สัตว์ร้ายไร้พันธนาการ
สัตว์ร้าย
Unchained Beast
| Spectre | N |
|---|---|
| Tags | beast, Claw_onhit_audio, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood |
พลังชีวิต
250%
+66%
ค่าต้านทาน
Damage
275%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
11 ~ 28
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
125%
Type
ChainedBeastBoss
Metadata
ChainedBeastBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
19,393
4,006
Damage
641
ความเสียหายเวท
641
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
71,585
Minion Life
17,325
Minion Damage
2,664
Minion Armour
7,191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 513—769
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChainedBeastBossMultiSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
GAChainedBeastBossLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
GAChainedBeastBossGroundSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
DTTChainedBeastBossLeapSlam
Spell, Movement, AttackInPlace
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [50]
walk emerge extra distance [-7]
EAAChainedBeastBossMultiSlam
action attack or cast time uses animation length [1]
GAChainedBeastBossMultiSlamFinal
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 250%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionChainedBeastBoss/ChainedBeastBoss"] = {
name = "Unchained Beast",
life = 2.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.75,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 28,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GAChainedBeastBossMultiSlam",
"GAChainedBeastBossLeapSlamImpact",
"GAChainedBeastBossGroundSlam",
"GAChainedBeastBossMultiSlamFinal",
"EAAChainedBeastBossMultiSlam",
"DTTChainedBeastBossLeapSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlam"] = {
name = "GAChainedBeastBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossLeapSlamImpact"] = {
name = "GAChainedBeastBossLeapSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossGroundSlam"] = {
name = "GAChainedBeastBossGroundSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlamFinal"] = {
name = "GAChainedBeastBossMultiSlamFinal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChainedBeastBossMultiSlam"] = {
name = "EAAChainedBeastBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChainedBeastBossLeapSlam"] = {
name = "DTTChainedBeastBossLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
สัตว์ร้ายไร้พันธนาการ
สัตว์ร้าย
Unchained Beast
| Spectre | N |
|---|---|
| Tags | beast, Claw_onhit_audio, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood |
| Packs |
พลังชีวิต
250%
+66%
ค่าต้านทาน
Damage
275%
ความแม่นยำ
100%
ปะทะคริติคอล Chance
5%
Attack Distance
11 ~ 28
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
250%
Model Size
125%
Type
ChainedBeastBossSTANDALONE
Metadata
ChainedBeastBossSTANDALONE
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
19,393
4,006
Damage
641
ความเสียหายเวท
641
ความแม่นยำ
2,502
1.5
ค่าประสบการณ์
71,585
Minion Life
17,325
Minion Damage
2,664
Minion Armour
7,191
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
โจมตีพื้นฐาน
Base Damage: 513—769
โอกาสปะทะคริติคอล: 5%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChainedBeastBossMultiSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
GAChainedBeastBossLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
GAChainedBeastBossGroundSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 155%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 55%
action attack or cast time uses animation length [1]
DTTChainedBeastBossLeapSlam
Spell, Movement, AttackInPlace
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [50]
walk emerge extra distance [-7]
EAAChainedBeastBossMultiSlam
action attack or cast time uses animation length [1]
GAChainedBeastBossMultiSlamFinal
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
โอกาสปะทะคริติคอล: 5%
ความเสียหายโจมตี: 250%
สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 150%
action attack or cast time uses animation length [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionChainedBeastBoss/ChainedBeastBossSTANDALONE"] = {
name = "Unchained Beast",
life = 2.5,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.75,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 28,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"GAChainedBeastBossMultiSlam",
"GAChainedBeastBossLeapSlamImpact",
"GAChainedBeastBossGroundSlam",
"GAChainedBeastBossMultiSlamFinal",
"EAAChainedBeastBossMultiSlam",
"DTTChainedBeastBossLeapSlam",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlam"] = {
name = "GAChainedBeastBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossLeapSlamImpact"] = {
name = "GAChainedBeastBossLeapSlamImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossGroundSlam"] = {
name = "GAChainedBeastBossGroundSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlamFinal"] = {
name = "GAChainedBeastBossMultiSlamFinal",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EAAChainedBeastBossMultiSlam"] = {
name = "EAAChainedBeastBossMultiSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTChainedBeastBossLeapSlam"] = {
name = "DTTChainedBeastBossLeapSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"skill_maximum_travel_distance",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.