Waystones Item /16
Waystones
Higher Waystone tiers open higher level areas containing more difficult monsters which drop higher level items and allows the use of higher tier Atlas Passives.
Waystones can be modified to increase the difficulty and reward of monsters encountered in Maps.
EndGame Maps /173
Contains Omen Altars
Contains an Imprisoned Boss that absorbs Essences from Rare Monsters
map pinnacle boss drops X corrupted rare tablets [1]
map pinnacle boss rare socket currency chance % [5]
map pinnacle boss special gem drop chance % [10]
map pinnacle boss drops X corrupted rare tablets [1]
map pinnacle boss rare socket currency chance % [5]
map pinnacle boss special gem drop chance % [10]
map pinnacle boss drops X corrupted rare tablets [1]
map pinnacle boss rare socket currency chance % [5]
map pinnacle boss special gem drop chance % [10]
map pinnacle boss drops X corrupted rare tablets [1]
map pinnacle boss rare socket currency chance % [5]
map pinnacle boss special gem drop chance % [10]
map pinnacle boss drops X corrupted rare tablets [1]
map pinnacle boss rare socket currency chance % [5]
map pinnacle boss special gem drop chance % [10]
Map Legends /36




Map Device Recipes /14
Desecrated Waystone Mods /19
| Name | Pre/Suf | Description |
|---|---|---|
| Abyssal | Prefix | Abyssal Monsters grant (50—100)% increased Experience map map item drop chance +% final from map [20] map pack size +% final from map [16] |
| Abyssal | Prefix | Area contains (2—3) additional Abysses map item drop rarity +% final from map [25] map map item drop chance +% final from map [20] |
| Abyssal | Prefix | Abysses spawn (50—100)% increased Monsters map map item drop chance +% final from map [20] map pack size +% final from map [12] |
| Abyssal | Prefix | 3 additional Rare Monsters are spawned from Abysses Area contains (14—18) additional Abysses Area is overrun by the Abyssal map abyss tower augment quantity +% final from overrun unique tablet [0] map map item drop chance +% final from map [25] map pack size +% final from map [10] |
| Abyssal | Prefix | Abysses lead to an Abyssal Boss map item drop rarity +% final from map [25] map map item drop chance +% final from map [10] |
| Abyssal | Prefix | Area contains an additional Incubator Queen map map item drop chance +% final from map [25] map pack size +% final from map [12] |
| Abyssal | Prefix | 40% increased number of Magic Monsters Abyss Pits have (50—80)% chance to spawn all Monsters as at least Magic Abyss Cracks have (40—60)% chance to spawn all Monsters as at least Magic map map item drop chance +% final from map [25] |
| Abyssal | Prefix | Abysses lead to an Abyssal Depths map item drop rarity +% final from map [25] map map item drop chance +% final from map [20] |
| Abyssal | Prefix | Abyssal Monsters have increased Difficulty and Reward for each closed Pit map map item drop chance +% final from map [20] map pack size +% final from map [12] |
| Abyssal | Prefix | 40% increased number of Magic Monsters 30% increased number of Rare Monsters Abyss Pits in Area always have Rewards map map item drop chance +% final from map [25] |
| Abyssal | Prefix | 30% increased number of Rare Monsters Natural Rare Monsters in Area have 1 extra Abyssal Modifier map map item drop chance +% final from map [25] |
| of Consumption | Suffix | Natural Rare Monsters in Area Eat the Souls of slain Monsters in their Presence Players steal the Eaten Souls of Slain Rare Monsters in Area map map item drop chance +% final from map [25] map pack size +% final from map [18] |
| of Cycling | Suffix | 50% increased number of Rare Monsters Players and their Minions deal no damage for 3 out of every 10 seconds map map item drop chance +% final from map [40] |
| of Deceleration | Suffix | Players have 3% less Movement and Skill Speed for each time they've used a Skill Recently map item drop rarity +% final from map [45] map map item drop chance +% final from map [25] |
| of Grasping | Suffix | Monsters inflict 1 Grasping Vine on Hit map map item drop chance +% final from map [30] map pack size +% final from map [22] |
| of Retribution | Suffix | Players are Marked for Death for 10 seconds after killing a Rare or Unique monster map item drop quantity +% [0] map item drop rarity +% final from map [40] map map item drop chance +% final from map [25] map pack size +% final from map [10] |
| of Siphoning | Suffix | Area has patches of Mana Siphoning Ground map ground effect patches per 100 tiles [10] map ground effect radius [16] map ground mana siphoning base lightning damage to deal per minute [7200] map ground mana siphoning mana degeneration per minute [1200] map map item drop chance +% final from map [35] map pack size +% final from map [18] |
| of Union | Suffix | map map item drop chance +% final from map [20] map pack size +% final from map [22] |
| of Union | Suffix | 50% increased number of Rare Monsters map map item drop chance +% final from map [25] |
Waystone Ref /22
Waystones
Higher Waystone tiers open higher level areas containing more difficult monsters which drop higher level items and allows the use of higher tier Atlas Passives.
Waystones can be modified to increase the difficulty and reward of monsters encountered in Maps.
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that do not grant Item Rarity
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that do not grant Pack Size
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that do not grant Monster Rarity
Chaos Orb will replace all Modifiers on a Waystone
with Modifiers that do not grant Monster Effectiveness
Revival Availability
On death during a boss fight, the Map Owner may respawn all players into a new instance of the area to attempt the boss fight again.
The number of modifiers on a Waystone will reduce the number of Revivals available allowed when opening a Map.
Powerful Map Boss
Powerful Map Bosses frequently drop Waystones one Tier higher.
Copper Citadel
Increases to Waystone Drop Chance gives a chance for additional Crisis Fragments to drop.
Iron Citadel
Increases to Waystone Drop Chance gives a chance for additional Crisis Fragments to drop.
Stone Citadel
Increases to Waystone Drop Chance gives a chance for additional Crisis Fragments to drop.
Cartographer's Strongbox
Waystone Tier Progression
The chance diminishes the higher the tier of the Waystone used to the create the Map Area, but can be increased again by adding modifiers to Waystones, additional modifiers on Waystones can give increased chance for Waystones to drop in the Map Areas they create.
Map Objective Waystone Drops
The chance diminishes the tier of the Waystone used to the create the Map Area, but can be increased again by adding modifiers to Waystones, additional modifiers on Waystones can give increased chance for Waystones to drop in the Map Areas they create.
Zantipi's Medallion
Landmark Area
Waystones Mods /107
| Level | Pre/Suf | Description |
|---|---|---|
| 1 | Prefix | |
| 1 | Suffix | Rare Monsters have 1 additional Modifier 25% increased number of Rare Monsters 10% increased Waystones found in Area |
| 1 | Prefix | Monsters deal (5—9)% of Damage as Extra Fire Monsters have 16% increased Effectiveness 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (10—14)% of Damage as Extra Fire Monsters have 16% increased Effectiveness 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (15—19)% of Damage as Extra Fire Monsters have 16% increased Effectiveness 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (20—24)% of Damage as Extra Fire Monsters have 16% increased Effectiveness 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (5—9)% of Damage as Extra Cold 14% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (10—14)% of Damage as Extra Cold 14% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (15—19)% of Damage as Extra Cold 14% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (20—24)% of Damage as Extra Cold 14% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (5—9)% of Damage as Extra Lightning 8% more Pack size 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (10—14)% of Damage as Extra Lightning 8% more Pack size 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (15—19)% of Damage as Extra Lightning 8% more Pack size 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (20—24)% of Damage as Extra Lightning 8% more Pack size 15% more Waystones found in Area |
| 1 | Prefix | (5—9)% increased Monster Damage 25% more Magic and Rare Monsters Rare Monsters have 25% more chance of Monster Modifiers 20% more Waystones found in Area |
| 1 | Prefix | (10—14)% increased Monster Damage 25% more Magic and Rare Monsters Rare Monsters have 25% more chance of Monster Modifiers 20% more Waystones found in Area |
| 1 | Prefix | (15—19)% increased Monster Damage 25% more Magic and Rare Monsters Rare Monsters have 25% more chance of Monster Modifiers 20% more Waystones found in Area |
| 1 | Prefix | (20—24)% increased Monster Damage 25% more Magic and Rare Monsters Rare Monsters have 25% more chance of Monster Modifiers 20% more Waystones found in Area |
| 1 | Prefix | Monsters have (10—15)% increased Attack, Cast and Movement Speed 9% more Pack size 25% more Waystones found in Area |
| 1 | Prefix | Monsters have (80—120)% increased Critical Hit Chance Monsters have +(11—15)% Critical Damage Bonus 9% more Pack size 15% more Waystones found in Area |
| 1 | Prefix | Monsters have (140—180)% increased Critical Hit Chance Monsters have +(16—20)% Critical Damage Bonus 9% more Pack size 15% more Waystones found in Area |
| 1 | Prefix | Monsters have (200—240)% increased Critical Hit Chance Monsters have +(21—25)% Critical Damage Bonus 9% more Pack size 15% more Waystones found in Area |
| 1 | Prefix | Monsters have (260—300)% increased Critical Hit Chance Monsters have +(26—30)% Critical Damage Bonus 9% more Pack size 15% more Waystones found in Area |
| 1 | Prefix | (10—14)% more Monster Life 23% more Magic and Rare Monsters Rare Monsters have 23% more chance of Monster Modifiers 15% more Waystones found in Area |
| 1 | Prefix | (15—19)% more Monster Life 23% more Magic and Rare Monsters Rare Monsters have 23% more chance of Monster Modifiers 15% more Waystones found in Area |
| 1 | Prefix | (20—25)% more Monster Life 23% more Magic and Rare Monsters Rare Monsters have 23% more chance of Monster Modifiers 15% more Waystones found in Area |
| 1 | Prefix | (26—30)% more Monster Life 23% more Magic and Rare Monsters Rare Monsters have 23% more chance of Monster Modifiers 15% more Waystones found in Area |
| 1 | Suffix | +(20—24)% Monster Elemental Resistances 14% more Rarity of Items found in this Area 10% more Waystones found in Area |
| 1 | Suffix | +(25—29)% Monster Elemental Resistances 14% more Rarity of Items found in this Area 10% more Waystones found in Area |
| 1 | Suffix | +(30—34)% Monster Elemental Resistances 14% more Rarity of Items found in this Area 10% more Waystones found in Area |
| 1 | Suffix | +(35—40)% Monster Elemental Resistances 14% more Rarity of Items found in this Area 10% more Waystones found in Area |
| 1 | Suffix | Monsters are Armoured 18% more Magic and Rare Monsters Rare Monsters have 18% more chance of Monster Modifiers 15% more Waystones found in Area |
| 1 | Suffix | Monsters are Evasive 6% more Pack size 15% more Waystones found in Area |
| 1 | Suffix | Monsters gain (12—25)% of maximum Life as Extra maximum Energy Shield 13% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Prefix | Monsters have (13—19)% chance to Poison on Hit 7% more Pack size 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (20—26)% chance to Poison on Hit 7% more Pack size 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (27—33)% chance to Poison on Hit 7% more Pack size 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (34—40)% chance to Poison on Hit 7% more Pack size 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (5—10)% chance to inflict Bleeding on Hit Monsters have 13% more Effectiveness 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (10—15)% chance to inflict Bleeding on Hit Monsters have 13% more Effectiveness 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (15—20)% chance to inflict Bleeding on Hit Monsters have 13% more Effectiveness 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (20—25)% chance to inflict Bleeding on Hit Monsters have 13% more Effectiveness 10% more Waystones found in Area |
| 1 | Suffix | Monsters have (30—39)% increased Ailment Threshold Monsters have (30—39)% increased Stun Threshold Monsters have 13% more Effectiveness 10% more Waystones found in Area |
| 1 | Suffix | Monsters have (50—59)% increased Ailment Threshold Monsters have (40—49)% increased Stun Threshold Monsters have 13% more Effectiveness 10% more Waystones found in Area |
| 1 | Suffix | Monsters have (70—79)% increased Ailment Threshold Monsters have (60—69)% increased Stun Threshold Monsters have 13% more Effectiveness 10% more Waystones found in Area |
| 1 | Suffix | Monsters have (70—79)% increased Ailment Threshold Monsters have (70—79)% increased Stun Threshold Monsters have 13% more Effectiveness 10% more Waystones found in Area |
| 1 | Prefix | Monsters Break Armour equal to (15—20)% of Physical Damage dealt 19% more Magic and Rare Monsters Rare Monsters have 19% more chance of Monster Modifiers 10% more Waystones found in Area |
| 1 | Prefix | Monsters Break Armour equal to (20—25)% of Physical Damage dealt 19% more Magic and Rare Monsters Rare Monsters have 19% more chance of Monster Modifiers 10% more Waystones found in Area |
| 1 | Prefix | Monsters Break Armour equal to (25—30)% of Physical Damage dealt 19% more Magic and Rare Monsters Rare Monsters have 19% more chance of Monster Modifiers 10% more Waystones found in Area |
| 1 | Prefix | Monsters Break Armour equal to (30—45)% of Physical Damage dealt 19% more Magic and Rare Monsters Rare Monsters have 19% more chance of Monster Modifiers 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (10—20)% increased Accuracy Rating 7% more Pack size 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (20—30)% increased Accuracy Rating 7% more Pack size 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (30—40)% increased Accuracy Rating 7% more Pack size 10% more Waystones found in Area |
| 1 | Prefix | Monsters have (40—50)% increased Accuracy Rating 7% more Pack size 10% more Waystones found in Area |
| 1 | Prefix | Monsters deal (5—9)% of Damage as Extra Chaos 15% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (10—14)% of Damage as Extra Chaos 15% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (15—19)% of Damage as Extra Chaos 15% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Prefix | Monsters deal (20—24)% of Damage as Extra Chaos 15% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Prefix | Monsters have (50—60)% increased Stun Buildup Monsters have 13% more Effectiveness 15% more Waystones found in Area |
| 1 | Prefix | Monsters have (70—80)% increased Stun Buildup Monsters have 13% more Effectiveness 15% more Waystones found in Area |
| 1 | Prefix | Monsters have (90—100)% increased Stun Buildup Monsters have 13% more Effectiveness 15% more Waystones found in Area |
| 1 | Prefix | Monsters have (100—110)% increased Stun Buildup Monsters have 13% more Effectiveness 15% more Waystones found in Area |
| 1 | Suffix | Monster have (60—79)% increased Elemental Ailment Application 11% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Suffix | Monster have (80—99)% increased Elemental Ailment Application 11% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Suffix | Monster have (100—119)% increased Elemental Ailment Application 11% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Suffix | Monster have (120—130)% increased Elemental Ailment Application 11% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Prefix | Monsters fire 2 additional Projectiles 9% more Pack size 25% more Waystones found in Area |
| 1 | Prefix | Monsters fire 3 additional Projectiles 9% more Pack size 25% more Waystones found in Area |
| 1 | Suffix | Monsters have 50% increased Area of Effect 20% more Waystones found in Area |
| 1 | Suffix | Players are periodically Cursed with Enfeeble Monsters have 16% more Effectiveness 20% more Waystones found in Area |
| 1 | Suffix | Players are periodically Cursed with Temporal Chains 8% more Pack size 20% more Waystones found in Area |
| 1 | Suffix | Players are periodically Cursed with Elemental Weakness 13% more Rarity of Items found in this Area 20% more Waystones found in Area |
| 1 | Suffix | Area has patches of Ignited Ground Monsters have 15% more Effectiveness 15% more Waystones found in Area ground fire art variation [1033] map ground effect patches per 100 tiles [4] map ground effect radius [20] |
| 1 | Suffix | Area has patches of Ignited Ground Monsters have 15% more Effectiveness 15% more Waystones found in Area ground fire art variation [1033] map ground effect patches per 100 tiles [5] map ground effect radius [20] |
| 1 | Suffix | Area has patches of Ignited Ground Monsters have 15% more Effectiveness 15% more Waystones found in Area ground fire art variation [1033] map ground effect patches per 100 tiles [6] map ground effect radius [20] |
| 1 | Suffix | Area has patches of Ignited Ground Monsters have 15% more Effectiveness 15% more Waystones found in Area ground fire art variation [1033] map ground effect patches per 100 tiles [7] map ground effect radius [20] |
| 1 | Suffix | Area has patches of Chilled Ground 12% more Rarity of Items found in this Area 15% more Waystones found in Area ground ice art variation [1014] map ground effect patches per 100 tiles [3] map ground effect radius [26] |
| 1 | Suffix | Area has patches of Chilled Ground 12% more Rarity of Items found in this Area 15% more Waystones found in Area ground ice art variation [1014] map ground effect patches per 100 tiles [4] map ground effect radius [26] |
| 1 | Suffix | Area has patches of Chilled Ground 12% more Rarity of Items found in this Area 15% more Waystones found in Area ground ice art variation [1014] map ground effect patches per 100 tiles [5] map ground effect radius [26] |
| 1 | Suffix | Area has patches of Chilled Ground 12% more Rarity of Items found in this Area 15% more Waystones found in Area ground ice art variation [1014] map ground effect patches per 100 tiles [6] map ground effect radius [26] |
| 1 | Suffix | Area has patches of Shocked Ground 7% more Pack size 15% more Waystones found in Area ground lightning art variation [1011] map ground effect patches per 100 tiles [5] map ground effect radius [17] |
| 1 | Suffix | Area has patches of Shocked Ground 7% more Pack size 15% more Waystones found in Area ground lightning art variation [1011] map ground effect patches per 100 tiles [6] map ground effect radius [17] |
| 1 | Suffix | Area has patches of Shocked Ground 7% more Pack size 15% more Waystones found in Area ground lightning art variation [1011] map ground effect patches per 100 tiles [7] map ground effect radius [17] |
| 1 | Suffix | Area has patches of Shocked Ground 7% more Pack size 15% more Waystones found in Area ground lightning art variation [1011] map ground effect patches per 100 tiles [8] map ground effect radius [17] |
| 1 | Prefix | Monster Damage Penetrates (6—8)% Elemental Resistances 16% more Rarity of Items found in this Area 20% more Waystones found in Area |
| 1 | Prefix | Monster Damage Penetrates (9—11)% Elemental Resistances 16% more Rarity of Items found in this Area 20% more Waystones found in Area |
| 1 | Prefix | Monster Damage Penetrates (12—14)% Elemental Resistances 16% more Rarity of Items found in this Area 20% more Waystones found in Area |
| 1 | Prefix | Monster Damage Penetrates (14—16)% Elemental Resistances 16% more Rarity of Items found in this Area 20% more Waystones found in Area |
| 1 | Suffix | (-4—-3)% maximum Player Resistances 10% more Pack size 25% more Waystones found in Area |
| 1 | Suffix | (-6—-4)% maximum Player Resistances 10% more Pack size 25% more Waystones found in Area |
| 1 | Suffix | (-8—-6)% maximum Player Resistances 10% more Pack size 25% more Waystones found in Area |
| 1 | Suffix | (-10—-8)% maximum Player Resistances 10% more Pack size 25% more Waystones found in Area |
| 1 | Suffix | Players gain (20—24)% reduced Flask Charges 7% more Pack size 15% more Waystones found in Area |
| 1 | Suffix | Players gain (25—29)% reduced Flask Charges 7% more Pack size 15% more Waystones found in Area |
| 1 | Suffix | Players gain (30—35)% reduced Flask Charges 7% more Pack size 15% more Waystones found in Area |
| 1 | Suffix | Players have (20—29)% less Recovery Rate of Life and Energy Shield 15% more Rarity of Items found in this Area 20% more Waystones found in Area |
| 1 | Suffix | Players have (30—35)% less Recovery Rate of Life and Energy Shield 15% more Rarity of Items found in this Area 20% more Waystones found in Area |
| 1 | Suffix | Players have (36—40)% less Recovery Rate of Life and Energy Shield 15% more Rarity of Items found in this Area 20% more Waystones found in Area |
| 1 | Suffix | Players have (15—20)% less Cooldown Recovery Rate 12% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Suffix | Players have (20—25)% less Cooldown Recovery Rate 12% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Suffix | Players have (25—30)% less Cooldown Recovery Rate 12% more Rarity of Items found in this Area 15% more Waystones found in Area |
| 1 | Suffix | Monsters take (15—19)% reduced Extra Damage from Critical Hits 18% more Magic and Rare Monsters Rare Monsters have 18% more chance of Monster Modifiers 10% more Waystones found in Area |
| 1 | Suffix | Monsters take (20—25)% reduced Extra Damage from Critical Hits 18% more Magic and Rare Monsters Rare Monsters have 18% more chance of Monster Modifiers 10% more Waystones found in Area |
| 1 | Suffix | Monsters take (26—30)% reduced Extra Damage from Critical Hits 18% more Magic and Rare Monsters Rare Monsters have 18% more chance of Monster Modifiers 10% more Waystones found in Area |
| 1 | Suffix | (20—30)% less effect of Curses on Monsters 10% more Rarity of Items found in this Area 10% more Waystones found in Area |
| 1 | Suffix | (30—40)% less effect of Curses on Monsters 10% more Rarity of Items found in this Area 10% more Waystones found in Area |
| 1 | Suffix | (40—50)% less effect of Curses on Monsters 10% more Rarity of Items found in this Area 10% more Waystones found in Area |
Level Resist Penalty /7
| Level | Resist Penalty |
|---|---|
| 1 | 0 |
| 16 | -10 |
| 33 | -20 |
| 45 | -30 |
| 54 | -40 |
| 60 | -50 |
| 65 | -60 |
Community Wiki
Waystone
It's infinite and expands in all directions. Now, we're not going to spoil the plot too much here, but corruption from The Beast has blighted the land, and your objective is to help fight it.
In the center of the Atlas you will find the The Ziggurat Refuge, a temple in which the Vaal research the fundamentals of space and time. Here we can open portals to nearby locations and begin cleansing corruption and finding resources.
In order to power the portal device, we will need waystones. Each waystone has a tier which will determine the level of the monsters that you will face.
To go to an area, simply click one that is adjacent to an area you've already completed, insert the waystone and click traverse. Portals will open, allowing you and your party to travel to the area you have selected.
All the areas in endgame feel distinct from locations in the campaign, and we've dialed the randomization up to 11.
The monster packs you will face in each map are totally random and the combination of them can lead to some very interesting combat situations.
There are over 400 monster types in Early Access, and they have a lot of varied and interesting abilities. Depending on which combination you face, you might find some serious challenges.
In order to cleanse the corruption from an area, you will need to defeat all the powerful, rare, and unique enemies in it.
Once you've done that, the area will be marked as completed and you'll be able to travel past it to progress deeper into the world.
The Ezomyte Megaliths
Explore the wild Ezomyte Forests to find mysterious rune-carved stones. Activating the stones will summon a dangerous boss. Once you have defeated it, summon another.. And another.. And another.. And another! You have ten total waves of boss fights which get incrementally more difficult.
The Silent Cave
Enter a crystalline cavern to find a powerful map Boss, surrounded by Rare monsters imprisoned in essence crystals. By freeing and defeating the Rare Monsters, the essence they held will be upgraded to a Greater essence and be added to the imprisoned Map Boss.
How brave are you? How many essences will you add to the boss? Overdo it and you might lose everything, underdo it and you might regret it! It's your choice.
The Fractured Lake
Located in a surreal waterscape, this area contains fractured mirror-like objects. In the Fractured Lake all the Rare monsters are mirrored so you're always fighting two of the same Rare at the same time.
If you manage to overcome that challenge and make it to the end of the Map you'll be presented with a broken Mirror that contains either an Amulet or a Ring that can be crafted to have additional prefixes, or suffixes, at the cost of the other.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.

















































