Cyclonic Construct
no movement speed [1]
Spectre | Y |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
Packs |
พลังชีวิต
150%
Energy Shield From Life
10%
เกราะ
+100%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
VaalCycloneConstruct
Metadata
VaalCycloneConstruct
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
11,636
เกราะ
6,902
การหลบหลีก
477
Energy Shield
776
Damage
350
ความเสียหายเวท
350
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" basic_action = "Revive" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase" Wheels { always_moving = true wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0" wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0" wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0" wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0" wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstruct"] = { name = "Cyclonic Construct", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
no movement speed [1]
Id | StanceSalmon |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Cyclonic Construct
no movement speed [1]
Spectre | Y |
---|---|
Tags | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage |
พลังชีวิต
150%
Energy Shield From Life
10%
เกราะ
+100%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
150%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 14
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
150%
Model Size
100%
Type
VaalCycloneConstruct
Metadata
VaalCycloneConstructSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
11,636
เกราะ
6,902
การหลบหลีก
477
Energy Shield
776
Damage
350
ความเสียหายเวท
350
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
42,951
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
???
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" } Transitionable {}
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Wheels { always_moving = true wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0" wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0" wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0" wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0" wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstructSpawned"] = { name = "Cyclonic Construct", life = 1.5, energyShield = 0.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 14, accuracy = 1, skillList = { "DoLiterallyNothing", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DoLiterallyNothing"] = { name = "???", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
no movement speed [1]
Id | StanceSalmon |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |