IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Volátil de fuego
monster no drops or experience [1]
Flame Volatile
Spectre
TagsLanzador de hechizos, cold_affinity, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Vida
100%
Resistencia
IconEnemyResistanceFire0 IconEnemyResistanceCold0 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
67%
Precisión
100%
Attack Distance
6 ~ 6
Tiempo de ataque
1 Second
Damage Spread
±20%
Experiencia
100%
Model Size
100%
Type
Daemon
Metadata
FlameVolatile
IsSummoned
Y
Nivel
68
Vida
8,257
Damage
156
Daño de hechizos
156
Precisión
2,502
Tiempo de ataque
1
Experiencia
28,634
Minion Life
6,930
Minion Damage
649
Minion Armour
2,413
GSMonsterModVolatileRockExplodePlayer
Triggerable, Spell, Damage, AttackInPlace
Probabilidad de impacto crítico: 5%
Tiempo de lanzamiento: 1 seg
Inflige de 459.1 a 688.7 de daño de fuego
is area damage [1]
monster penalty against minions damage +% final vs player minions [-50]
spell maximum action distance +% [-90]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TheCountsGuardEliteCorruptedMageLessCorrupted/Runemarked/FlameVolatile"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Flame Volatile",
    life = 1,
    damage = 0.67,
    damageSpread = 0.2,
    attackTime = 1,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "GSMonsterModVolatileRockExplodePlayer",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["GSMonsterModVolatileRockExplodePlayer"] = {
    name = "GSMonsterModVolatileRockExplodePlayer",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -90, -50, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global Unscalable Value
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.