Fabrication cyclonique
Fabrication
no movement speed [1]
Cyclonic Construct
SpectreN
Tags2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
Packs
  • Fabrication cyclonique
  • Vie
    150%
    Energy Shield From Life
    10%
    +100%
    Résistance
    0 0 -30 0
    Damage
    150%
    Précision
    100%
    Attack Distance
    4 ~ 14
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    VaalCycloneConstruct
    Metadata
    VaalCycloneConstruct
    Niveau
    68
    Vie
    10,472
    4,826
    Damage
    350
    Dégâts des sorts
    350
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    42,951
    Minion Life
    9,356
    Minion Energy Shield
    1,040
    Minion Damage
    1,453
    Minion Armour
    9,652
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
    
    Wheels
    {
    	always_moving = true
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstruct"] = {
        name = "Cyclonic Construct",
        life = 1.5,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    no movement speed [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    keyval
    StateMachine.define_shared_state =
    StateMachine.",
    StateMachine.revived;
    StateMachine.reviving;
    Actor.basic_actionChangeToStance1, ChangeToStance2, Revive
    Fabrication cyclonique
    Fabrication
    no movement speed [1]
    Cyclonic Construct
    SpectreN
    Tags2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
    Vie
    150%
    Energy Shield From Life
    10%
    +100%
    Résistance
    0 0 -30 0
    Damage
    150%
    Précision
    100%
    Attack Distance
    4 ~ 14
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    VaalCycloneConstruct
    Metadata
    VaalCycloneConstructInert
    Niveau
    68
    Vie
    10,472
    4,826
    Damage
    350
    Dégâts des sorts
    350
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    42,951
    Minion Life
    9,356
    Minion Energy Shield
    1,040
    Minion Damage
    1,453
    Minion Armour
    9,652
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    	basic_action = "Revive"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
    
    Wheels
    {
    	always_moving = true
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstructInert"] = {
        name = "Cyclonic Construct",
        life = 1.5,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    no movement speed [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Fabrication cyclonique
    Fabrication
    no movement speed [1]
    Cyclonic Construct
    SpectreN
    Tags2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage
    Vie
    150%
    Energy Shield From Life
    10%
    +100%
    Résistance
    0 0 -30 0
    Damage
    150%
    Précision
    100%
    Attack Distance
    4 ~ 14
    Temps d'attaque
    1.5 Second
    Damage Spread
    ±20%
    Expérience
    150%
    Model Size
    100%
    Type
    VaalCycloneConstruct
    Metadata
    VaalCycloneConstructSpawned
    Niveau
    68
    Vie
    10,472
    4,826
    Damage
    350
    Dégâts des sorts
    350
    Précision
    2,464
    Temps d'attaque
    1.5
    Expérience
    42,951
    Minion Life
    9,356
    Minion Energy Shield
    1,040
    Minion Damage
    1,453
    Minion Armour
    9,652
    DoLiterallyNothing
    ???

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "ChangeToStance1"
    	basic_action = "ChangeToStance2"
    }
    
    Transitionable {}

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Wheels
    {
    	always_moving = true
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
    	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstructSpawned"] = {
        name = "Cyclonic Construct",
        life = 1.5,
        energyShield = 0.1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.5,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "DoLiterallyNothing",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DoLiterallyNothing"] = {
        name = "???",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    no movement speed [1]
    FamilyStance
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • no movement speed Min: 1 Max: 1 Global
  • FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Edit

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