Vaal Researcher
Spectre | Y |
---|---|
Area | Library of Kamasa |
Tags | allows_additional_projectiles, allows_inc_aoe, Caster, has_staff, has_two_handed_melee, human, humanoid, lightning_affinity, melee, not_dex, not_str, physical_affinity, plate_armour, puncturing_weapon, ranged, red_blood, Unarmed_onhit_audio, very_slow_movement |
Packs |
Life
110%
Energy Shield From Life
20%
Resistance




Damage
110%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
3 ~ 17
Attack Time
1.17 Second
Damage Spread
±20%
Experience
110%
Model Size
100%
Type
VaalArchivistLiving
Metadata
VaalArchivistLiving
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
43
Life
1,389
Armour
512
Evasion Rating
380
Energy Shield
347
Damage
111
Spell Damage
111
Accuracy
946
Attack Time
1.17
Experience
5,807
Minion Life
2,482
Minion Energy Shield
621
Minion Damage
269
Minion Armour
512
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 89–133
Critical Hit Chance: 5%
Attack Time: 1.17 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

VaalArchivistSpark
Spell, Projectile, ProjectilesFromUser, Damage, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Lightning, Unleashable, Invokable, UsableWhileMoving, NoAttackInPlace
Spark
Critical Hit Chance: 5%
Cast Time: 1 sec
Launch a spray of sparking Projectiles that travel erratically along the ground until they hit an enemy or expire. Consumes a Cold Infusion if possible to fire many sparks in a circle.
Supported Skills fire Projectiles in a circle
Fires 7 additional Projectiles
Projectile duration is 2 seconds
base is projectile [1]

GTVaalArchivistFlameWall
Triggerable
action attack or cast time uses animation length [1]
SOArchivistFlameWall
Triggerable
GTVaalArchivistFlameWall2
Triggerable
action attack or cast time uses animation length [1]
SOArchivistFlameRune
Triggerable
Cooldown Time: 5 sec
spell maximum action distance +% [-40]
GSVaalArchivistLightningBlast
GSVaalArchivistFlamewall
SOArchivistLightningRune
Triggerable
Cooldown Time: 4 sec
spell maximum action distance +% [-40]
EDSVaalArchivistColdRune
Triggerable, Spell, Damage
Critical Hit Chance: 5%
Cast Time: 1.87 sec
Cooldown Time: 5 sec
is area damage [1]
spell maximum action distance +% [-40]
SOArchivistMonkeyRune
Triggerable
Cooldown Time: 6 sec
spell maximum action distance +% [-40]
SOArchivistSnakeRune
Triggerable
Cooldown Time: 6 sec
spell maximum action distance +% [-40]
SSMVaalArchivistJaguar
Spell, Multicastable, Triggerable
Cast Time: 1 sec
alternate minion [1026]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GTVaalArchivistSummonJaguar
Triggerable
Cooldown Time: 6 sec
action attack or cast time uses animation length [1]
spell maximum action distance +% [-40]
MPSVaalArchivistFireProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1.87 sec
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1032]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]

MPSVaalArchivistLightningProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1.87 sec
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1034]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]

MPSVaalArchivistColdProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1.87 sec
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1033]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]

MPSVaalArchivistBloodProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Critical Hit Chance: 5%
Cast Time: 1.87 sec
base is projectile [1]
maintain projectile direction when using contact position [1]
monster projectile variation [1035]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]

DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "MoveForced" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalMonsters/Living/VaalArchivistLiving"] = { name = "Vaal Researcher", life = 1.1, energyShield = 0.2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 1.17, attackRange = 17, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "SSMVaalArchivistJaguar", "GSVaalArchivistLightningBlast", "GSVaalArchivistFlamewall", "SOArchivistFlameWall", "SOArchivistFlameRune", "SOArchivistLightningRune", "SOArchivistMonkeyRune", "SOArchivistSnakeRune", "GTVaalArchivistFlameWall", "GTVaalArchivistFlameWall2", "GTVaalArchivistSummonJaguar", "EDSVaalArchivistColdRune", "DoLiterallyNothing", "VaalArchivistSpark", "MPSVaalArchivistFireProj", "MPSVaalArchivistColdProj", "MPSVaalArchivistLightningProj", "MPSVaalArchivistBloodProj", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SSMVaalArchivistJaguar"] = { name = "SSMVaalArchivistJaguar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "monster_no_drops_or_experience", }, levels = { [1] = {1026, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalArchivistLightningBlast"] = { name = "GSVaalArchivistLightningBlast", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "is_area_damage", }, levels = { [1] = {0.5, 1.5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSVaalArchivistFlamewall"] = { name = "GSVaalArchivistFlamewall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArchivistFlameWall"] = { name = "SOArchivistFlameWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArchivistFlameRune"] = { name = "SOArchivistFlameRune", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArchivistLightningRune"] = { name = "SOArchivistLightningRune", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArchivistMonkeyRune"] = { name = "SOArchivistMonkeyRune", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOArchivistSnakeRune"] = { name = "SOArchivistSnakeRune", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalArchivistFlameWall"] = { name = "GTVaalArchivistFlameWall", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalArchivistFlameWall2"] = { name = "GTVaalArchivistFlameWall2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTVaalArchivistSummonJaguar"] = { name = "GTVaalArchivistSummonJaguar", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EDSVaalArchivistColdRune"] = { name = "EDSVaalArchivistColdRune", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "spell_maximum_action_distance_+%", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["VaalArchivistSpark"] = { name = "Spark", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launch a spray of sparking [Projectile|Projectiles] that travel erratically along the ground until they hit an enemy or expire. [Consume|Consumes] a [Cold] [ElementalInfusion|Infusion] if possible to fire many sparks in a circle.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Lightning] = true, [SkillType.Unleashable] = true, [SkillType.Invokable] = true, [SkillType.UsableWhileMoving] = true, [SkillType.NoAttackInPlace] = true, }, statDescriptionScope = "spark/statset_0", castTime = 1, baseFlags = { spell = true, projectile = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "number_of_additional_projectiles", "projectiles_nova", "base_is_projectile", }, levels = { [1] = {0.5, 1.5, 2000, 7, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalArchivistFireProj"] = { name = "MPSVaalArchivistFireProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1032, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalArchivistColdProj"] = { name = "MPSVaalArchivistColdProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1033, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalArchivistLightningProj"] = { name = "MPSVaalArchivistLightningProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.5, 1.5, 1034, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPSVaalArchivistBloodProj"] = { name = "MPSVaalArchivistBloodProj", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.87, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "maintain_projectile_direction_when_using_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1035, -30, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
stance movement speed +% final [-5]
Family | Stance |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | Speed |
Family | Nothing |
---|---|
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.