Fabrication cyclonique
        
     Fabrication
Fabrication 
 
no movement speed [1]
stance movement speed +% final [100]
stance movement speed +% final [100]
        stance movement speed +% final [100]
stance movement speed +% final [100]
            Cyclonic Construct
        
    | Spectre | N | 
|---|---|
| Tags | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage | 
| Packs | 
Vie
150%
Energy Shield From Life
10%
+100%
Résistance
 0
0
 0
0
 -30
-30
 0
0Damage
150%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
VaalCycloneConstruct
Metadata
VaalCycloneConstruct
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
10,472
4,826
1,164
Damage
350
Dégâts des sorts
350
Précision
2,502
Temps d'attaque
1.5
Expérience
42,951
Minion Life
9,356
Minion Energy Shield
1,040
Minion Damage
1,453
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
???
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
Wheels
{
	always_moving = true
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstruct"] = {
    name = "Cyclonic Construct",
    life = 1.5,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "DoLiterallyNothing",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 no movement speed [1]
| Family | Stance | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | 
| Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| key | val | 
|---|---|
| StateMachine.define_shared_state = | |
| StateMachine." | , | 
| StateMachine.revived; | |
| StateMachine.reviving; | |
| Actor.basic_action | ChangeToStance1, ChangeToStance2, Revive | 
            Fabrication cyclonique
        
     Fabrication
Fabrication 
 
no movement speed [1]
stance movement speed +% final [100]
stance movement speed +% final [100]
        stance movement speed +% final [100]
stance movement speed +% final [100]
            Cyclonic Construct
        
    | Spectre | N | 
|---|---|
| Tags | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage | 
Vie
150%
Energy Shield From Life
10%
+100%
Résistance
 0
0
 0
0
 -30
-30
 0
0Damage
150%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
VaalCycloneConstruct
Metadata
VaalCycloneConstructInert
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
10,472
4,826
1,164
Damage
350
Dégâts des sorts
350
Précision
2,502
Temps d'attaque
1.5
Expérience
42,951
Minion Life
9,356
Minion Energy Shield
1,040
Minion Damage
1,453
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
???
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "Revive"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/VaalConstructs/VaalConstructReviveBase"
Wheels
{
	always_moving = true
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstructInert"] = {
    name = "Cyclonic Construct",
    life = 1.5,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "DoLiterallyNothing",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 no movement speed [1]
| Family | Stance | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | 
| Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
            Fabrication cyclonique
        
     Fabrication
Fabrication 
 
no movement speed [1]
stance movement speed +% final [100]
stance movement speed +% final [100]
        stance movement speed +% final [100]
stance movement speed +% final [100]
            Cyclonic Construct
        
    | Spectre | N | 
|---|---|
| Tags | 2HSharpMetal_onhit_audio, construct, medium_movement, melee, monster_barely_moves, mud_blood, not_dex, physical_damage | 
Vie
150%
Energy Shield From Life
10%
+100%
Résistance
 0
0
 0
0
 -30
-30
 0
0Damage
150%
Précision
100%
Touches critiques Chance
5%
Attack Distance
4 ~ 14
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
150%
Model Size
100%
Type
VaalCycloneConstruct
Metadata
VaalCycloneConstructSpawned
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau 
68
Vie
10,472
4,826
1,164
Damage
350
Dégâts des sorts
350
Précision
2,502
Temps d'attaque
1.5
Expérience
42,951
Minion Life
9,356
Minion Energy Shield
1,040
Minion Damage
1,453
Minion Armour
9,652
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DoLiterallyNothing
???
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
}
Transitionable {}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Wheels
{
	always_moving = true
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_1_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_2_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_3_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_4_jntBnd, 26.0"
	wheel = "Metadata/Monsters/VaalConstructs/Cycloning/CycloningConstructWheel.ao, wheel_5_jntBnd, 26.0"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/VaalConstructs/Cycloning/VaalCycloneConstructSpawned"] = {
    name = "Cyclonic Construct",
    life = 1.5,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 14,
    accuracy = 1,
    skillList = {
        "DoLiterallyNothing",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DoLiterallyNothing"] = {
    name = "???",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 no movement speed [1]
| Family | Stance | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Stats | 
| Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
| Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Unique (3) | 
| Req. level | 1 | 
        Edit
        
        
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
    
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

















