Ravenous Bloodshaper
SpectreY
Tagsbeyond_demon, demon, not_str, red_blood, Unarmed_onhit_audio, very_fast_movement
พลังชีวิต
225%
Energy Shield From Life
10%
การหลบหลีก
+30%
ค่าต้านทาน
75 0 0 0
Damage
225%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
โบนัสความเสียหายคริติคอล
+30%
Attack Distance
6 ~ 12
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
225%
Model Size
100%
Type
HellscapeFleshElite1
Metadata
HellscapeFleshElite1
เลเวล
68
พลังชีวิต
15,708
ค่าเกราะ
3,451
อัตราการหลบหลีก
620
โล่พลังงาน
1,745
Damage
525
ความเสียหายเวท
525
ความแม่นยำ
2,180
Attack Time
1.5
ค่าประสบการณ์
64,427
Minion Life
22,842
Minion Energy Shield
2,538
Minion Damage
4,267
Minion Armour
3,451
MPSHellscapeFleshEliteBasicProj
Spell, Projectile, ProjectilesFromUser, Triggerable, Damage
โอกาสปะทะคริติคอล: 5%
{เวลาร่าย}: 1.166 {วิ}
สร้างความเสียหาย กายภาพ 5533 ถึง 8299
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [207]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
GPSHellscapeFleshEliteSpikeBarrage
Triggerable, Damage
คูลดาวน์: 7 {วิ}
สร้างความเสียหาย กายภาพ 5533 ถึง 8299
base is projectile [1]
projectile uses contact position [1]
spell maximum action distance +% [-40]
use scaled contact offset [1]
SOHellscapeFleshEliteBloodOrb
Triggerable
คูลดาวน์: 9 {วิ}
spell maximum action distance +% [-40]
GSHellscapeFleshEliteBloodOrbExplosion
Triggerable, Spell, Damage
โอกาสปะทะคริติคอล: 5%
{เวลาร่าย}: 1 {วิ}
สร้างความเสียหาย กายภาพ 9221 ถึง 13832
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"

Animated
{
	on_event_acquiretargetlocation_for_blood_spikes_01 =
	"
		this.temp_target = GetTarget();
		this.temp_location = this.temp_target.GetLocation();
		this.temp_location = FindRandomLocationNearLocation( -5, 5, this.temp_location, walk, 1 );
		SetTargetLocation( this.temp_location, 0, 0, true );
	"
}

Stats
{
	
		set_base_heavy_stun_duration_ms = 2766
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite1"] = {
    name = "Ravenous Bloodshaper",
    life = 2.25,
    energyShield = 0.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.25,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 12,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "GPSHellscapeFleshEliteSpikeBarrage",
        "MPSHellscapeFleshEliteBasicProj",
        "GSHellscapeFleshEliteBloodOrbExplosion",
        "SOHellscapeFleshEliteBloodOrb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GPSHellscapeFleshEliteSpikeBarrage"] = {
    name = "GPSHellscapeFleshEliteSpikeBarrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2,
    baseFlags = {
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPSHellscapeFleshEliteBasicProj"] = {
    name = "MPSHellscapeFleshEliteBasicProj",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.166,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 207, -40, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSHellscapeFleshEliteBloodOrbExplosion"] = {
    name = "GSHellscapeFleshEliteBloodOrbExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOHellscapeFleshEliteBloodOrb"] = {
    name = "SOHellscapeFleshEliteBloodOrb",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.666,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
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