易爆火焰
monster no drops or experience [1]
Flame Volatile
| Spectre | |
|---|---|
| Tags | 法術, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
生命
100%
抗性
傷害
67%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
6 ~ 6
攻擊時間
1 Second
Damage Spread
±20%
經驗值
100%
Model Size
100%
Type
Daemon
Metadata
FlameVolatile
IsSummoned
Y
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TheCountsGuardEliteCorruptedMageLessCorrupted/Runemarked/FlameVolatile"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Flame Volatile",
life = 1,
damage = 0.67,
damageSpread = 0.2,
attackTime = 1,
attackRange = 6,
accuracy = 1,
skillList = {
"GSMonsterModVolatileRockExplodePlayer",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSMonsterModVolatileRockExplodePlayer"] = {
name = "GSMonsterModVolatileRockExplodePlayer",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"spell_maximum_action_distance_+%",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.













