Ravenous Digester
Spectre | Y |
---|---|
Tags | beyond_demon, demon, fast_movement, MonsterStab_onhit_audio, not_int, not_str, red_blood |
พลังชีวิต
110%
การหลบหลีก
+66%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
110%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 6
Attack Time
0.66 Second
Damage Spread
±20%
ค่าประสบการณ์
110%
Model Size
100%
Type
HellscapeFleshFodder3
Metadata
HellscapeFleshFodder3
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,533
เกราะ
3,451
การหลบหลีก
792
Energy Shield
0
Damage
256
ความเสียหายเวท
256
ความแม่นยำ
1,090
Attack Time
0.66
ค่าประสบการณ์
31,497
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 205–308
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 0.66 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GTHellscapeFleshPustuleParty
Triggerable
MMSHellscapeFleshPustule
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
สกิลระเบิดปูพรมของมอนสเตอร์ทั่วไป ทำงานเหมือนกับ กระสุนของมอนสเตอร์ แต่มีผลในการกระทบด้วย
สร้างความเสียหาย กายภาพ 6.216 ถึง 9.325
ยิงโพรเจกไทล์ เพิ่มเติม 1 ลูก
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [5]
projectile uses contact position [1]
projectiles nova [1]
ยิงโพรเจกไทล์ เพิ่มเติม 1 ลูก
base is projectile [1]
is area damage [1]
projectile speed is divided by % of scale [200]
projectile spread radius [5]
projectile uses contact position [1]
projectiles nova [1]
CGEHellscapeFleshPustuleFluid
Spell, Area, Damage, Triggerable, Duration, AreaSpell
active skill area of effect radius +% final [-40]
base skill effect duration [6000]
ground blood art variation [1]
base skill effect duration [6000]
ground blood art variation [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" StateMachine { define_shared_state = "exploded;" } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_needleskin/death_explode.ao" }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Preload { preload_object = "Metadata/Projectiles/HellscapePustule" preload_epk = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_needleskin/EPKs/death_fade.epk" } Animated { on_event_fade = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_needleskin/EPKs/death_fade.epk' );" } StateMachine { on_state_exploded_1 = " DisableTargetable(); Delay( 0.2, { DisableRendering(); } ); " create_state_exploded_1 = " DisableRendering(); DisableTargetable(); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder3"] = { name = "Ravenous Digester", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 0.66, attackRange = 6, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "MMSHellscapeFleshPustule", "CGEHellscapeFleshPustuleFluid", "GTHellscapeFleshPustuleParty", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHellscapeFleshPustule"] = { name = "MMSHellscapeFleshPustule", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_speed_is_divided_by_%_of_scale", "is_area_damage", "base_is_projectile", "projectile_uses_contact_position", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1, 5, 200, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEHellscapeFleshPustuleFluid"] = { name = "CGEHellscapeFleshPustuleFluid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_blood_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, -40, 6000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHellscapeFleshPustuleParty"] = { name = "GTHellscapeFleshPustuleParty", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }