideMeshSegmentsBySubstring( Shape ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk', R_Weapon ); " on_or_create_state_lightning_effects_1 = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura_weapon.epk', R_Weapon ); } on_state_lightning_effects_0 = { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura_weapon.epk' ); } on_or_create_state_enable_no_portal_sector_1 = { globals.disable_instant_teleport_sector_1.RenameSectorsAtLocation( hide_teleports_off, hide_teleports ); } } Animated { on_emerge_statue_01 = "PlayTextAudio( StormGore_Emerge_Random, 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningMap' );" on_fire_breath_spin_cleave_01 = "PlayTextAudio( StormGore_Spin_Random, 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningMap' );" on_leap_slam_phase02_01 = "PlayTextAudio( StormGore_LeapSlam_Random, 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningMap' );" on_slam_phase01_01 = " Roll( 1, 4, { PlayTextAudio( StormGore_AxeSlam_Random, 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningMap' ); } ); " on_fire_breath_lacerate_01 = "PlayTextAudio( StormGore_Triple_Random, 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningSTANDALONE' );" } Actor { // on_effect_event_weapon_epk_for_EASBlackJaw2FireBreathSpin = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/epk/fire_breath_spin_cleave_01/weapon_blade_glow.epk', 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/attachments/BlackJawSuperuniqueWeaponHeld.ao' );" // on_effect_event_contact_ref_for_EASBlackJaw2FireBreathSpin = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/epk/fire_breath_spin_cleave_01/weapon_blade_glow.epk', 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/attachments/BlackJawSuperuniqueWeaponHeld.ao' );" // on_effect_end_or_destroy_EASBlackJaw2FireBreathSpin = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/epk/fire_breath_spin_cleave_01/weapon_blade_glow.epk', 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/attachments/BlackJawSuperuniqueWeaponHeld.ao' );" } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/epk/emerge_emissive_on.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/epk/emissive_off.epk' ); " } Preload { preload_animated_object = "Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningSuperunique_break.ao" preload_environment = "G3_6_1_boss" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura_weapon.epk" } Render { use_ao_lights = true light_starts_disabled = true } GlobalAudioParamEvents { player_in_range_param = "BlackjawInRange" life_percent_param = "BlackjawLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlackJawSuperunique/BlackJawLightningMap"] = { name = "Stormgore, the Guardian", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedLightning", "MPSBlackjaw2Fireball", "GABlackJaw2Slam", "GABlackJaw2TripleSlam1", "GABlackJaw2TripleSlam2", "GABlackJaw2TripleSlam3", "GSBlackJaw2FireBreath", "GABlackJaw2LeapImpactMace", "GABlackJaw2SlamFire", "GSBlackJaw2FireLacerateL", "GSBlackJaw2FireLacerateR", "GABlackJaw2FireSpin", "GABlackJaw2FireSpinRight", "GSBlackJaw2ProjectileExplosion", "GABlackJaw2SlamImpactCones", "GSBlackJaw2FireDonut", "EAABlackJaw2TripleSlam", "EASBlackJaw2FireBreathLacerate", "EASBlackJaw2FireBreathSpin", "EASBlackJaw2FireBreathR", "EASBlackJaw2FireBreathL", "DTTBlackJaw2Leap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedLightning"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBlackjaw2Fireball"] = { name = "MPSBlackjaw2Fireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "base_deal_no_damage", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 1082, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2Slam"] = { name = "GABlackJaw2Slam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, 10, 200, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2TripleSlam1"] = { name = "GABlackJaw2TripleSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2TripleSlam2"] = { name = "GABlackJaw2TripleSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2TripleSlam3"] = { name = "GABlackJaw2TripleSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {10, 200, 50, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireBreath"] = { name = "GSBlackJaw2FireBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2LeapImpactMace"] = { name = "GABlackJaw2LeapImpactMace", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2SlamFire"] = { name = "GABlackJaw2SlamFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireLacerateL"] = { name = "GSBlackJaw2FireLacerateL", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireLacerateR"] = { name = "GSBlackJaw2FireLacerateR", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2FireSpin"] = { name = "GABlackJaw2FireSpin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2FireSpinRight"] = { name = "GABlackJaw2FireSpinRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2ProjectileExplosion"] = { name = "GSBlackJaw2ProjectileExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2SlamImpactCones"] = { name = "GABlackJaw2SlamImpactCones", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireDonut"] = { name = "GSBlackJaw2FireDonut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABlackJaw2TripleSlam"] = { name = "EAABlackJaw2TripleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathLacerate"] = { name = "EASBlackJaw2FireBreathLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "base_cannot_be_chilled", "base_cannot_be_frozen", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathSpin"] = { name = "EASBlackJaw2FireBreathSpin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathR"] = { name = "EASBlackJaw2FireBreathR", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathL"] = { name = "EASBlackJaw2FireBreathL", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBlackJaw2Leap"] = { name = "Dash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [270]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
Бурекров, Хранитель




stance movement speed +% final [270]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
monster slain experience +% [0]
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Stormgore, the Guardian
Spectre | N |
---|---|
Tags | 2HBluntMetal_onhit_audio, construct, humanoid, lightning_affinity, melee, mud_blood, not_dex, not_int, Ваал, very_slow_movement |
Здоровье
250%
+100%
Сопротивление




Damage
281%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
7 ~ 16
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
140%
Type
BlackJawLightningSTANDALONE
Metadata
BlackJawLightningSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
19,393
4,826
708
Damage
655
Урон от чар
655
Меткость
2,464
Время атаки
1.5
Опыт
71,585
Minion Life
17,325
Minion Damage
2,722
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedLightning
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 524–786
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GABlackJaw2Slam
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Перезарядка: 8 сек.
Наносит на 75% больше урона атаками
action attack or cast time uses animation length [1]
attack maximum action distance + [10]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
EASBlackJaw2FireBreathR
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
EASBlackJaw2FireBreathL
Перезарядка: 8 сек.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-50]
EAABlackJaw2TripleSlam
Перезарядка: 16 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
skill cannot be interrupted [1]
skill cannot be knocked back [1]
skill cannot be stunned [1]
EASBlackJaw2FireBreathLacerate
Перезарядка: 16 сек.
Не может быть охлажден
Не может быть заморожен
action attack or cast time uses animation length [1]
attack maximum action distance + [50]
skill cannot be knocked back [1]
skill cannot be stunned [1]
DTTBlackJaw2Leap
Attack, Movement
Dash
Base Damage: 524–786
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
leap slam minimum distance [20]
spell maximum action distance +% [-45]
walk emerge extra distance [-15]

GABlackJaw2SlamFire
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Перезарядка: 8 сек.
Наносит на 75% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
EASBlackJaw2FireBreathSpin
Перезарядка: 14 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
GSBlackJaw2FireBreath
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GABlackJaw2TripleSlam1
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Наносит на 75% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
GABlackJaw2TripleSlam2
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Наносит на 75% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
GABlackJaw2TripleSlam3
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Урон от атаки: 275%
Время атаки: 1.5 сек.
Наносит на 175% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [10]
GABlackJaw2SlamImpactCones
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSBlackJaw2FireDonut
Triggerable, Spell, Damage
Время применения: 1 сек.
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
MPSBlackjaw2Fireball
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1082]
projectile ballistic angle from reference event [1]
projectile uses contact position [1]
use scaled contact offset [1]

GSBlackJaw2ProjectileExplosion
Triggerable, Spell, Damage
Шанс крит. попадания: 5%
Время применения: 1 сек.
base is projectile [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
GSBlackJaw2FireLacerateL
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Урон от атаки: 120%
Время атаки: 1.5 сек.
Наносит на 20% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
GSBlackJaw2FireLacerateR
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Урон от атаки: 120%
Время атаки: 1.5 сек.
Наносит на 20% больше урона атаками
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
GABlackJaw2FireSpinRight
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Урон от атаки: 220%
Время атаки: 1.5 сек.
Наносит на 120% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [20]
GABlackJaw2LeapImpactMace
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Урон от атаки: 175%
Время атаки: 1.5 сек.
Наносит на 75% больше урона атаками
action attack or cast time uses animation length [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [0]
GABlackJaw2FireSpin
Triggerable, Attack
Base Damage: 524–786
Шанс крит. попадания: 5%
Урон от атаки: 220%
Время атаки: 1.5 сек.
Наносит на 120% больше урона атаками
is area damage [1]
monster penalty against minions damage +% final vs player minions [200]
voll slam damage +% final at centre [20]
Object Type
version 2 abstract extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" StateMachine { define_shared_state = " weapon_health = 3; death; lightning_effects; " }
Object Type Codes
version 2 abstract extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/BossBaseStandAlone" StateMachine { on_or_create_state_weapon_health_2 = " HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shard_InnerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shardShape ); " on_or_create_state_weapon_health_1 = " HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Left_shard_innerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shard_InnerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Left_shardShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shardShape ); " on_or_create_state_weapon_health_0 = " HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Left_shard_innerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Right_shard_InnerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shard_InnerShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Left_shardShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Right_shardShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeapon_Top_shardShape ); HideAttachedMeshSegments( BlackJawSuperuniqueWeaponBroken_lowerstoneShape ); " on_or_create_state_death_1 = " HideMeshSegmentsBySubstring( Shape ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/League_Delve/general/engaging_light/no_emissive_texture.epk', R_Weapon ); " on_or_create_state_lightning_effects_1 = { AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura.epk' ); AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura_weapon.epk', R_Weapon ); } on_state_lightning_effects_0 = { RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura.epk' ); RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura_weapon.epk' ); } } Animated { on_emerge_statue_01 = "PlayTextAudio( StormGore_Emerge_Random, 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningSTANDALONE' );" on_fire_breath_spin_cleave_01 = "PlayTextAudio( StormGore_Spin_Random, 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningSTANDALONE' );" on_leap_slam_phase02_01 = "PlayTextAudio( StormGore_LeapSlam_Random, 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningSTANDALONE' );" on_slam_phase01_01 = " Roll( 1, 4, { PlayTextAudio( StormGore_AxeSlam_Random, 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningSTANDALONE' ); } ); " on_fire_breath_lacerate_01 = "PlayTextAudio( StormGore_Triple_Random, 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningSTANDALONE' );" } Actor { // on_effect_event_weapon_epk_for_EASBlackJaw2FireBreathSpin = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/epk/fire_breath_spin_cleave_01/weapon_blade_glow.epk', 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/attachments/BlackJawSuperuniqueWeaponHeld.ao' );" // on_effect_event_contact_ref_for_EASBlackJaw2FireBreathSpin = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/epk/fire_breath_spin_cleave_01/weapon_blade_glow.epk', 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/attachments/BlackJawSuperuniqueWeaponHeld.ao' );" // on_effect_end_or_destroy_EASBlackJaw2FireBreathSpin = "RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/epk/fire_breath_spin_cleave_01/weapon_blade_glow.epk', 'Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/attachments/BlackJawSuperuniqueWeaponHeld.ao' );" } Life { on_death = " RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/epk/emerge_emissive_on.epk' ); AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/epk/emissive_off.epk' ); " } Preload { preload_animated_object = "Metadata/Monsters/BlackJawSuperunique/BlackjawLightning/BlackJawLightningSuperunique_break.ao" preload_environment = "G3_6_1_boss" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura.epk" preload_epk = "Metadata/Effects/Spells/monsters_effects/Act3_FOUR/BlackJawSuperUnique/Lightning/epk/lightning_aura_weapon.epk" } Render { use_ao_lights = true } GlobalAudioParamEvents { player_in_range_param = "BlackjawInRange" life_percent_param = "BlackjawLifePercentage" range = 130 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/BlackJawSuperunique/BlackJawLightningSTANDALONE"] = { name = "Stormgore, the Guardian", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.81, damageSpread = 0.2, attackTime = 1.5, attackRange = 16, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedLightning", "MPSBlackjaw2Fireball", "GABlackJaw2Slam", "GABlackJaw2TripleSlam1", "GABlackJaw2TripleSlam2", "GABlackJaw2TripleSlam3", "GSBlackJaw2FireBreath", "GABlackJaw2LeapImpactMace", "GABlackJaw2SlamFire", "GSBlackJaw2FireLacerateL", "GSBlackJaw2FireLacerateR", "GABlackJaw2FireSpin", "GABlackJaw2FireSpinRight", "GSBlackJaw2ProjectileExplosion", "GABlackJaw2SlamImpactCones", "GSBlackJaw2FireDonut", "EAABlackJaw2TripleSlam", "EASBlackJaw2FireBreathLacerate", "EASBlackJaw2FireBreathSpin", "EASBlackJaw2FireBreathR", "EASBlackJaw2FireBreathL", "DTTBlackJaw2Leap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedLightning"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSBlackjaw2Fireball"] = { name = "MPSBlackjaw2Fireball", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "base_is_projectile", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "maintain_projectile_direction_when_using_contact_position", "base_deal_no_damage", "projectile_ballistic_angle_from_reference_event", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 1082, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2Slam"] = { name = "GABlackJaw2Slam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {10, 10, 200, 30, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2TripleSlam1"] = { name = "GABlackJaw2TripleSlam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2TripleSlam2"] = { name = "GABlackJaw2TripleSlam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {10, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2TripleSlam3"] = { name = "GABlackJaw2TripleSlam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_physical_damage_%_to_convert_to_lightning", "is_area_damage", }, levels = { [1] = {10, 200, 50, baseMultiplier = 2.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireBreath"] = { name = "GSBlackJaw2FireBreath", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2LeapImpactMace"] = { name = "GABlackJaw2LeapImpactMace", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2SlamFire"] = { name = "GABlackJaw2SlamFire", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {40, 0, 200, baseMultiplier = 1.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireLacerateL"] = { name = "GSBlackJaw2FireLacerateL", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireLacerateR"] = { name = "GSBlackJaw2FireLacerateR", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {80, 0, 200, baseMultiplier = 1.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2FireSpin"] = { name = "GABlackJaw2FireSpin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2FireSpinRight"] = { name = "GABlackJaw2FireSpinRight", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_lightning", "voll_slam_damage_+%_final_at_centre", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {40, 20, 200, baseMultiplier = 2.2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2ProjectileExplosion"] = { name = "GSBlackJaw2ProjectileExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", "base_is_projectile", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {0.5, 1.5, 200, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABlackJaw2SlamImpactCones"] = { name = "GABlackJaw2SlamImpactCones", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {200, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBlackJaw2FireDonut"] = { name = "GSBlackJaw2FireDonut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.5, 1.5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAABlackJaw2TripleSlam"] = { name = "EAABlackJaw2TripleSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_interrupted", "skill_cannot_be_stunned", "skill_cannot_be_knocked_back", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathLacerate"] = { name = "EASBlackJaw2FireBreathLacerate", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", "skill_cannot_be_knocked_back", "skill_cannot_be_stunned", "base_cannot_be_chilled", "base_cannot_be_frozen", }, levels = { [1] = {50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathSpin"] = { name = "EASBlackJaw2FireBreathSpin", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {20, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathR"] = { name = "EASBlackJaw2FireBreathR", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBlackJaw2FireBreathL"] = { name = "EASBlackJaw2FireBreathL", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBlackJaw2Leap"] = { name = "Dash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 20, -45, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [270]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
monster dropped item quantity +% [800]
monster dropped item rarity +% [1600]
monster map key of at least same tier as current map drop chance % [25]
monster slain experience +% [7500]
unique monster guarantee one rare [1]
Family | MonsterMapBoss |
---|---|
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.