Entfesselte Bestie
Biest
Unchained Beast
SpectreN
Tagsbeast, Claw_onhit_audio, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood
Leben
250%
Widerstand
30 0 0 0
Damage
275%
Genauigkeit
100%
Attack Distance
11 ~ 28
Angriffszeit
1.5 Second
Damage Spread
±20%
Erfahrung
250%
Model Size
125%
Type
ChainedBeastBoss
Metadata
ChainedBeastBoss
Stufe
68
Leben
19,393
Damage
641
Zauberschaden
641
Genauigkeit
2,502
Angriffszeit
1.5
Erfahrung
71,585
Minion Life
17,325
Minion Damage
2,664
Minion Armour
7,191
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basisangriff
Base Damage: 513—769
Angriffszeit: 1.5 Sek.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAChainedBeastBossMultiSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Angriffsschaden: 155%
Angriffszeit: 1.5 Sek.
Verursacht 55% mehr Angriffsschaden
action attack or cast time uses animation length [1]
GAChainedBeastBossLeapSlamImpact
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Angriffsschaden: 155%
Angriffszeit: 1.5 Sek.
Verursacht 55% mehr Angriffsschaden
action attack or cast time uses animation length [1]
GAChainedBeastBossGroundSlam
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Angriffsschaden: 155%
Angriffszeit: 1.5 Sek.
Verursacht 55% mehr Angriffsschaden
action attack or cast time uses animation length [1]
DTTChainedBeastBossLeapSlam
Spell, Movement, AttackInPlace
Zauberzeit: 1 Sek.
action attack or cast time uses animation length [1]
leap slam minimum distance [30]
skill maximum travel distance [50]
walk emerge extra distance [-7]
EAAChainedBeastBossMultiSlam
action attack or cast time uses animation length [1]
GAChainedBeastBossMultiSlamFinal
Triggerable, Attack, AttackInPlace
Base Damage: 513—769
Angriffsschaden: 250%
Angriffszeit: 1.5 Sek.
Verursacht 150% mehr Angriffsschaden
action attack or cast time uses animation length [1]

Object Type

Object Type Codes

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionChainedBeastBoss/ChainedBeastBoss"] = {
    name = "Unchained Beast",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.75,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 28,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedBoss",
        "GAChainedBeastBossMultiSlam",
        "GAChainedBeastBossLeapSlamImpact",
        "GAChainedBeastBossGroundSlam",
        "GAChainedBeastBossMultiSlamFinal",
        "EAAChainedBeastBossMultiSlam",
        "DTTChainedBeastBossLeapSlam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlam"] = {
    name = "GAChainedBeastBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossLeapSlamImpact"] = {
    name = "GAChainedBeastBossLeapSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossGroundSlam"] = {
    name = "GAChainedBeastBossGroundSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAChainedBeastBossMultiSlamFinal"] = {
    name = "GAChainedBeastBossMultiSlamFinal",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAChainedBeastBossMultiSlam"] = {
    name = "EAAChainedBeastBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTChainedBeastBossLeapSlam"] = {
    name = "DTTChainedBeastBossLeapSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "skill_maximum_travel_distance",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Entfesselte Bestie
Biest
Unchained Beast
SpectreN
Tagsbeast, Claw_onhit_audio, incursion_unique_chained_beast, mammal_beast, medium_movement, not_dex, not_int, red_blood
Packs
  • Entfesselte Bestie
  • Leben
    250%
    Widerstand
    30 0 0 0
    Damage
    275%
    Genauigkeit
    100%
    Attack Distance
    11 ~ 28
    Angriffszeit
    1.5 Second
    Damage Spread
    ±20%
    Erfahrung
    250%
    Model Size
    125%
    Type
    ChainedBeastBossSTANDALONE
    Metadata
    ChainedBeastBossSTANDALONE
    Stufe
    68
    Leben
    19,393
    Damage
    641
    Zauberschaden
    641
    Genauigkeit
    2,502
    Angriffszeit
    1.5
    Erfahrung
    71,585
    Minion Life
    17,325
    Minion Damage
    2,664
    Minion Armour
    7,191
    MeleeAtAnimationSpeedBoss
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    Basisangriff
    Base Damage: 513—769
    Angriffszeit: 1.5 Sek.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAChainedBeastBossMultiSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 513—769
    Angriffsschaden: 155%
    Angriffszeit: 1.5 Sek.
    Verursacht 55% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    GAChainedBeastBossLeapSlamImpact
    Triggerable, Attack, AttackInPlace
    Base Damage: 513—769
    Angriffsschaden: 155%
    Angriffszeit: 1.5 Sek.
    Verursacht 55% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    GAChainedBeastBossGroundSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 513—769
    Angriffsschaden: 155%
    Angriffszeit: 1.5 Sek.
    Verursacht 55% mehr Angriffsschaden
    action attack or cast time uses animation length [1]
    DTTChainedBeastBossLeapSlam
    Spell, Movement, AttackInPlace
    Zauberzeit: 1 Sek.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [30]
    skill maximum travel distance [50]
    walk emerge extra distance [-7]
    EAAChainedBeastBossMultiSlam
    action attack or cast time uses animation length [1]
    GAChainedBeastBossMultiSlamFinal
    Triggerable, Attack, AttackInPlace
    Base Damage: 513—769
    Angriffsschaden: 250%
    Angriffszeit: 1.5 Sek.
    Verursacht 150% mehr Angriffsschaden
    action attack or cast time uses animation length [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueIncursionNew/MiniBosses/IncursionChainedBeastBoss/ChainedBeastBossSTANDALONE"] = {
        name = "Unchained Beast",
        life = 2.5,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.75,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 28,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedBoss",
            "GAChainedBeastBossMultiSlam",
            "GAChainedBeastBossLeapSlamImpact",
            "GAChainedBeastBossGroundSlam",
            "GAChainedBeastBossMultiSlamFinal",
            "EAAChainedBeastBossMultiSlam",
            "DTTChainedBeastBossLeapSlam",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedBoss"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChainedBeastBossMultiSlam"] = {
        name = "GAChainedBeastBossMultiSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChainedBeastBossLeapSlamImpact"] = {
        name = "GAChainedBeastBossLeapSlamImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChainedBeastBossGroundSlam"] = {
        name = "GAChainedBeastBossGroundSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 1.55, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAChainedBeastBossMultiSlamFinal"] = {
        name = "GAChainedBeastBossMultiSlamFinal",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {baseMultiplier = 2.5, critChance = 5, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAChainedBeastBossMultiSlam"] = {
        name = "EAAChainedBeastBossMultiSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTChainedBeastBossLeapSlam"] = {
        name = "DTTChainedBeastBossLeapSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Movement] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "skill_maximum_travel_distance",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-7, 30, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
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