Riptide
Seaglass Spear
Physical Damage: 29-54
Cold Damage: 121-237
Critical Hit Chance: 13.38%
Attacks per Second: 1.55
Grants Skill: Spear Throw
Grants Skill: Level 19 Tasalio's ChargeAdds 121 to 237 Cold Damage
+5.88% to Critical Hit Chance
+26 to Dexterity
Pierce the surface. Charge into the depths.
Let the waters crest and break over you.
Emerge anew, one with the unstoppable Flow.
Let the waters crest and break over you.
Emerge anew, one with the unstoppable Flow.
Riptide
Riptide
Seaglass Spear
หอก
ความเสียหายกายภาพ: 29-53
โอกาสปะทะคริติคอล: 7%
จำนวนครั้งการโจมตีต่อวินาที: 1.6
ระยะของอาวุธ: 1.5
ต้องการ: เลเวล 51, 29 Str, 71 Dex, 50 Int
เสริมความเสียหาย น้ำแข็ง 121 ถึง 237
+5.88% to Critical Hit Chance
+26 to Dexterity
Riptide Attr /3
| ชื่อ | แสดงคำบรรยายแบบละเอียด |
|---|---|
| ตลาด | ตลาด |
| Release Version | Conquerors of Wraeclast |
| BaseType | Seaglass Spear |
local display grants spear throw skill [1]
| Family | DisplaySpearThrow |
|---|---|
| Domains | ไอเทม (1) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats |
Riptide
มนุษย์| Spectre | |
|---|---|
| Tags | allows_additional_projectiles, allows_inc_aoe, fast_movement, human, humanoid, karui, melee, not_int, not_str, physical_affinity, red_blood |
พลังชีวิต
120%
การหลบหลีก
+30%
ค่าต้านทาน
Damage
120%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
4 ~ 14
0 Second
Damage Spread
±20%
ค่าประสบการณ์
120%
Model Size
100%
Type
AncestralRiptideStandalone
Metadata
RiptideStandalone
57
32.7%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
9,908
2,413
Damage
280
ความเสียหายเวท
280
ความแม่นยำ
2,502
0
ค่าประสบการณ์
34,361
Minion Life
8,316
Minion Damage
1,163
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedCold
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 224—336
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
RiptideColdCombo
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 224—336
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
attack maximum action distance + [15]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MDRiptideSummonWave
Multicastable, Triggerable, AttackInPlace, Spell
คูลดาวน์: 10 {วิ}
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/LeagueAncestral/AncestralMonsterBaseStandalone"
Stats
{
set_base_heavy_stun_duration_ms = 2500
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueAncestral/StandaloneTasalio/RiptideStandalone"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Riptide",
life = 1.2,
damage = 1.2,
damageSpread = 0.2,
attackTime = 0,
attackRange = 14,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedCold",
"RiptideColdCombo",
"MDRiptideSummonWave",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCold"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["RiptideColdCombo"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_cold",
"attack_maximum_action_distance_+",
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {35, 15, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDRiptideSummonWave"] = {
name = "MDRiptideSummonWave",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
[SkillType.Spell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












