Ravenous Macerator
Spectre | Y |
---|---|
Tags | beyond_demon, demon, medium_movement, MonsterBlunt_onhit_audio, not_dex, not_int, red_blood |
พลังชีวิต
250%
เกราะ
+60%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
250%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
8 ~ 26
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
130%
Type
HellscapeFleshElite2
Metadata
HellscapeFleshElite2_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
19,393
เกราะ
5,522
การหลบหลีก
477
Energy Shield
0
Damage
583
ความเสียหายเวท
583
ความแม่นยำ
1,090
Attack Time
1.5
ค่าประสบการณ์
71,585
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 466–699
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
EAAHellscapeFleshElite2Combo1
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
EAAHellscapeFleshElite2Combo2
คูลดาวน์: 8 {วิ}
action attack or cast time uses animation length [1]
GAHellscapeFleshElite2Melee1
Triggerable, Attack
Base Damage: 466–699
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
is area damage [1]
GAHellscapeFleshElite2Melee2
Triggerable, Attack
Base Damage: 466–699
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
is area damage [1]
GAHellscapeFleshElite2Combo1Cleave
Triggerable, Attack
Base Damage: 466–699
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
is area damage [1]
GAHellscapeFleshElite2Combo1Slam
Triggerable, Attack
Base Damage: 466–699
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
is area damage [1]
GAHellscapeFleshElite2Combo2Slam1
Triggerable, Attack
Base Damage: 466–699
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
is area damage [1]
GAHellscapeFleshElite2Combo2Slam2
Triggerable, Attack
Base Damage: 466–699
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
is area damage [1]
GAHellscapeFleshElite2Combo2Slam3
Triggerable, Attack
Base Damage: 466–699
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase" Stats { set_base_heavy_stun_duration_ms = 3066 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueHellscape/HellscapeMonsterBase" extends "Metadata/Monsters/LeagueHellscape/HellscapeEliteBase" extends "Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshBase"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueHellscape/FleshFaction/HellscapeFleshElite2_"] = { name = "Ravenous Macerator", life = 2.5, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.5, damageSpread = 0.2, attackTime = 1.5, attackRange = 26, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeed", "GAHellscapeFleshElite2Melee1", "GAHellscapeFleshElite2Melee2", "GAHellscapeFleshElite2Combo1Cleave", "GAHellscapeFleshElite2Combo1Slam", "GAHellscapeFleshElite2Combo2Slam1", "GAHellscapeFleshElite2Combo2Slam2", "GAHellscapeFleshElite2Combo2Slam3", "EAAHellscapeFleshElite2Combo1", "EAAHellscapeFleshElite2Combo2", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Melee1"] = { name = "GAHellscapeFleshElite2Melee1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Melee2"] = { name = "GAHellscapeFleshElite2Melee2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo1Cleave"] = { name = "GAHellscapeFleshElite2Combo1Cleave", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo1Slam"] = { name = "GAHellscapeFleshElite2Combo1Slam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam1"] = { name = "GAHellscapeFleshElite2Combo2Slam1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam2"] = { name = "GAHellscapeFleshElite2Combo2Slam2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAHellscapeFleshElite2Combo2Slam3"] = { name = "GAHellscapeFleshElite2Combo2Slam3", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeFleshElite2Combo1"] = { name = "EAAHellscapeFleshElite2Combo1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 3, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAHellscapeFleshElite2Combo2"] = { name = "EAAHellscapeFleshElite2Combo2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.333, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }