Malgor, le Nautiseigneur
Mort-vivantZone : Débris flottants
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Malgor, the Nautilord
| Spectre | N |
|---|---|
| Area | Débris flottants |
| Tags | 2HBluntWood_onhit_audio, not_dex, slow_movement, undead, zombie |
Vie
288%
Energy Shield From Life
5%
+50%
Résistance
Damage
283%
Précision
100%
Touches critiques Chance
5%
Attack Distance
5 ~ 27
Temps d'attaque
1.5 Second
Damage Spread
±20%
Expérience
250%
Model Size
100%
Type
CaptainRothMAP
Metadata
CaptainRothBossMAP
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
65
Vie
18,757
3,035
Damage
601
Dégâts des sorts
601
Précision
2,228
Temps d'attaque
1.5
Expérience
53,768
Minion Life
18,092
Minion Energy Shield
905
Minion Damage
2,346
Minion Armour
5,058
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedBoss
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Attaque de base
Base Damage: 481—721
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GACaptainRothSlam
Triggerable, Attack, AttackInPlace
Base Damage: 481—721
Chances de Touche critique: 5%
Dégâts d'Attaque: 235%
Temps d'attaque: 1.5 sec.
Temps de recharge: 16 sec.
135% Davantage de Dégâts d'Attaque
+50 à l'Allonge de Mêlée
action attack or cast time uses animation length [1]
active skill area of effect radius +% final [30]
ignite art variation [33]
is area damage [1]
voll slam damage +% final at centre [20]
MPWCaptainRothGhostCannonball
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 481—721
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 1.5 sec.
Temps de recharge: 7 sec.
100% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster projectile variation [1046]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [1]
spell maximum action distance +% [-22]
use scaled contact offset [1]
GTCaptainRothMinionBeam
Spell, Triggerable, AttackInPlace
Temps d'incantation: 2.5 sec.
Temps de recharge: 6 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainRothSoulMortar
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
spell maximum action distance +% [-30]
EASCaptainRothCannonBarrage
Temps de recharge: 6 sec.
action attack or cast time uses animation length [1]
ignite art variation [33]
spell maximum action distance +% [-30]
EASCaptainRothAnchorDrop
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
EASCaptainRothWheelSpin
Temps de recharge: 7 sec.
action attack or cast time uses animation length [1]
GSCaptainRothGhostAnchor
Triggerable, Attack, AttackInPlace
Base Damage: 481—721
Chances de Touche critique: 5%
Dégâts d'Attaque: 300%
Temps d'attaque: 1.5 sec.
200% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
base cannot be blocked [1]
ignite art variation [33]
is area damage [1]
voll slam damage +% final at centre [33]
SSMCaptainRothDrownedCrew
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
alternate minion [1035]
generic skill trigger id [1]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
TBCaptainRothMinionBeam
Spell, Triggerable, Attack, Damage, AttackInPlace
Base Damage: 481—721
Temps d'incantation: 1 sec.
Temps d'attaque: 1.5 sec.
MMSCaptainRothSoulMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 0.01 sec.
Compétence de mortier de monstre générique. Idem au Projectile de monstre, mais a un effet d'impact.
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
projectile spread radius [10]
projectile uses contact position [1]
spell maximum action distance +% [-30]
use scaled contact offset [1]
MPWCaptainRothGhostCannonballBarrage
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable, AttackInPlace
Base Damage: 481—721
Chances de Touche critique: 5%
Temps d'attaque: 1.5 sec.
action attack or cast time uses animation length [1]
base deal no damage [1]
base is projectile [1]
base skill can be avoided by dodge roll [1]
monster projectile variation [1081]
projectile ballistic angle from reference event [1]
projectile maximum range override [500]
projectile uses contact direction [1]
projectile uses contact position [2]
spell maximum action distance +% [-30]
use scaled contact offset [1]
GACaptainRothGhostCannonImpact
Triggerable, Attack, AttackInPlace
Base Damage: 481—721
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 1.5 sec.
100% Davantage de Dégâts d'Attaque
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
GACaptainRothGhostCannonImpactWall
Triggerable, Attack, AttackInPlace
Base Damage: 481—721
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 1.5 sec.
100% Davantage de Dégâts d'Attaque
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
GACaptainRothGhostCannonImpactFloor
Triggerable, Attack, AttackInPlace
Base Damage: 481—721
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 1.5 sec.
100% Davantage de Dégâts d'Attaque
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
GACaptainRothNormalCannonImpactWall
Triggerable, Attack, AttackInPlace
Base Damage: 481—721
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 1.5 sec.
100% Davantage de Dégâts d'Attaque
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
GACaptainRothNormalCannonImpactFloor
Triggerable, Attack, AttackInPlace
Base Damage: 481—721
Chances de Touche critique: 5%
Dégâts d'Attaque: 200%
Temps d'attaque: 1.5 sec.
100% Davantage de Dégâts d'Attaque
base is projectile [1]
base skill can be avoided by dodge roll [1]
ignite art variation [33]
is area damage [1]
GACaptainRothSlamAnchorImpact
Triggerable, Attack, AttackInPlace
Base Damage: 481—721
Chances de Touche critique: 5%
Dégâts d'Attaque: 400%
Temps d'attaque: 1.5 sec.
300% Davantage de Dégâts d'Attaque
action attack or cast time uses animation length [1]
attack maximum action distance + [2]
base skill cannot be avoided by dodge roll or blocked [1]
ignite art variation [33]
is area damage [1]
voll slam damage +% final at centre [20]
GTCaptainHartlinGhostCannonBarrage
Spell, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
Temps de recharge: 12 sec.
action attack or cast time uses animation length [1]
SSMCaptainHartlinGhostCannonBarrage
Spell, Multicastable, Triggerable, AttackInPlace
Temps d'incantation: 1 sec.
action attack or cast time uses animation length [1]
alternate minion [1045]
monster no drops or experience [1]
number of monsters to summon [1]
summon specific monsters radius +% [-99]
summoned monsters are minions [1]
GSCaptainHarlinWaveImpacts
Triggerable, Spell, Damage, AttackInPlace
Temps d'incantation: 1 sec.
base is projectile [1]
is area damage [1]
skill can be active blocked from all directions [1]
MDCaptainRothWave
Multicastable, Triggerable, AttackInPlace
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
StateMachine
{
define_shared_state = "current_skill; dead;"
}
ControlZone {}
Stats
{
/* how_stunning = 75 */
set_base_heavy_stun_duration_ms = 5000
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/ao/AnchorSlam_Marker.ao"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/BossBase"
Life
{
on_death = "PlayTextAudio( CaptainRothDeath, 'Metadata/Monsters/Pirates/CaptainRothMAP' );"
}
Render
{
use_ao_lights = true
}
Animated
{
on_cannon_barrage_01 =
"
PlayTextAudio( CaptainRothCannonBarrageRandom, 'Metadata/Monsters/Pirates/CaptainRothMAP' );
PlayCharacterAudioEvent( CaptainHartlinCannon );
"
on_drop_anchor_01 = "PlayTextAudio( CaptainRothSlamRandom, 'Metadata/Monsters/Pirates/CaptainRothMAP' );"
on_emerge_01 = "PlayTextAudio( CaptainRothIntro, 'Metadata/Monsters/Pirates/CaptainRothMAP' );"
on_mortar_01 =
"
Roll( 1, 2,
{
PlayTextAudio( CaptainRothSoulMortarRandom, 'Metadata/Monsters/Pirates/CaptainRothMAP' );
} );
"
on_summon_01 = "PlayTextAudio( CaptainRothSummonMinionsRandom, 'Metadata/Monsters/Pirates/CaptainRothMAP' );"
on_tidal_wave_01 =
"
Roll( 1, 4,
{
PlayTextAudio( CaptainRothSummonWaveRandom, 'Metadata/Monsters/Pirates/CaptainRothMAP' );
} );
"
}
GlobalAudioParamEvents
{
player_in_range_param = "CaptainRothInRange"
life_percent_param = "CaptainRothLifePercentage"
range = 130
life_percent_value_max = 1.0
life_percent_is_boolean = true
}
/* ControlZone
{
condition = "local_player"
radius = 0
required_quest_flag = "Act4KalguuranVerisiumHeld"
on_enter = "ShowNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn', 0 );"
on_exit = "HideNPCSummon( triggerer, 'Metadata/NPC/Four_Act4/BoatReturn' );"
} */
StateMachine
{
/* on_or_create_state_dead_1 = "SetControlZoneRadius( 200 );" */
/*
current_skill_1: soul mortar barrage
current_skill_2: minion summon
current_skill_3: anchor drop
current_skill_4: cannon barrage
*/
on_or_create_state_current_skill_1 =
"
DoRandom(
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_1Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_7Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_3Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
} );
"
on_or_create_state_current_skill_2 =
"
DoRandom(
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_4Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_2Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
} );
"
on_or_create_state_current_skill_3 =
"
DoRandom(
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_6Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
},
{
AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_8Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );
} );
"
on_or_create_state_current_skill_4 = "AddEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_5Array.epk', 'Metadata/Monsters/Pirates/attachments/PirateBossHelm.ao' );"
}
Functions
{
remove_wheel_epks =
"
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_1Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_2Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_3Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_4Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_5Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_6Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_7Array.epk' );
RemoveEffectPackAttached( 'Metadata/Effects/Spells/monsters_effects/Act4_FOUR/CaptainRoth/epk/wheel_skulls_8Array.epk' );
"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Pirates/CaptainRothBossMAP"] = {
name = "Malgor, the Nautilord",
life = 2.88,
energyShield = 0.05,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 2.83,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 27,
accuracy = 1,
skillList = {
"MeleeAtAnimationSpeedBoss",
"SSMCaptainRothDrownedCrew",
"SSMCaptainHartlinGhostCannonBarrage",
"MPWCaptainRothGhostCannonball",
"MPWCaptainRothGhostCannonballBarrage",
"MMSCaptainRothSoulMortar",
"GACaptainRothSlam",
"GACaptainRothGhostCannonImpact",
"GSCaptainRothGhostAnchor",
"GACaptainRothGhostCannonImpactWall",
"GACaptainRothGhostCannonImpactFloor",
"GACaptainRothNormalCannonImpactWall",
"GACaptainRothNormalCannonImpactFloor",
"GACaptainRothSlamAnchorImpact",
"GSCaptainHarlinWaveImpacts",
"EASCaptainRothSoulMortar",
"EASCaptainRothCannonBarrage",
"EASCaptainRothAnchorDrop",
"EASCaptainRothWheelSpin",
"MDCaptainRothWave",
"TBCaptainRothMinionBeam",
"GTCaptainRothMinionBeam",
"GTCaptainHartlinGhostCannonBarrage",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedBoss"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMCaptainRothDrownedCrew"] = {
name = "SSMCaptainRothDrownedCrew",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"generic_skill_trigger_id",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1035, 1, -99, 1, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["SSMCaptainHartlinGhostCannonBarrage"] = {
name = "SSMCaptainHartlinGhostCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"alternate_minion",
"number_of_monsters_to_summon",
"summon_specific_monsters_radius_+%",
"summoned_monsters_are_minions",
"monster_no_drops_or_experience",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {1045, 1, -99, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWCaptainRothGhostCannonball"] = {
name = "MPWCaptainRothGhostCannonball",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_maximum_range_override",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"projectile_ballistic_angle_from_reference_event",
"base_deal_no_damage",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {1046, -22, 500, 40, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MPWCaptainRothGhostCannonballBarrage"] = {
name = "MPWCaptainRothGhostCannonballBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"monster_projectile_variation",
"spell_maximum_action_distance_+%",
"projectile_maximum_range_override",
"base_is_projectile",
"projectile_uses_contact_direction",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"action_attack_or_cast_time_uses_animation_length",
"base_deal_no_damage",
"projectile_ballistic_angle_from_reference_event",
"projectile_uses_contact_position",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {1081, -30, 500, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MMSCaptainRothSoulMortar"] = {
name = "MMSCaptainRothSoulMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
skillTypes = {
[SkillType.Projectile] = true,
[SkillType.ProjectilesFromUser] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"projectile_spread_radius",
"spell_maximum_action_distance_+%",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, 10, -30, 50, 33, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothSlam"] = {
name = "GACaptainRothSlam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"melee_range_+",
"active_skill_area_of_effect_radius_+%_final",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {50, 30, 25, 33, 20, baseMultiplier = 2.35, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothGhostCannonImpact"] = {
name = "GACaptainRothGhostCannonImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCaptainRothGhostAnchor"] = {
name = "GSCaptainRothGhostAnchor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_cannot_be_blocked",
},
levels = {
[1] = {30, 33, 33, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothGhostCannonImpactWall"] = {
name = "GACaptainRothGhostCannonImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothGhostCannonImpactFloor"] = {
name = "GACaptainRothGhostCannonImpactFloor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothNormalCannonImpactWall"] = {
name = "GACaptainRothNormalCannonImpactWall",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothNormalCannonImpactFloor"] = {
name = "GACaptainRothNormalCannonImpactFloor",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"is_area_damage",
"base_is_projectile",
"base_skill_can_be_avoided_by_dodge_roll",
},
levels = {
[1] = {50, 33, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GACaptainRothSlamAnchorImpact"] = {
name = "GACaptainRothSlamAnchorImpact",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"attack_maximum_action_distance_+",
"active_skill_base_physical_damage_%_to_convert_to_fire",
"ignite_art_variation",
"voll_slam_damage_+%_final_at_centre",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_cannot_be_avoided_by_dodge_roll_or_blocked",
},
levels = {
[1] = {2, 30, 33, 20, baseMultiplier = 4, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSCaptainHarlinWaveImpacts"] = {
name = "GSCaptainHarlinWaveImpacts",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"base_is_projectile",
"skill_can_be_active_blocked_from_all_directions",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothSoulMortar"] = {
name = "EASCaptainRothSoulMortar",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 3,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothCannonBarrage"] = {
name = "EASCaptainRothCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 5.03,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"ignite_art_variation",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, 33, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothAnchorDrop"] = {
name = "EASCaptainRothAnchorDrop",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASCaptainRothWheelSpin"] = {
name = "EASCaptainRothWheelSpin",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["MDCaptainRothWave"] = {
name = "MDCaptainRothWave",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["TBCaptainRothMinionBeam"] = {
name = "TBCaptainRothMinionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCaptainRothMinionBeam"] = {
name = "GTCaptainRothMinionBeam",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 2.5,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_maximum_action_distance_+%",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {-30, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GTCaptainHartlinGhostCannonBarrage"] = {
name = "GTCaptainHartlinGhostCannonBarrage",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Triggerable] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
| Family | MonsterActBoss |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.