Vaal Researcher
stance movement speed +% final [-5]
SpectreY
AreaБиблиотека Камасы, Библиотека Камасы
Tagsallows_additional_projectiles, allows_inc_aoe, Чародейский, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement
Packs
  • Библиотека Камасы, Библиотека Камасы: Vaal Researcher
  • Здоровье
    110%
    Energy Shield From Life
    20%
    Ailment Threshold
    %
    Сопротивление
    0 0 0 0
    Damage
    110%
    Меткость
    100%
    Шанс критического удара
    +5%
    Множитель критического удара
    +130%
    Attack Distance
    3 ~ 17
    Attack Time
    1.17 Second
    Damage Spread
    ±20%
    Опыт
    110%
    Model Size
    100%
    Type
    VaalArchivistLiving
    Metadata
    VaalArchivistLiving
    Уровень
    63
    Здоровье
    6,498
    Доспехи
    2,569
    Уклонение
    417
    Энерг. щит
    0
    Damage
    219
    Урон от чар
    219
    Меткость
    0
    Attack Time
    1.17
    Опыт
    21,808
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 175–263
    Шанс [Critical|крит. попадания]: 5%
    Attack Time: 1.17 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    VaalArchivistSpark
    Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, CanRapidFire, Invokable, Nonpathing
    Искра
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Герой выпускает сноп искрящихся снарядов, которые хаотично движутся по земле, пока не попадут во врага или не истечёт время их существования.
    Наносит от 8.899 до 26.7 урона от молнии
    Выпускает дополнительных снарядов:
    Время существования снаряда - 2 секунд(-ы)
    base is projectile [1]
    projectiles nova [1]
    GTVaalArchivistFlameWall
    Triggerable
    action attack or cast time uses animation length [1]
    SOArchivistFlameWall
    Triggerable
    GTVaalArchivistFlameWall2
    Triggerable
    action attack or cast time uses animation length [1]
    SOArchivistFlameRune
    Triggerable
    Перезарядка: 5 сек.
    spell maximum action distance +% [-40]
    GSVaalArchivistLightningBlast
    Triggerable, Spell, Damage
    Шанс критического удара: 5%
    Время применения: 1 сек.
    Наносит от 17.09 до 51.26 урона от молнии
    is area damage [1]
    GSVaalArchivistFlamewall
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 20.96 до 31.44 урона от огня
    is area damage [1]
    SOArchivistLightningRune
    Triggerable
    Перезарядка: 4 сек.
    spell maximum action distance +% [-40]
    EDSVaalArchivistColdRune
    Triggerable, Spell, Damage
    Шанс критического удара: 5%
    Время применения: 1.87 сек.
    Перезарядка: 5 сек.
    Наносит от 36.45 до 54.68 урона от холода
    is area damage [1]
    spell maximum action distance +% [-40]
    SOArchivistMonkeyRune
    Triggerable
    Перезарядка: 6 сек.
    spell maximum action distance +% [-40]
    SOArchivistSnakeRune
    Triggerable
    Перезарядка: 6 сек.
    spell maximum action distance +% [-40]
    SSMVaalArchivistJaguar
    Spell, Multicastable, Triggerable
    Время применения: 1 сек.
    alternate minion [1026]
    monster no drops or experience [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    GTVaalArchivistSummonJaguar
    Triggerable
    Перезарядка: 6 сек.
    action attack or cast time uses animation length [1]
    spell maximum action distance +% [-40]
    MPSVaalArchivistFireProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Шанс критического удара: 5%
    Время применения: 1.87 сек.
    Наносит от 24.15 до 36.22 урона от огня
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1032]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    MPSVaalArchivistLightningProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Шанс критического удара: 5%
    Время применения: 1.87 сек.
    Наносит от 16.23 до 48.7 урона от молнии
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1034]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    MPSVaalArchivistColdProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Шанс критического удара: 5%
    Время применения: 1.87 сек.
    Наносит от 21.41 до 32.12 урона от холода
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1033]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    MPSVaalArchivistBloodProj
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
    Шанс критического удара: 5%
    Время применения: 1.87 сек.
    Наносит от 20.96 до 31.44 физического урона
    base is projectile [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1035]
    projectile uses contact position [1]
    spell maximum action distance +% [-30]
    use scaled contact offset [1]
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "MoveForced"
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalMonsters/Living/VaalArchivistLiving"] = {
        name = "Vaal Researcher",
        life = 1.1,
        energyShield = 0.2,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.1,
        damageSpread = 0.2,
        attackTime = 1.17,
        attackRange = 17,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "SSMVaalArchivistJaguar",
            "GSVaalArchivistLightningBlast",
            "GSVaalArchivistFlamewall",
            "SOArchivistFlameWall",
            "SOArchivistFlameRune",
            "SOArchivistLightningRune",
            "SOArchivistMonkeyRune",
            "SOArchivistSnakeRune",
            "GTVaalArchivistFlameWall",
            "GTVaalArchivistFlameWall2",
            "GTVaalArchivistSummonJaguar",
            "EDSVaalArchivistColdRune",
            "DoLiterallyNothing",
            "VaalArchivistSpark",
            "MPSVaalArchivistFireProj",
            "MPSVaalArchivistColdProj",
            "MPSVaalArchivistLightningProj",
            "MPSVaalArchivistBloodProj",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMVaalArchivistJaguar"] = {
        name = "SSMVaalArchivistJaguar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "alternate_minion",
            "number_of_monsters_to_summon",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "monster_no_drops_or_experience",
        },
        levels = {
            [1] = {1026, 1, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalArchivistLightningBlast"] = {
        name = "GSVaalArchivistLightningBlast",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSVaalArchivistFlamewall"] = {
        name = "GSVaalArchivistFlamewall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOArchivistFlameWall"] = {
        name = "SOArchivistFlameWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOArchivistFlameRune"] = {
        name = "SOArchivistFlameRune",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOArchivistLightningRune"] = {
        name = "SOArchivistLightningRune",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOArchivistMonkeyRune"] = {
        name = "SOArchivistMonkeyRune",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOArchivistSnakeRune"] = {
        name = "SOArchivistSnakeRune",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVaalArchivistFlameWall"] = {
        name = "GTVaalArchivistFlameWall",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVaalArchivistFlameWall2"] = {
        name = "GTVaalArchivistFlameWall2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTVaalArchivistSummonJaguar"] = {
        name = "GTVaalArchivistSummonJaguar",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EDSVaalArchivistColdRune"] = {
        name = "EDSVaalArchivistColdRune",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["VaalArchivistSpark"] = {
        name = "Spark",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Lightning] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.Invokable] = true,
            [SkillType.Nonpathing] = true,
        },
        statDescriptionScope = "spark",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "projectiles_nova",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.5, 1.5, 2000, 7, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalArchivistFireProj"] = {
        name = "MPSVaalArchivistFireProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1032, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalArchivistColdProj"] = {
        name = "MPSVaalArchivistColdProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1033, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalArchivistLightningProj"] = {
        name = "MPSVaalArchivistLightningProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.5, 1.5, 1034, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSVaalArchivistBloodProj"] = {
        name = "MPSVaalArchivistBloodProj",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1.87,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 1035, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    stance movement speed +% final [-5]
    IdStanceVaalGuardRunArchivist
    FamilyStance
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • stance movement speed +% final Min: -5 Max: -5 Global
  • Craft Tagsspeed
    IdNothing
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1