สัตว์ร้ายไร้พันธนาการ
สัตว์ร้าย
Unchained Beast
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionChainedBeastBoss/ChainedBeastBossMinion_ |
| Tags | beast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
พลังชีวิต
250%
+66%
ค่าต้านทาน
Damage
276%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
11 ~ 28
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
125%
Type
ChainedBeastBoss
Metadata
ChainedBeastBoss
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
20,643
4,006
Damage
643
ความเสียหายเวท
643
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
57,268
Minion Life
17,325
Minion Damage
2,674
Minion Armour
7,191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChainedBeastBossMultiSlam
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
GAChainedBeastBossLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
GAChainedBeastBossGroundSlam
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
DTTChainedBeastBossLeapSlam
Spell, Movement, AttackInPlace
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [50]
walk emerge extra distance [-7]
EAAChainedBeastBossMultiSlam
Attack
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
GAChainedBeastBossMultiSlamFinal
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 250%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
action attack or cast time uses animation length [1]
CTS1BossFightStart
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionChainedBeastBoss/ChainedBeastBoss"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Unchained Beast",
life = 2.5,
damage = 2.76,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 28,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"CTS1BossFightStart",
"GAChainedBeastBossMultiSlam",
"GAChainedBeastBossLeapSlamImpact",
"GAChainedBeastBossGroundSlam",
"GAChainedBeastBossMultiSlamFinal",
"EAAChainedBeastBossMultiSlam",
"DTTChainedBeastBossLeapSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1BossFightStart"] = {
name = "CTS1BossFightStart",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlam"] = {
name = "GAChainedBeastBossMultiSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossLeapSlamImpact"] = {
name = "GAChainedBeastBossLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossGroundSlam"] = {
name = "GAChainedBeastBossGroundSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlamFinal"] = {
name = "GAChainedBeastBossMultiSlamFinal",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChainedBeastBossMultiSlam"] = {
name = "EAAChainedBeastBossMultiSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChainedBeastBossLeapSlam"] = {
name = "DTTChainedBeastBossLeapSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
สัตว์ร้ายไร้พันธนาการ
สัตว์ร้าย
Unchained Beast
| Spectre | |
|---|---|
| Spectre Override | Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionChainedBeastBoss/ChainedBeastBossMinion_ |
| Tags | beast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
| Packs |
พลังชีวิต
250%
+66%
ค่าต้านทาน
Damage
276%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
11 ~ 28
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
125%
Type
ChainedBeastBossSTANDALONE
Metadata
ChainedBeastBossSTANDALONE
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
20,643
4,006
Damage
643
ความเสียหายเวท
643
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
57,268
Minion Life
17,325
Minion Damage
2,674
Minion Armour
7,191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChainedBeastBossMultiSlam
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
GAChainedBeastBossLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
GAChainedBeastBossGroundSlam
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
DTTChainedBeastBossLeapSlam
Spell, Movement, AttackInPlace
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [50]
walk emerge extra distance [-7]
EAAChainedBeastBossMultiSlam
Attack
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
GAChainedBeastBossMultiSlamFinal
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 250%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
action attack or cast time uses animation length [1]
CTS1BossFightStart
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionChainedBeastBoss/ChainedBeastBossSTANDALONE"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Unchained Beast",
life = 2.5,
damage = 2.76,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 28,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"CTS1BossFightStart",
"GAChainedBeastBossMultiSlam",
"GAChainedBeastBossLeapSlamImpact",
"GAChainedBeastBossGroundSlam",
"GAChainedBeastBossMultiSlamFinal",
"EAAChainedBeastBossMultiSlam",
"DTTChainedBeastBossLeapSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1BossFightStart"] = {
name = "CTS1BossFightStart",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlam"] = {
name = "GAChainedBeastBossMultiSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossLeapSlamImpact"] = {
name = "GAChainedBeastBossLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossGroundSlam"] = {
name = "GAChainedBeastBossGroundSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlamFinal"] = {
name = "GAChainedBeastBossMultiSlamFinal",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChainedBeastBossMultiSlam"] = {
name = "EAAChainedBeastBossMultiSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChainedBeastBossLeapSlam"] = {
name = "DTTChainedBeastBossLeapSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
สัตว์ร้ายไร้พันธนาการ
สัตว์ร้าย
Unchained Beast
| Spectre | |
|---|---|
| Tags | beast, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood, Slice1HMetal_onhit_audio |
พลังชีวิต
250%
+66%
ค่าต้านทาน
Damage
276%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
11 ~ 28
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
125%
Type
ChainedBeastBossSTANDALONE
Metadata
ChainedBeastBossMinion_
84
42.3%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
20,643
4,006
Damage
643
ความเสียหายเวท
643
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
57,268
Minion Life
17,325
Minion Damage
2,674
Minion Armour
7,191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChainedBeastBossMultiSlam
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
GAChainedBeastBossLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
GAChainedBeastBossGroundSlam
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
DTTChainedBeastBossLeapSlam
Spell, Movement, AttackInPlace
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [50]
walk emerge extra distance [-7]
EAAChainedBeastBossMultiSlam
Attack
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
GAChainedBeastBossMultiSlamFinal
Triggerable, Attack, AttackInPlace
Base Damage: 515—772
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 250%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
action attack or cast time uses animation length [1]
CTS1BossFightStart
action attack or cast time uses animation length [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionChainedBeastBoss/ChainedBeastBossMinion_"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Unchained Beast",
life = 2.5,
damage = 2.76,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 28,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"CTS1BossFightStart",
"GAChainedBeastBossMultiSlam",
"GAChainedBeastBossLeapSlamImpact",
"GAChainedBeastBossGroundSlam",
"GAChainedBeastBossMultiSlamFinal",
"EAAChainedBeastBossMultiSlam",
"DTTChainedBeastBossLeapSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["CTS1BossFightStart"] = {
name = "CTS1BossFightStart",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlam"] = {
name = "GAChainedBeastBossMultiSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossLeapSlamImpact"] = {
name = "GAChainedBeastBossLeapSlamImpact",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossGroundSlam"] = {
name = "GAChainedBeastBossGroundSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlamFinal"] = {
name = "GAChainedBeastBossMultiSlamFinal",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChainedBeastBossMultiSlam"] = {
name = "EAAChainedBeastBossMultiSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChainedBeastBossLeapSlam"] = {
name = "DTTChainedBeastBossLeapSlam",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
หักเกราะ เท่ากับ 30% ของความเสียหาย กายภาพ ที่สร้าง
active skill physical damage +% final [20]
| Family | MonsterArmourBreak |
|---|---|
| Domains | Monster (3) |
| GenerationType | ยูนิค (3) |
| Req. level | 1 |
| Stats | |
| Spawn Tags | default: 0 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












