深海領主.瑪爾戈
不死族地區: 廢料堆
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Malgor, the Nautilord
| Spectre | N |
|---|---|
| Area | 廢料堆 |
| Tags | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
生命
288%
Energy Shield From Life
5%
+50%
抗性
傷害
283%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 27
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
250%
Model Size
100%
Type
CaptainRothMAP
Metadata
CaptainRothBossMAP
下列的>數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
65
生命
18,757
3,035
663
938
傷害
601
法術傷害
601
命中
2,228
攻擊時間
1.5
經驗值
53,768
召喚物生命
18,092
Minion Energy Shield
905
召喚物傷害
2,346
召喚物護甲
5,058
下
列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、
怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedBoss
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 481—721
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MPWCaptainRothGhostCannonball
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發, AttackInPlace
Base Damage: 481—721
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 1.5 秒
冷卻時間: 7 秒
造成 100% 更多攻擊傷害
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster projectile variation [1046]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-22]
use scaled contact offset [1]
GTCaptainRothMinionBeam
法術, 可觸發, AttackInPlace
施放時間: 2.5 秒
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainRothSoulMortar
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainRothCannonBarrage
冷卻時間: 6 秒
action attack or cast time uses animation length [1]
ignite art variation [33]
spell maximum action distance +% [-30]
EASCaptainRothAnchorDrop
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
EASCaptainRothWheelSpin
冷卻時間: 7 秒
action attack or cast time uses animation length [1]
SSMCaptainRothDrownedCrew
法術, 法術可重複, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
alternate minion [1035]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TBCaptainRothMinionBeam
法術, 可觸發, 攻擊, 傷害, AttackInPlace
Base Damage: 481—721
施放時間: 1 秒
攻擊時間: 1.5 秒
MMSCaptainRothSoulMortar
投射物, 玩家投射物, 法術, 傷害, 範圍, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 範圍法術, AttackInPlace
施放時間: 1 秒
冷卻時間: 0.01 秒
通用的怪物砲擊技能。與怪物投射物相似,但帶有衝擊效果。
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
MPWCaptainRothGhostCannonballBarrage
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發, AttackInPlace
Base Damage: 481—721
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster projectile variation [1081]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [2]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GACaptainRothSlamAnchorImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 481—721
暴擊率: 5%
攻擊傷害: 400%
攻擊時間: 1.5 秒
造成 300% 更多攻擊傷害
action attack or cast time uses animation length [1]
attack maximum action distance + [2]
base skill cannot be avoided by dodge roll or blocked [1]
ignite art variation [33]
is area damage [1]
voll slam damage +% final at centre [20]
GTCaptainHartlinGhostCannonBarrage
法術, 可觸發, AttackInPlace
施放時間: 1 秒
冷卻時間: 12 秒
action attack or cast time uses animation length [1]
SSMCaptainHartlinGhostCannonBarrage
法術, 法術可重複, 可觸發, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
alternate minion [1045]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSCaptainHarlinWaveImpacts
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
base is projectile [1]
is area damage [1]
skill can be active blocked from all directions [1]
MDCaptainRothWave
法術可重複, 可觸發, AttackInPlace
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
StateMachine
{
define_shared_state = "current_skill; dead;"
}
ControlZone {}
Stats
{
/* how_stunning = 75 */
set_base_heavy_stun_duration_ms = 5000
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/ao/AnchorSlam_Marker.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Life
{
on_death = "PlayTextAudio( CaptainRothDeath, 'Metadata/Monsters/Pirates/CaptainRothMAP' );"
}
Render
{
use_ao_lights = true
}
Animated
{
on_cannon_barrage_01 =
"
PlayTextAudio( CaptainRothCannonBarrageRandom, 'Metadata/Monsters/Pirates/CaptainRothMAP' );
PlayCharacterAudioEvent( CaptainHartlinCannon );
"
on_drop_anchor_01 = "PlayTextAudio( CaptainRothSlamRandom, 'Metadata/Monsters/Pirates/CaptainRothMAP' );"
on_emerge_01 = "PlayTextAudio( CaptainRothIntro, 'Metadata/Monsters/Pirates/CaptainRothMAP' );"
on_mortar_01 =
"
Roll( 1, 2,
{
PlayTextAudio( CaptainRothSoulMortarRandom, 'Metadata/Monsters/Pirates/CaptainRothMAP' );
} );
"
on_summon_01 = "PlayTextAudio( CaptainRothSummonMinionsRandom, 'Metadata/Monsters/Pirates/CaptainRothMAP' );"
on_tidal_wave_01 =
"
Roll( 1, 4,
{
PlayTextAudio( CaptainRothSummonWaveRandom, 'Metadata/Monsters/Pirates/CaptainRothMAP' );
} );
"
}
GlobalAudioParamEvents
{
player_in_range_param = "CaptainRothInRange"
life_percent_param = "CaptainRothLifePercentage"
range = 130
life_percent_value_max = 1.0
life_percent_is_boolean = true
}
/* ControlZone
{
condition = "local_player"
radius = 0
required_quest_flag = "Act4KalguuranVerisiumHeld"
on_enter = "ShowNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn', 0 );"
on_exit = "HideNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn' );"
} */
StateMachine
{
/* on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );" */
/*
current_skill_1: soul mortar barrage
current_skill_2: minion summon
current_skill_3: anchor drop
current_skill_4: cannon barrage
*/
on_or_create_state_current_skill_1 =
"
DoRandom(
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_1Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_7Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_3Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
} );
"
on_or_create_state_current_skill_2 =
"
DoRandom(
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_4Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_2Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
} );
"
on_or_create_state_current_skill_3 =
"
DoRandom(
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_6Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_8Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
} );
"
on_or_create_state_current_skill_4 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_5Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );"
}
Functions
{
remove_wheel_epks =
"
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_1Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_2Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_3Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_4Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_5Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_6Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_7Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_8Array.epk' );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Pirates/CaptainRothBossMAP"] = {
name = "Malgor, the Nautilord",
life = 2.88,
energyShield = 0.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.83,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 27,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"SSMCaptainRothDrownedCrew",
"SSMCaptainHartlinGhostCannonBarrage",
"MPWCaptainRothGhostCannonball",
"MPWCaptainRothGhostCannonballBarrage",
"MMSCaptainRothSoulMortar",
"GACaptainRothSlam",
"GACaptainRothGhostCannonImpact",
"GSCaptainRothGhostAnchor",
"GACaptainRothGhostCannonImpactWall",
"GACaptainRothGhostCannonImpactFloor",
"GACaptainRothNormalCannonImpactWall",
"GACaptainRothNormalCannonImpactFloor",
"GACaptainRothSlamAnchorImpact",
"GSCaptainHarlinWaveImpacts",
"EASCaptainRothSoulMortar",
"EASCaptainRothCannonBarrage",
"EASCaptainRothAnchorDrop",
"EASCaptainRothWheelSpin",
"MDCaptainRothWave",
"TBCaptainRothMinionBeam",
"GTCaptainRothMinionBeam",
"GTCaptainHartlinGhostCannonBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMCaptainRothDrownedCrew"] = {
name = "SSMCaptainRothDrownedCrew",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"generic_skill_trigger_id",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1035, 1, -99, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMCaptainHartlinGhostCannonBarrage"] = {
name = "SSMCaptainHartlinGhostCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1045, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWCaptainRothGhostCannonball"] = {
name = "MPWCaptainRothGhostCannonball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_maximum_range_override",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {1046, -22, 500, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWCaptainRothGhostCannonballBarrage"] = {
name = "MPWCaptainRothGhostCannonballBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_maximum_range_override",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {1081, -30, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSCaptainRothSoulMortar"] = {
name = "MMSCaptainRothSoulMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -30, 50, 33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothSlam"] = {
name = "GACaptainRothSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 30, 25, 33, 20, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothGhostCannonImpact"] = {
name = "GACaptainRothGhostCannonImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCaptainRothGhostAnchor"] = {
name = "GSCaptainRothGhostAnchor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
},
levels = {
[1] = {30, 33, 33, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothGhostCannonImpactWall"] = {
name = "GACaptainRothGhostCannonImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothGhostCannonImpactFloor"] = {
name = "GACaptainRothGhostCannonImpactFloor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothNormalCannonImpactWall"] = {
name = "GACaptainRothNormalCannonImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothNormalCannonImpactFloor"] = {
name = "GACaptainRothNormalCannonImpactFloor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothSlamAnchorImpact"] = {
name = "GACaptainRothSlamAnchorImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {2, 30, 33, 20, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCaptainHarlinWaveImpacts"] = {
name = "GSCaptainHarlinWaveImpacts",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"base_is_projectile",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothSoulMortar"] = {
name = "EASCaptainRothSoulMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothCannonBarrage"] = {
name = "EASCaptainRothCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.03,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"ignite_art_variation",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothAnchorDrop"] = {
name = "EASCaptainRothAnchorDrop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothWheelSpin"] = {
name = "EASCaptainRothWheelSpin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDCaptainRothWave"] = {
name = "MDCaptainRothWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBCaptainRothMinionBeam"] = {
name = "TBCaptainRothMinionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCaptainRothMinionBeam"] = {
name = "GTCaptainRothMinionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCaptainHartlinGhostCannonBarrage"] = {
name = "GTCaptainHartlinGhostCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.