Ravenous Digester



Spectre | Y |
---|---|
Tags | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Packs |
พลังชีวิต
110%
การหลบหลีก
+40%
ค่าต้านทาน




Damage
110%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
5 ~ 7
0.66 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
100%
Type
HellscapeFleshFodder3
Metadata
HellscapeFleshFodder3_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลือก เลเวลมอนสเตอร์
เลเวล
68
พลังชีวิต
8,533
2,413
Damage
256
ความเสียหายเวท
256
ความแม่นยำ
2,180
0.66
ค่าประสบการณ์
31,497
Minion Life
7,623
Minion Damage
1,066
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 205–308
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTHellscapeFleshPustuleParty
Triggerable
MMSHellscapeFleshPustule
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
คูลดาวน์: 10 {วิ}
โพรเจกไทล์จากสกิลที่เสริม ถูกยิงโดยสุ่มทิศทาง
ยิงโพรเจกไทล์ เพิ่มเติม 4 ลูก
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1403]
projectile ballistic angle override [60]
projectile ballistic angle override variance [12]
projectile ballistic gravity override [1320]
projectile speed variation +% [12]
projectile spread radius [7]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-71]
use scaled contact offset [1]

CGEHellscapeFleshPustuleFluid
Spell, Area, Damage, Triggerable, Duration, AreaSpell
active skill area of effect radius +% final [-65]
base skill effect duration [6000]
ground blood art variation [1]
GSHellscapeFleshFodder3MortarImpact
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
is area damage [1]
SOHellscapeFleshFodderPustule
Triggerable
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_needleskin/death_explode.ao" } Stats { set_base_heavy_stun_duration_ms = 2333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Preload { preload_object = "Metadata/Projectiles/HellscapePustule" } Render { selection_size_override = "75,75,150" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder3_"] = { name = "Ravenous Digester", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 0.66, attackRange = 7, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GSHellscapeFleshFodder3MortarImpact", "SOHellscapeFleshFodderPustule", "MMSHellscapeFleshPustule", "CGEHellscapeFleshPustuleFluid", "GTHellscapeFleshPustuleParty", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeFleshFodder3MortarImpact"] = { name = "GSHellscapeFleshFodder3MortarImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeFleshFodderPustule"] = { name = "SOHellscapeFleshFodderPustule", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHellscapeFleshPustule"] = { name = "MMSHellscapeFleshPustule", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_ballistic_gravity_override", "projectile_ballistic_angle_override", "projectile_ballistic_angle_override_variance", "projectile_speed_variation_+%", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "distribute_projectiles_over_contact_points", "random_projectile_direction", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1403, 4, 7, 1320, 60, 12, 12, -71, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEHellscapeFleshPustuleFluid"] = { name = "CGEHellscapeFleshPustuleFluid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_blood_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, -65, 6000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHellscapeFleshPustuleParty"] = { name = "GTHellscapeFleshPustuleParty", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.