Sigbert of the Sullied Oath




区域: Holten
stance movement speed +% final [-25]
monster dropped item rarity +% [1600]
monster slain experience +% [0]
monster slain experience +% [0]
Spectre | N |
---|---|
Area | Holten |
Tags | 2HBluntWood_onhit_audio, construct, not_dex, not_int, stone_construct, very_slow_movement |
生命
200%
[护甲]
+100%
抗性




伤害
313%
命中
100%
Critical Hits Chance
5%
Critical Damage Bonus
+30%
Attack Distance
9 ~ 23
攻击间隔
2.325 Second
Damage Spread
±10%
经验值
250%
Model Size
150%
Type
SanctumSentinelMaceBossGothic
Metadata
SentinelMaceBossGothic
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EAAMarakethSentinelMaceBossMarkerSlam
冷却时间: 20 秒
action attack or cast time uses animation length [1]
attack maximum action distance + [30]
GTMarakethSentinelMaceBossIceMarkers
可触发
GTMarakethSentinelMaceBossIceMarkersBig
可触发
SOMarakethSentinelMaceBossIceSpike
可触发
action attack or cast time uses animation length [1]
GAMarakethSentinalMaceBossMarkerSlamImpact
EAAMarakethSentinelMaceBossEnrage
action attack or cast time uses animation length [1]
EAAMarakethSentinelMaceBossMultiSlam
action attack or cast time uses animation length [1]
MPWMarakethSentinalMaceBossMultiSlamImpact
攻击, 范围攻击, 技能可幻影射手, 投射物, 玩家投射物, 伤害, 可触发
Base Damage: 433–529
暴击几率: 5%
攻击伤害: 130%
攻击间隔: 2.325 秒
被辅助技能环形发射投射物
攻击伤害总增 30%
发射 50 个额外投射物
action attack or cast time uses animation length [1]
base is projectile [1]
monster projectile variation [1142]
projectile uses contact position [1]
projectiles travel at fixed height [1]
use scaled contact offset [1]
GAMarakethSentinelMaceBossFootStepSlam
可触发, 攻击
Base Damage: 433–529
暴击几率: 5%
攻击伤害: 75%
攻击间隔: 2.325 秒
攻击伤害总降 25%
is area damage [1]
GAMarakethSentinalMaceBossMarkerWaveOut
可触发, 法术, 伤害
施放间隔: 1 秒
action attack or cast time uses animation length [1]
base deal no damage [1]
is area damage [1]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/MarakethSanctumTrial/Boss/SentinelMaceBossGothic"] = { name = "Sigbert of the Sullied Oath", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 3.13, damageSpread = 0.1, attackTime = 2.325, attackRange = 23, accuracy = 1, weaponType1 = "Two Hand Mace", skillList = { "MeleeAtAnimationSpeedCold", "GAMarakethSentinelMaceBossBasicSlam", "GAMarakethMaceBossHeavySlam", "GSMarakethSentinalMaceBossIceSpikeExplode", "GAMarakethSentinalMaceBossMarkerSlamImpact", "MPWMarakethSentinalMaceBossMultiSlamImpact", "GAMarakethSentinelMaceBossFootStepSlam", "GAMarakethSentinelMaceBossMultiSlam", "EAAMarakethSentinelMaceBossMarkerSlam", "EAAMarakethSentinelMaceBossEnrage", "EAAMarakethSentinelMaceBossMultiSlam", "SOMarakethSentinelMaceBossIceSpike", "GTMarakethSentinelMaceBossIceMarkers", "GTMarakethSentinelMaceBossIceMarkersBig", "GAMarakethSentinalMaceBossMarkerWaveOut", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedCold"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelMaceBossBasicSlam"] = { name = "GAMarakethSentinelMaceBossBasicSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {40, 20, 50, baseMultiplier = 2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethMaceBossHeavySlam"] = { name = "GAMarakethMaceBossHeavySlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.3, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {80, 16, 50, baseMultiplier = 3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSMarakethSentinalMaceBossIceSpikeExplode"] = { name = "GSMarakethSentinalMaceBossIceSpikeExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "active_skill_base_physical_damage_%_to_convert_to_cold", "is_area_damage", }, levels = { [1] = {0.89999997615814, 1.1000000238419, 60, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinalMaceBossMarkerSlamImpact"] = { name = "GAMarakethSentinalMaceBossMarkerSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "global_knockback", }, levels = { [1] = {baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MPWMarakethSentinalMaceBossMultiSlamImpact"] = { name = "MPWMarakethSentinalMaceBossMultiSlamImpact", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_additional_projectiles", "monster_projectile_variation", "active_skill_base_physical_damage_%_to_convert_to_cold", "base_is_projectile", "use_scaled_contact_offset", "projectile_uses_contact_position", "action_attack_or_cast_time_uses_animation_length", "projectiles_travel_at_fixed_height", "projectiles_nova", }, levels = { [1] = {50, 1142, 60, baseMultiplier = 1.3, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelMaceBossFootStepSlam"] = { name = "GAMarakethSentinelMaceBossFootStepSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", }, levels = { [1] = {baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinelMaceBossMultiSlam"] = { name = "GAMarakethSentinelMaceBossMultiSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.33, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_cold", "attack_maximum_action_distance_+", "voll_slam_damage_+%_final_at_centre", "is_area_damage", }, levels = { [1] = {40, 20, 50, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMarakethSentinelMaceBossMarkerSlam"] = { name = "EAAMarakethSentinelMaceBossMarkerSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 4.833, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "attack_maximum_action_distance_+", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {30, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMarakethSentinelMaceBossEnrage"] = { name = "EAAMarakethSentinelMaceBossEnrage", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EAAMarakethSentinelMaceBossMultiSlam"] = { name = "EAAMarakethSentinelMaceBossMultiSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 8.9, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["SOMarakethSentinelMaceBossIceSpike"] = { name = "SOMarakethSentinelMaceBossIceSpike", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMarakethSentinelMaceBossIceMarkers"] = { name = "GTMarakethSentinelMaceBossIceMarkers", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GTMarakethSentinelMaceBossIceMarkersBig"] = { name = "GTMarakethSentinelMaceBossIceMarkersBig", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAMarakethSentinalMaceBossMarkerWaveOut"] = { name = "GAMarakethSentinalMaceBossMarkerWaveOut", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_deal_no_damage", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Family | Nothing |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Family | Nothing |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
stance movement speed +% final [-25]
Family | Stance |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
monster dropped item rarity +% [1600]
monster slain experience +% [0]
Family | MonsterActBoss |
---|---|
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.