風暴創造物
創造物
no movement speed [1]
Cyclonic Construct
SpectreN
Tags2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, 物理傷害
Packs
  • 風暴創造物
  • 生命
    150%
    Energy Shield From Life
    10%
    抗性
    0 0 -30 0
    傷害
    150%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    4 ~ 14
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    150%
    Model Size
    100%
    Type
    VaalCycloneConstruct
    Metadata
    VaalCycloneConstruct
    等級
    68
    生命
    10,472
    傷害
    350
    法術傷害
    350
    命中
    2,464
    攻擊時間
    1.5
    經驗值
    42,951
    召喚物生命
    9,356
    Minion Energy Shield
    1,040
    召喚物傷害
    1,453
    召喚物護甲
    9,652
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
    
    Wheels
    {
    	always_moving = true
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstruct"] = {
        name = "Cyclonic Construct",
        life = 1.5,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    no movement speed [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    keyval
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.revived;
    StateMachine.reviving;
    Actor.basic_actionChangeToStance1, ChangeToStance2, Revive
    風暴創造物
    創造物
    no movement speed [1]
    Cyclonic Construct
    SpectreN
    Tags2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, 物理傷害
    生命
    150%
    Energy Shield From Life
    10%
    抗性
    0 0 -30 0
    傷害
    150%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    4 ~ 14
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    150%
    Model Size
    100%
    Type
    VaalCycloneConstruct
    Metadata
    VaalCycloneConstructInert
    等級
    68
    生命
    10,472
    傷害
    350
    法術傷害
    350
    命中
    2,464
    攻擊時間
    1.5
    經驗值
    42,951
    召喚物生命
    9,356
    Minion Energy Shield
    1,040
    召喚物傷害
    1,453
    召喚物護甲
    9,652
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
    
    Wheels
    {
    	always_moving = true
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstructInert"] = {
        name = "Cyclonic Construct",
        life = 1.5,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    no movement speed [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    風暴創造物
    創造物
    no movement speed [1]
    Cyclonic Construct
    SpectreN
    Tags2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, 物理傷害
    生命
    150%
    Energy Shield From Life
    10%
    抗性
    0 0 -30 0
    傷害
    150%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    4 ~ 14
    攻擊時間
    1.5 Second
    Damage Spread
    ±20%
    經驗值
    150%
    Model Size
    100%
    Type
    VaalCycloneConstruct
    Metadata
    VaalCycloneConstructSpawned
    等級
    68
    生命
    10,472
    傷害
    350
    法術傷害
    350
    命中
    2,464
    攻擊時間
    1.5
    經驗值
    42,951
    召喚物生命
    9,356
    Minion Energy Shield
    1,040
    召喚物傷害
    1,453
    召喚物護甲
    9,652
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Transitionable {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Wheels
    {
    	always_moving = true
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstructSpawned"] = {
        name = "Cyclonic Construct",
        life = 1.5,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    no movement speed [1]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Edit

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