風暴創造物
        
     創造物
創造物 
 
no movement speed [1]
        
            Cyclonic Construct
        
    | Spectre | N | 
|---|---|
| Tags | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage | 
| Packs | 
生命
150%
Energy Shield From Life
10%
+100%
抗性
 0
0
 0
0
 -30
-30
 0
0傷害
150%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
VaalCycloneConstruct
Metadata
VaalCycloneConstruct
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
Wheels
{
	always_moving = true
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstruct"] = {
    name = "Cyclonic Construct",
    life = 1.5,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "DoLiterallyNothing",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 no movement speed [1]
| Family | Stance | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Stats | 
| Family | Nothing | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Family | Nothing | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| key | val | 
|---|---|
| StateMachine.define_shared_state = | |
| StateMachine." | , | 
| StateMachine.revived; | |
| StateMachine.reviving; | |
| Actor.basic_action | ChangeToStance1, ChangeToStance2, Revive | 
            風暴創造物
        
     創造物
創造物 
 
no movement speed [1]
        
            Cyclonic Construct
        
    | Spectre | N | 
|---|---|
| Tags | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage | 
生命
150%
Energy Shield From Life
10%
+100%
抗性
 0
0
 0
0
 -30
-30
 0
0傷害
150%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
VaalCycloneConstruct
Metadata
VaalCycloneConstructInert
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
Wheels
{
	always_moving = true
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstructInert"] = {
    name = "Cyclonic Construct",
    life = 1.5,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "DoLiterallyNothing",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 no movement speed [1]
| Family | Stance | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Stats | 
| Family | Nothing | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Family | Nothing | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
            風暴創造物
        
     創造物
創造物 
 
no movement speed [1]
        
            Cyclonic Construct
        
    | Spectre | N | 
|---|---|
| Tags | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage | 
生命
150%
Energy Shield From Life
10%
+100%
抗性
 0
0
 0
0
 -30
-30
 0
0傷害
150%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
4 ~ 14
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
150%
Model Size
100%
Type
VaalCycloneConstruct
Metadata
VaalCycloneConstructSpawned
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}
Transitionable {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Wheels
{
	always_moving = true
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstructSpawned"] = {
    name = "Cyclonic Construct",
    life = 1.5,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "DoLiterallyNothing",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 no movement speed [1]
| Family | Stance | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Stats | 
| Family | Nothing | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
| Family | Nothing | 
|---|---|
| Domains | 怪物 (3) | 
| GenerationType | 傳奇 (3) | 
| Req. level | 1 | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

















