Waystones Item /16
Endgame Maps /73
Endgame Corrupt Mods /11
map beyond portal search radius +% [30]
+1 to Monster Level of Area
map monster damage +% final from deadly atlas [25]
map monster life +% final from deadly atlas [-25]
map monster damage +% final from vital atlas [-25]
map monster life +% final from vital atlas [50]
+1 to Monster Level of Area
50% reduced Quantity of Items found in this Area
+1 to Monster Level of Area
50% increased Rarity of Items found in this Area
25% reduced Quantity of Items found in this Area
50% increased Rarity of Items found in this Area
+1 to Monster Level of Area
Shrines grant a random additional Shrine Effect
+1 to Monster Level of Area
Strongboxes in Area are Corrupted
Strongboxes in Area are at least Rare
+1 to Monster Level of Area
map essence monsters chance for 2 additional essences % [15]
Map Legends /46
Map Device Recipes /4
Item | Map | Level |
---|---|---|
The Reliquary Vault | 65 | |
Clearfell Lumbermill | 80 | |
Twisted Domain | 80 | |
Crux of Nothingness | 80 |
Waystones Mods /144
Level | Pre/Suf | Description |
---|---|---|
1 | Prefix | (10–15)% increased Quantity of Items found in this Area (18–24)% increased Rarity of Items found in this Area |
1 | Prefix | (16–24)% increased Quantity of Items found in this Area (25–33)% increased Rarity of Items found in this Area |
1 | Prefix | (25–29)% increased Quantity of Items found in this Area (34–49)% increased Rarity of Items found in this Area |
1 | Prefix | (55–75)% increased Rarity of Items found in this Area |
1 | Prefix | (76–100)% increased Rarity of Items found in this Area |
1 | Prefix | (101–150)% increased Rarity of Items found in this Area |
1 | Prefix | (55–75)% increased Gold found in this Area |
1 | Prefix | (76–100)% increased Gold found in this Area |
1 | Prefix | (101–150)% increased Gold found in this Area |
1 | Prefix | (25–34)% increased Experience gain |
1 | Prefix | (35–40)% increased Experience gain |
1 | Prefix | (21–30)% increased Pack size |
1 | Prefix | (31–40)% increased Pack size |
1 | Prefix | (41–50)% increased Pack size |
1 | Prefix | (25–28)% increased number of Monster Packs |
1 | Prefix | (29–35)% increased number of Monster Packs |
1 | Prefix | (60–100)% increased amount of Chests |
1 | Prefix | (35–49)% increased Magic Monsters |
1 | Prefix | (50–79)% increased Magic Monsters |
1 | Prefix | (80–100)% increased Magic Monsters |
1 | Prefix | (25–34)% increased number of Rare Monsters |
1 | Prefix | (35–54)% increased number of Rare Monsters |
1 | Prefix | (55–65)% increased number of Rare Monsters |
1 | Prefix | (17–24)% increased Magic Monsters (17–24)% increased number of Rare Monsters |
1 | Prefix | (25–39)% increased Magic Monsters (25–39)% increased number of Rare Monsters |
1 | Prefix | (40–50)% increased Magic Monsters (40–50)% increased number of Rare Monsters |
1 | Prefix | (30–49)% increased amount of Magic Chests |
1 | Prefix | (50–79)% increased amount of Magic Chests |
1 | Prefix | (80–100)% increased amount of Magic Chests |
1 | Prefix | (25–34)% increased amount of Rare Chests |
1 | Prefix | (35–54)% increased amount of Rare Chests |
1 | Prefix | (55–65)% increased amount of Rare Chests |
1 | Prefix | (35–49)% increased Magic Pack Size |
1 | Prefix | (50–79)% increased Magic Pack Size |
1 | Prefix | (80–100)% increased Magic Pack Size |
1 | Prefix | |
1 | Prefix | Rare Monsters have 1 additional Modifier |
1 | Prefix | Area contains an additional Shrine |
1 | Prefix | Area contains an additional Strongbox |
1 | Prefix | Area contains an additional Essence |
1 | Prefix | Area contains (8–12) additional packs of Undead |
1 | Prefix | Area contains (13–16) additional packs of Undead |
1 | Prefix | Area contains (17–20) additional packs of Undead |
1 | Prefix | Area contains (8–12) additional packs of Beasts |
1 | Prefix | Area contains (13–16) additional packs of Beasts |
1 | Prefix | Area contains (17–20) additional packs of Beasts |
1 | Prefix | Area contains (8–12) additional packs of Ezomyte Monsters |
1 | Prefix | Area contains (13–16) additional packs of Ezomyte Monsters |
1 | Prefix | Area contains (17–20) additional packs of Ezomyte Monsters |
1 | Prefix | Area contains (8–12) additional packs of Faridun Monsters |
1 | Prefix | Area contains (13–16) additional packs of Faridun Monsters |
1 | Prefix | Area contains (17–20) additional packs of Faridun Monsters |
1 | Prefix | Area contains (8–12) additional packs of Vaal Monsters |
1 | Prefix | Area contains (13–16) additional packs of Vaal Monsters |
1 | Prefix | Area contains (17–20) additional packs of Vaal Monsters |
1 | Prefix | Area contains (8–12) additional packs of Iron Guards |
1 | Prefix | Area contains (13–16) additional packs of Iron Guards |
1 | Prefix | Area contains (17–20) additional packs of Iron Guards |
1 | Prefix | Area contains (8–12) additional packs of Plagued Monsters |
1 | Prefix | Area contains (13–16) additional packs of Plagued Monsters |
1 | Prefix | Area contains (17–20) additional packs of Plagued Monsters |
1 | Prefix | Area contains (8–12) additional packs of Transcended Monsters |
1 | Prefix | Area contains (13–16) additional packs of Transcended Monsters |
1 | Prefix | Area contains (17–20) additional packs of Transcended Monsters |
1 | Prefix | Area contains (8–12) additional packs of Bramble Monsters |
1 | Prefix | Area contains (13–16) additional packs of Bramble Monsters |
1 | Prefix | Area contains (17–20) additional packs of Bramble Monsters |
1 | Suffix | Monsters deal (26–30)% of Damage as Extra Fire 95% increased Waystones found in Area |
1 | Suffix | Monsters deal (31–35)% of Damage as Extra Fire 95% increased Waystones found in Area |
1 | Suffix | Monsters deal (36–40)% of Damage as Extra Fire 95% increased Waystones found in Area |
1 | Suffix | Monsters deal (26–30)% of Damage as Extra Cold 95% increased Waystones found in Area |
1 | Suffix | Monsters deal (31–35)% of Damage as Extra Cold 95% increased Waystones found in Area |
1 | Suffix | Monsters deal (36–40)% of Damage as Extra Cold 95% increased Waystones found in Area |
1 | Suffix | Monsters deal (26–30)% of Damage as Extra Lightning 95% increased Waystones found in Area |
1 | Suffix | Monsters deal (31–35)% of Damage as Extra Lightning 95% increased Waystones found in Area |
1 | Suffix | Monsters deal (36–40)% of Damage as Extra Lightning 95% increased Waystones found in Area |
1 | Suffix | (26–30)% increased Monster Damage 125% increased Waystones found in Area |
1 | Suffix | (31–35)% increased Monster Damage 125% increased Waystones found in Area |
1 | Suffix | (36–40)% increased Monster Damage 125% increased Waystones found in Area |
1 | Suffix | (16–20)% increased Monster Movement Speed (21–25)% increased Monster Attack Speed (21–25)% increased Monster Cast Speed 125% increased Waystones found in Area |
1 | Suffix | (21–25)% increased Monster Movement Speed (26–30)% increased Monster Attack Speed (26–30)% increased Monster Cast Speed 125% increased Waystones found in Area |
1 | Suffix | (26–30)% increased Monster Movement Speed (31–35)% increased Monster Attack Speed (31–35)% increased Monster Cast Speed 125% increased Waystones found in Area |
1 | Suffix | Monsters have (160–200)% increased Critical Hit Chance +(31–35)% to Monster Critical Damage Bonus 100% increased Waystones found in Area |
1 | Suffix | Monsters have (260–300)% increased Critical Hit Chance +(36–40)% to Monster Critical Damage Bonus 100% increased Waystones found in Area |
1 | Suffix | Monsters have (360–400)% increased Critical Hit Chance +(41–45)% to Monster Critical Damage Bonus 100% increased Waystones found in Area |
1 | Suffix | (30–39)% more Monster Life 90% increased Waystones found in Area |
1 | Suffix | (50–59)% more Monster Life 90% increased Waystones found in Area |
1 | Suffix | (70–79)% more Monster Life 90% increased Waystones found in Area |
1 | Suffix | +30% Monster Elemental Resistances 90% increased Waystones found in Area |
1 | Suffix | +40% Monster Elemental Resistances 90% increased Waystones found in Area |
1 | Suffix | +50% Monster Elemental Resistances 90% increased Waystones found in Area |
1 | Suffix | Monsters are Armoured 70% increased Waystones found in Area |
1 | Suffix | Monsters are Evasive 70% increased Waystones found in Area |
1 | Suffix | Monsters gain 25% of Maximum Life as Extra Maximum Energy Shield 70% increased Waystones found in Area |
1 | Suffix | Monsters have 40% chance to Poison on Hit 90% increased Waystones found in Area |
1 | Suffix | Monsters have 25% chance to Bleed on Hit 90% increased Waystones found in Area |
1 | Suffix | Monsters have (50–59)% increased Ailment Threshold Monsters have (50–59)% increased Stun Threshold 85% increased Waystones found in Area |
1 | Suffix | Monsters have (70–79)% increased Ailment Threshold Monsters have (70–79)% increased Stun Threshold 85% increased Waystones found in Area |
1 | Suffix | Monsters have (90–99)% increased Ailment Threshold Monsters have (90–99)% increased Stun Threshold 85% increased Waystones found in Area |
1 | Suffix | Monsters Break Armour equal to 20% of Physical Damage dealt 75% increased Waystones found in Area |
1 | Suffix | Monsters Break Armour equal to 35% of Physical Damage dealt 75% increased Waystones found in Area |
1 | Suffix | Monsters Break Armour equal to 50% of Physical Damage dealt 75% increased Waystones found in Area |
1 | Suffix | Monsters have 30% increased Accuracy Rating 75% increased Waystones found in Area |
1 | Suffix | Monsters have 40% increased Accuracy Rating 75% increased Waystones found in Area |
1 | Suffix | Monsters have 50% increased Accuracy Rating 75% increased Waystones found in Area |
1 | Suffix | Monsters deal (26–30)% of Damage as Extra Chaos 75% increased Waystones found in Area |
1 | Suffix | Monsters deal (31–35)% of Damage as Extra Chaos 75% increased Waystones found in Area |
1 | Suffix | Monsters deal (36–40)% of Damage as Extra Chaos 75% increased Waystones found in Area |
1 | Suffix | Monsters have 100% increased Stun Buildup 95% increased Waystones found in Area |
1 | Suffix | Monsters have 150% increased Stun Buildup 95% increased Waystones found in Area |
1 | Suffix | Monsters have 200% increased Stun Buildup 95% increased Waystones found in Area |
1 | Suffix | Monsters have 100% increased Freeze Buildup Monsters have 100% increased Ignite Chance Monsters have 100% increased Shock Chance 100% increased Waystones found in Area |
1 | Suffix | Monsters have 150% increased Freeze Buildup Monsters have 150% increased Ignite Chance Monsters have 150% increased Shock Chance 100% increased Waystones found in Area |
1 | Suffix | Monsters have 200% increased Freeze Buildup Monsters have 200% increased Ignite Chance Monsters have 200% increased Shock Chance 100% increased Waystones found in Area |
1 | Suffix | Monsters fire 2 additional Projectiles 110% increased Waystones found in Area |
1 | Suffix | Monsters have 50% increased Area of Effect 110% increased Waystones found in Area |
1 | Suffix | Players are Cursed with Enfeeble 100% increased Waystones found in Area |
1 | Suffix | Players are Cursed with Temporal Chains 100% increased Waystones found in Area |
1 | Suffix | Players are Cursed with Elemental Weakness 100% increased Waystones found in Area |
1 | Suffix | Area has patches of Burning Ground 80% increased Waystones found in Area map ground effect patches per 100 tiles [18] map ground effect radius [14] |
1 | Suffix | Area has patches of Chilled Ground 80% increased Waystones found in Area map ground effect patches per 100 tiles [18] map ground effect radius [14] |
1 | Suffix | Area has patches of Chilled Ground 80% increased Waystones found in Area map ground effect patches per 100 tiles [22] map ground effect radius [16] |
1 | Suffix | Area has patches of Chilled Ground 80% increased Waystones found in Area map ground effect patches per 100 tiles [26] map ground effect radius [18] |
1 | Suffix | Area has patches of Shocked Ground 80% increased Waystones found in Area map ground effect patches per 100 tiles [18] map ground effect radius [14] |
1 | Suffix | Area has patches of Shocked Ground 80% increased Waystones found in Area map ground effect patches per 100 tiles [22] map ground effect radius [16] |
1 | Suffix | Area has patches of Shocked Ground 80% increased Waystones found in Area map ground effect patches per 100 tiles [26] map ground effect radius [18] |
1 | Suffix | Monster Damage Penetrates 15% Elemental Resistances 120% increased Waystones found in Area |
1 | Suffix | Monster Damage Penetrates 20% Elemental Resistances 120% increased Waystones found in Area |
1 | Suffix | Monster Damage Penetrates 25% Elemental Resistances 120% increased Waystones found in Area |
1 | Suffix | (-15–-10)% maximum Player Resistances 125% increased Waystones found in Area |
1 | Suffix | Players gain 30% reduced Flask Charges 120% increased Waystones found in Area |
1 | Suffix | Players gain 40% reduced Flask Charges 120% increased Waystones found in Area |
1 | Suffix | Players gain 50% reduced Flask Charges 120% increased Waystones found in Area |
1 | Suffix | Players have 40% less Recovery Rate of Life and Energy Shield 125% increased Waystones found in Area |
1 | Suffix | Players have 50% less Recovery Rate of Life and Energy Shield 125% increased Waystones found in Area |
1 | Suffix | Players have 60% less Recovery Rate of Life and Energy Shield 125% increased Waystones found in Area |
1 | Suffix | Players have 30% less Cooldown Recovery Rate 110% increased Waystones found in Area |
1 | Suffix | Players have 40% less Cooldown Recovery Rate 110% increased Waystones found in Area |
1 | Suffix | Players have 50% less Cooldown Recovery Rate 110% increased Waystones found in Area |
1 | Suffix | Monsters take (26–30)% reduced Extra Damage from Critical Hits 80% increased Waystones found in Area |
1 | Suffix | Monsters take (31–35)% reduced Extra Damage from Critical Hits 80% increased Waystones found in Area |
1 | Suffix | Monsters take (36–40)% reduced Extra Damage from Critical Hits 80% increased Waystones found in Area |
1 | Suffix | 75% less effect of Curses on Monsters 70% increased Waystones found in Area |
1 | Suffix | Monsters have 25% chance to steal Power, Frenzy and Endurance charges on Hit 70% increased Waystones found in Area |
Level Resist Penalty /7
Level | Resist Penalty |
---|---|
1 | 0 |
16 | -10 |
33 | -20 |
45 | -30 |
51 | -40 |
58 | -50 |
65 | -60 |
Community Wiki
Waystone
It's infinite and expands in all directions. Now, we're not going to spoil the plot too much here, but corruption from The Beast has blighted the land, and your objective is to help fight it.
In the center of the Atlas you will find the Ziggurat, a temple in which the Vaal research the fundamentals of space and time.
Here we can open portals to nearby locations and begin cleansing corruption and finding resources.
In order to power the portal device, we will need waystones.
Each waystone has a tier which will determine the level of the monsters that you will face.
To go to an area, simply click one that is adjacent to an area you've already completed, insert the waystone and click traverse.
Portals will open, allowing you and your party to travel to the area you have selected.
All the areas in endgame feel distinct from locations in the campaign, and we've dialed the randomization up to 11.
The monster packs you will face in each map are totally random and the combination of them can lead to some very interesting combat situations.
There are over 400 monster types in Early Access, and they have a lot of varied and interesting abilities. Depending on which combination you face, you might find some serious challenges.
In order to cleanse the corruption from an area, you will need to defeat all the powerful, rare, and unique enemies in it.
Once you've done that, the area will be marked as completed and you'll be able to travel past it to progress deeper into the world.
If you die, then the map can no longer be run and you have to find another way around to get to the areas behind it.
Now waystones, like all items, can be crafted using your currency items.
Adding prefix mods will improve the rewards, while suffix mods will increase danger.
The more dangerous a map is, the more waystones will drop. Adding mods to your waystones is key to progressing to the higher tiers and for sustaining them, but it will require you to take on larger challenges.
There are a variety of factors you’ll have to consider when crafting your waystones. Some maps will have higher density, some lower.
Some have more magic and rare chests, or monsters. Some are more linear, others are more open.
Make sure you explore and think about what makes certain maps good if you want to maximize your returns.
- T1 is Level 65
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.