Ravenous Misshapen
SpectreY
Tagsbeyond_demon, demon, medium_movement, not_dex, not_str, red_blood, Unarmed_onhit_audio
พลังชีวิต
140%
Energy Shield From Life
15%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
140%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 7
Attack Time
1.17 Second
Damage Spread
±20%
ค่าประสบการณ์
140%
Model Size
100%
Type
HellscapeFleshFodder4
Metadata
HellscapeFleshFodder4
เลเวล
68
พลังชีวิต
10,860
เกราะ
3,451
การหลบหลีก
477
Energy Shield
1,164
Damage
326
ความเสียหายเวท
326
ความแม่นยำ
1,090
Attack Time
1.17
ค่าประสบการณ์
40,088
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 261–392
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.17 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HellscapeFleshFodderArc
Spell, Damage, Trappable, Totemable, Mineable, Chains, Multicastable, Triggerable, Lightning, CanRapidFire, Invokable, Nonpathing
สายฟ้าชิ่ง
โอกาสคริติคอล: 6%
{เวลาร่าย}: 1.166 {วิ}
ส่งสายฟ้าฟาดจากผู้ร่ายไปยังศัตรูที่เป็นเป้าหมายและชิ่งไปยังศัตรูตัวอื่นๆ ที่อยู่ใกล้
สร้างความเสียหาย สายฟ้า 12.42 ถึง 37.27
มีโอกาสสร้างสถานะ ช็อค ต่อศัตรู 100%
disable visual hit effect [1]
shock art variation [2]
spell maximum action distance +% [-40]

Object Type

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase"
extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"

Life
{
	on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );"
	on_spawned_dead = "AddEffectPack('Metadata/Effects/Spells/monsters_effects/League_Hellscape/league_EPKs/monster_emissive_off.epk' );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshFodder4"] = {
    name = "Ravenous Misshapen",
    life = 1.4,
    energyShield = 0.15,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.4,
    damageSpread = 0.2,
    attackTime = 1.17,
    attackRange = 7,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeed",
        "HellscapeFleshFodderArc",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HellscapeFleshFodderArc"] = {
    name = "Arc",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "An arc of [Lightning|Lightning] stretches from the caster to a targeted enemy and [Chain|Chains] on to other nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Chains] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Lightning] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.Invokable] = true,
        [SkillType.Nonpathing] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.166,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "spell_maximum_action_distance_+%",
        "shock_art_variation",
        "disable_visual_hit_effect",
    },
    levels = {
        [1] = {0.5, 1.5, 100, -40, 2, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}