Digestor Voraz

Ravenous Digester
Spectre | Y |
---|---|
Tags | beyond_demon, demon, fast_movement, flesh_faction, MonsterStab_onhit_audio, not_int, not_str, red_blood |
Packs |
Vida
110%
Evasão
+40%
Resistência




Damage
110%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
5 ~ 7
Tempo de Ataque
0.66 Second
Damage Spread
±20%
Experiência
110%
Model Size
100%
Type
HellscapeFleshFodder3
Metadata
HellscapeFleshFodder3_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Selecionar Nível dos Monstros
Nível
68
Vida
8,533
Armadura
2,413
Evasão
668
Damage
256
Dano Mágico
256
Precisão
2,180
Tempo de Ataque
0.66
Experiência
31,497
Minion Life
7,294
Minion Damage
571
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 205–308
Chance de Acerto Crítico: 5%
Tempo de Ataque: 0.66 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GTHellscapeFleshPustuleParty
Triggerable
MMSHellscapeFleshPustule
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
Tempo de Conjuração: 1 seg
Recarga: 10 seg
Causa 14.56 a 21.84 de Dano Físico
Projéteis das Habilidades Suportadas são disparados em direções aleatórias
Dispara Projéteis adicionais
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
distribute projectiles over contact points [1]
monster projectile variation [1403]
projectile ballistic angle override [60]
projectile ballistic angle override variance [12]
projectile ballistic gravity override [1320]
projectile speed variation +% [12]
projectile spread radius [7]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-71]
use scaled contact offset [1]

CGEHellscapeFleshPustuleFluid
Spell, Area, Damage, Triggerable, Duration, AreaSpell
Tempo de Conjuração: 1 seg
active skill area of effect radius +% final [-65]
base skill effect duration [6000]
ground blood art variation [1]
GSHellscapeFleshFodder3MortarImpact
Triggerable, Spell, Damage
Chance de Acerto Crítico: 5%
Tempo de Conjuração: 1 seg
Causa 202.8 a 304.2 de Dano Físico
action attack or cast time uses animation length [1]
is area damage [1]
SOHellscapeFleshFodderPustule
Triggerable
action attack or cast time uses animation length [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Hellscape/mob_corpus_needleskin/death_explode.ao" } Stats { set_base_heavy_stun_duration_ms = 2333 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Preload { preload_object = "Metadata/Projectiles/HellscapePustule" } Render { selection_size_override = "75,75,150" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder3_"] = { name = "Ravenous Digester", life = 1.1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.1, damageSpread = 0.2, attackTime = 0.66, attackRange = 7, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GSHellscapeFleshFodder3MortarImpact", "SOHellscapeFleshFodderPustule", "MMSHellscapeFleshPustule", "CGEHellscapeFleshPustuleFluid", "GTHellscapeFleshPustuleParty", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSHellscapeFleshFodder3MortarImpact"] = { name = "GSHellscapeFleshFodder3MortarImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOHellscapeFleshFodderPustule"] = { name = "SOHellscapeFleshFodderPustule", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MMSHellscapeFleshPustule"] = { name = "MMSHellscapeFleshPustule", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, [SkillType.Damage] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "number_of_additional_projectiles", "projectile_spread_radius", "projectile_ballistic_gravity_override", "projectile_ballistic_angle_override", "projectile_ballistic_angle_override_variance", "projectile_speed_variation_+%", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_direction", "projectile_uses_contact_position", "use_scaled_contact_offset", "action_attack_or_cast_time_uses_animation_length", "distribute_projectiles_over_contact_points", "random_projectile_direction", "base_deal_no_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 1403, 4, 7, 1320, 60, 12, 12, -71, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CGEHellscapeFleshPustuleFluid"] = { name = "CGEHellscapeFleshPustuleFluid", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.Duration] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "ground_blood_art_variation", "active_skill_area_of_effect_radius_+%_final", "base_skill_effect_duration", }, levels = { [1] = {1, -65, 6000, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTHellscapeFleshPustuleParty"] = { name = "GTHellscapeFleshPustuleParty", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.