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玷污誓言.席格伯特
CategoryConstruct創造物
IconEnemyArmourStrong IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
地區: 霍爾登
stance movement speed +% final [-25]
i am boss of tier [2]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Sigbert of the Sullied Oath
Spectre
Area霍爾登
Tags2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
生命
200%
抗性
IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
傷害
313%
命中
100%
暴擊 Chance
5%
Attack Distance
9 ~ 23
攻擊時間
2.325 Second
Damage Spread
±10%
經驗值
250%
Model Size
150%
Type
SanctumSentinelMaceBossGothic
Metadata
SentinelMaceBossGothic
Spectre Reservation
99%
Companion Reservation
47.4%
等級
55
生命
7,050
傷害
481
法術傷害
481
命中
1,494
攻擊時間
2.325
經驗值
29,378
召喚物生命
8,910
召喚物傷害
1,519
召喚物護甲
4,420
MeleeAtAnimationSpeedCold
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
基礎攻擊
Base Damage: 433529
暴擊率: 5%
攻擊時間: 2.325 秒
40%的物理傷害轉換冰冷傷害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GAMarakethSentinelMaceBossBasicSlam
可觸發, 攻擊, AttackInPlace
Base Damage: 433529
暴擊率: 5%
攻擊傷害: 200%
攻擊時間: 2.325 秒
造成100%更多攻擊傷害
40%的物理傷害轉換冰冷傷害
attack maximum action distance + [20]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethMaceBossHeavySlam
可觸發, 攻擊, AttackInPlace
Base Damage: 433529
暴擊率: 5%
攻擊傷害: 300%
攻擊時間: 2.325 秒
冷卻時間: 12 秒
造成200%更多攻擊傷害
80%的物理傷害轉換冰冷傷害
attack maximum action distance + [16]
is area damage [1]
voll slam damage +% final at centre [50]
EAAMarakethSentinelMaceBossMarkerSlam
攻擊
Base Damage: 433529
暴擊率: 5%
攻擊時間: 2.325 秒
冷卻時間: 20 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
GTMarakethSentinelMaceBossIceMarkers
法術, 可觸發, AttackInPlace
施放時間: 1 秒
GTMarakethSentinelMaceBossIceMarkersBig
法術, 可觸發, AttackInPlace
施放時間: 1 秒
SOMarakethSentinelMaceBossIceSpike
可觸發, AttackInPlace, 法術
施放時間: 1 秒
action attack or cast time uses animation length [1]
GSMarakethSentinalMaceBossIceSpikeExplode
可觸發, 法術, 傷害, AttackInPlace
暴擊率: 7%
施放時間: 1 秒
造成428.3523.5冰冷傷害
60%的物理傷害轉換冰冷傷害
is area damage [1]
GAMarakethSentinalMaceBossMarkerSlamImpact
可觸發, 攻擊, AttackInPlace
Base Damage: 433529
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 2.325 秒
造成70%更多攻擊傷害
擊退敵人
is area damage [1]
EAAMarakethSentinelMaceBossEnrage
法術
施放時間: 1 秒
action attack or cast time uses animation length [1]
EAAMarakethSentinelMaceBossMultiSlam
攻擊
Base Damage: 433529
暴擊率: 5%
攻擊時間: 2.325 秒
action attack or cast time uses animation length [1]
MPWMarakethSentinalMaceBossMultiSlamImpact
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發, AttackInPlace
Base Damage: 433529
暴擊率: 5%
攻擊傷害: 130%
攻擊時間: 2.325 秒
造成30%更多攻擊傷害
60%的物理傷害轉換冰冷傷害
發射個額外投射物
以圓圈形狀發射投射物
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1142]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossFootStepSlam
可觸發, 攻擊, AttackInPlace
Base Damage: 433529
暴擊率: 5%
攻擊傷害: 75%
攻擊時間: 2.325 秒
造成25%更少攻擊傷害
is area damage [1]
GAMarakethSentinelMaceBossMultiSlam
可觸發, 攻擊, AttackInPlace
Base Damage: 433529
暴擊率: 5%
攻擊傷害: 170%
攻擊時間: 2.325 秒
冷卻時間: 30 秒
造成70%更多攻擊傷害
40%的物理傷害轉換冰冷傷害
attack maximum action distance + [20]
is area damage [1]
voll slam damage +% final at centre [50]
GAMarakethSentinalMaceBossMarkerWaveOut
可觸發, 法術, 傷害, AttackInPlace
施放時間: 1 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/GothicSentinels/GothicSentinelsBase"

Stats
{
	set_base_heavy_stun_duration_ms = 8933
	set_check_for_targets_between_initiator_and_projectile_source = 0
}

BaseEvents
{
	on_construction_complete = "globals.sentinelmaceboss += this;"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MarakethSanctumTrial/Boss/SentinelMaceBossGothic"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Sigbert of the Sullied Oath",
    life = 2,
    damage = 3.13,
    damageSpread = 0.1,
    attackTime = 2.325,
    attackRange = 23,
    accuracy = 1,
    weaponType1 = "Two Hand Mace",
    skillList = {
        "MeleeAtAnimationSpeedCold",
        "GAMarakethSentinelMaceBossBasicSlam",
        "GAMarakethMaceBossHeavySlam",
        "GSMarakethSentinalMaceBossIceSpikeExplode",
        "GAMarakethSentinalMaceBossMarkerSlamImpact",
        "MPWMarakethSentinalMaceBossMultiSlamImpact",
        "GAMarakethSentinelMaceBossFootStepSlam",
        "GAMarakethSentinelMaceBossMultiSlam",
        "EAAMarakethSentinelMaceBossMarkerSlam",
        "EAAMarakethSentinelMaceBossEnrage",
        "EAAMarakethSentinelMaceBossMultiSlam",
        "SOMarakethSentinelMaceBossIceSpike",
        "GTMarakethSentinelMaceBossIceMarkers",
        "GTMarakethSentinelMaceBossIceMarkersBig",
        "GAMarakethSentinalMaceBossMarkerWaveOut",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedCold"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossBasicSlam"] = {
    name = "GAMarakethSentinelMaceBossBasicSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethMaceBossHeavySlam"] = {
    name = "GAMarakethMaceBossHeavySlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.3,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSMarakethSentinalMaceBossIceSpikeExplode"] = {
    name = "GSMarakethSentinalMaceBossIceSpikeExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinalMaceBossMarkerSlamImpact"] = {
    name = "GAMarakethSentinalMaceBossMarkerSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "global_knockback",
    },
    levels = {
        [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MPWMarakethSentinalMaceBossMultiSlamImpact"] = {
    name = "MPWMarakethSentinalMaceBossMultiSlamImpact",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_additional_projectiles",
        "monster_projectile_variation",
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "base_is_projectile",
        "use_scaled_contact_offset",
        "projectile_uses_contact_position",
        "action_attack_or_cast_time_uses_animation_length",
        "projectiles_travel_at_fixed_height",
        "projectiles_nova",
    },
    levels = {
        [1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossFootStepSlam"] = {
    name = "GAMarakethSentinelMaceBossFootStepSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
    },
    levels = {
        [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinelMaceBossMultiSlam"] = {
    name = "GAMarakethSentinelMaceBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.33,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_base_physical_damage_%_to_convert_to_cold",
        "attack_maximum_action_distance_+",
        "voll_slam_damage_+%_final_at_centre",
        "is_area_damage",
    },
    levels = {
        [1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossMarkerSlam"] = {
    name = "EAAMarakethSentinelMaceBossMarkerSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 4.833,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossEnrage"] = {
    name = "EAAMarakethSentinelMaceBossEnrage",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAAMarakethSentinelMaceBossMultiSlam"] = {
    name = "EAAMarakethSentinelMaceBossMultiSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 8.9,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOMarakethSentinelMaceBossIceSpike"] = {
    name = "SOMarakethSentinelMaceBossIceSpike",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTMarakethSentinelMaceBossIceMarkers"] = {
    name = "GTMarakethSentinelMaceBossIceMarkers",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTMarakethSentinelMaceBossIceMarkersBig"] = {
    name = "GTMarakethSentinelMaceBossIceMarkersBig",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GAMarakethSentinalMaceBossMarkerWaveOut"] = {
    name = "GAMarakethSentinalMaceBossMarkerWaveOut",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
FamilyNothing
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
stance movement speed +% final [-25]
FamilyStance
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • stance movement speed +% final -25 -25 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • 玷污誓言.席格伯特
    CategoryConstruct創造物
    IconEnemyArmourStrong IconEnemyResistanceFireWeak IconEnemyResistanceColdStrong
    stance movement speed +% final [-25]
    i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    Sigbert of the Sullied Oath
    Spectre
    Tags2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement
    生命
    200%
    抗性
    IconEnemyResistanceFire-30 IconEnemyResistanceCold75 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
    傷害
    313%
    命中
    100%
    暴擊 Chance
    5%
    Attack Distance
    9 ~ 23
    攻擊時間
    2.325 Second
    Damage Spread
    ±10%
    經驗值
    250%
    Model Size
    150%
    Type
    SanctumSentinelMaceBossGothicSTANDALONE
    Metadata
    SentinelMaceBossGothicSTANDALONE
    Spectre Reservation
    99%
    Companion Reservation
    47.4%
    等級
    68
    生命
    16,514
    傷害
    730
    法術傷害
    730
    命中
    2,502
    攻擊時間
    2.325
    經驗值
    71,585
    召喚物生命
    13,860
    召喚物傷害
    3,032
    召喚物護甲
    9,652
    MeleeAtAnimationSpeedCold
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物, AttackInPlace
    基礎攻擊
    Base Damage: 657803
    暴擊率: 5%
    攻擊時間: 2.325 秒
    40%的物理傷害轉換冰冷傷害
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GAMarakethSentinelMaceBossBasicSlam
    可觸發, 攻擊, AttackInPlace
    Base Damage: 657803
    暴擊率: 5%
    攻擊傷害: 200%
    攻擊時間: 2.325 秒
    造成100%更多攻擊傷害
    40%的物理傷害轉換冰冷傷害
    attack maximum action distance + [20]
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GAMarakethMaceBossHeavySlam
    可觸發, 攻擊, AttackInPlace
    Base Damage: 657803
    暴擊率: 5%
    攻擊傷害: 300%
    攻擊時間: 2.325 秒
    冷卻時間: 12 秒
    造成200%更多攻擊傷害
    80%的物理傷害轉換冰冷傷害
    attack maximum action distance + [16]
    is area damage [1]
    voll slam damage +% final at centre [50]
    EAAMarakethSentinelMaceBossMarkerSlam
    攻擊
    Base Damage: 657803
    暴擊率: 5%
    攻擊時間: 2.325 秒
    冷卻時間: 20 秒
    action attack or cast time uses animation length [1]
    attack maximum action distance + [30]
    GTMarakethSentinelMaceBossIceMarkers
    法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    GTMarakethSentinelMaceBossIceMarkersBig
    法術, 可觸發, AttackInPlace
    施放時間: 1 秒
    SOMarakethSentinelMaceBossIceSpike
    可觸發, AttackInPlace, 法術
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    GSMarakethSentinalMaceBossIceSpikeExplode
    可觸發, 法術, 傷害, AttackInPlace
    暴擊率: 7%
    施放時間: 1 秒
    造成645.7789.2冰冷傷害
    60%的物理傷害轉換冰冷傷害
    is area damage [1]
    GAMarakethSentinalMaceBossMarkerSlamImpact
    可觸發, 攻擊, AttackInPlace
    Base Damage: 657803
    暴擊率: 5%
    攻擊傷害: 170%
    攻擊時間: 2.325 秒
    造成70%更多攻擊傷害
    擊退敵人
    is area damage [1]
    EAAMarakethSentinelMaceBossEnrage
    法術
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    EAAMarakethSentinelMaceBossMultiSlam
    攻擊
    Base Damage: 657803
    暴擊率: 5%
    攻擊時間: 2.325 秒
    action attack or cast time uses animation length [1]
    MPWMarakethSentinalMaceBossMultiSlamImpact
    攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 玩家投射物, 傷害, 可觸發, AttackInPlace
    Base Damage: 657803
    暴擊率: 5%
    攻擊傷害: 130%
    攻擊時間: 2.325 秒
    造成30%更多攻擊傷害
    60%的物理傷害轉換冰冷傷害
    發射個額外投射物
    以圓圈形狀發射投射物
    action attack or cast time uses animation length [1]
    base is projectile [1]
    monster projectile variation [1142]
    projectile uses contact position [1]
    projectiles travel at fixed height [1]
    use scaled contact offset [1]
    GAMarakethSentinelMaceBossFootStepSlam
    可觸發, 攻擊, AttackInPlace
    Base Damage: 657803
    暴擊率: 5%
    攻擊傷害: 75%
    攻擊時間: 2.325 秒
    造成25%更少攻擊傷害
    is area damage [1]
    GAMarakethSentinelMaceBossMultiSlam
    可觸發, 攻擊, AttackInPlace
    Base Damage: 657803
    暴擊率: 5%
    攻擊傷害: 170%
    攻擊時間: 2.325 秒
    冷卻時間: 30 秒
    造成70%更多攻擊傷害
    40%的物理傷害轉換冰冷傷害
    attack maximum action distance + [20]
    is area damage [1]
    voll slam damage +% final at centre [50]
    GAMarakethSentinalMaceBossMarkerWaveOut
    可觸發, 法術, 傷害, AttackInPlace
    施放時間: 1 秒
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    is area damage [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MarakethSanctumTrial/Boss/SentinelMaceBossGothicSTANDALONE"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Sigbert of the Sullied Oath",
        life = 2,
        damage = 3.13,
        damageSpread = 0.1,
        attackTime = 2.325,
        attackRange = 23,
        accuracy = 1,
        weaponType1 = "Two Hand Mace",
        skillList = {
            "MeleeAtAnimationSpeedCold",
            "GAMarakethSentinelMaceBossBasicSlam",
            "GAMarakethMaceBossHeavySlam",
            "GSMarakethSentinalMaceBossIceSpikeExplode",
            "GAMarakethSentinalMaceBossMarkerSlamImpact",
            "MPWMarakethSentinalMaceBossMultiSlamImpact",
            "GAMarakethSentinelMaceBossFootStepSlam",
            "GAMarakethSentinelMaceBossMultiSlam",
            "EAAMarakethSentinelMaceBossMarkerSlam",
            "EAAMarakethSentinelMaceBossEnrage",
            "EAAMarakethSentinelMaceBossMultiSlam",
            "SOMarakethSentinelMaceBossIceSpike",
            "GTMarakethSentinelMaceBossIceMarkers",
            "GTMarakethSentinelMaceBossIceMarkersBig",
            "GAMarakethSentinalMaceBossMarkerWaveOut",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedCold"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMarakethSentinelMaceBossBasicSlam"] = {
        name = "GAMarakethSentinelMaceBossBasicSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.33,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMarakethMaceBossHeavySlam"] = {
        name = "GAMarakethMaceBossHeavySlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.3,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSMarakethSentinalMaceBossIceSpikeExplode"] = {
        name = "GSMarakethSentinalMaceBossIceSpikeExplode",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "is_area_damage",
        },
        levels = {
            [1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMarakethSentinalMaceBossMarkerSlamImpact"] = {
        name = "GAMarakethSentinalMaceBossMarkerSlamImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "global_knockback",
        },
        levels = {
            [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPWMarakethSentinalMaceBossMultiSlamImpact"] = {
        name = "MPWMarakethSentinalMaceBossMultiSlamImpact",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_additional_projectiles",
            "monster_projectile_variation",
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "base_is_projectile",
            "use_scaled_contact_offset",
            "projectile_uses_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectiles_travel_at_fixed_height",
            "projectiles_nova",
        },
        levels = {
            [1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMarakethSentinelMaceBossFootStepSlam"] = {
        name = "GAMarakethSentinelMaceBossFootStepSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
        },
        levels = {
            [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMarakethSentinelMaceBossMultiSlam"] = {
        name = "GAMarakethSentinelMaceBossMultiSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 2.33,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_cold",
            "attack_maximum_action_distance_+",
            "voll_slam_damage_+%_final_at_centre",
            "is_area_damage",
        },
        levels = {
            [1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAMarakethSentinelMaceBossMarkerSlam"] = {
        name = "EAAMarakethSentinelMaceBossMarkerSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 4.833,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAMarakethSentinelMaceBossEnrage"] = {
        name = "EAAMarakethSentinelMaceBossEnrage",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EAAMarakethSentinelMaceBossMultiSlam"] = {
        name = "EAAMarakethSentinelMaceBossMultiSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 8.9,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SOMarakethSentinelMaceBossIceSpike"] = {
        name = "SOMarakethSentinelMaceBossIceSpike",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTMarakethSentinelMaceBossIceMarkers"] = {
        name = "GTMarakethSentinelMaceBossIceMarkers",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTMarakethSentinelMaceBossIceMarkersBig"] = {
        name = "GTMarakethSentinelMaceBossIceMarkersBig",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAMarakethSentinalMaceBossMarkerWaveOut"] = {
        name = "GAMarakethSentinalMaceBossMarkerWaveOut",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    stance movement speed +% final [-25]
    FamilyStance
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • stance movement speed +% final -25 -25 Global
  • i am boss of tier [2]
    monster dropped item rarity +% [1600]
    monster slain experience +% [0]
    FamilyMonsterActBoss
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • i am boss of tier 2 2 Global
  • monster slain experience +% 0 0 Global
  • monster dropped item rarity +% 1600 1600 Global
  • Edit

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