Ranger
Old: chuanhsing#2097 2024-11-30 16:42:08
New: chuanhsing#2097 2024-11-30 16:44:14
Old | New | Differences | |
---|---|---|---|
23 | 23 | Called Shots | You can apply an additional Mark. | — | ??? | |
24 | 24 | Eagle Eyes | You have no Accuracy Penalty at Distance | — | ??? | |
25 | 25 | Endless Munitions | Skills fire an additional Projectile | ??? | ??? | |
26 | - | Gathering Winds | Gain Tailwind on Skill use; Lose all Tailwind when Hit. | — | ??? | |
27 | 26 | Gathering Winds | Gain Tailwind on Skill use<br>Lose all Tailwind when Hit | — | ??? | |
28 | 27 | Projectile Proximity Specialisation | Far Shot: Projectiles gain Damage as they travel farther, dealing up to 20% more damage with Hits to targets. <br>Point Blank: Projectile Hits deal up tp 20% more Damage to targets at the start of their movement, losing the damage bonus as the projectile travels farther. | — | ??? | |
29 | 28 | Thrilling Chase | Benefits from consuming Frenzy Charges for your skills have 50% chance to be doubled. | — | ??? |