Azmeri Spirit Unique /1
Possessed by Spirit Of The [Azmeri Spirit] for (10–20) seconds on use
Talisman Item /11
Talismans
Talismans are Two-Handed Melee weapons that require Strength and Intelligence to equip.
Talismans allow you to use Shapeshifting Skills. Although each Talisman is associated with a specific Shapeshift form, every Talisman allows you to use Skills from all forms.
Talismans allow you to use Shapeshifting Skills. Although each Talisman is associated with a specific Shapeshift form, every Talisman allows you to use Skills from all forms.
Owl Talisman
Stack Size: 1 / 10
Place into an empty Rune Socket in a Focus or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Wolf Talisman
Stack Size: 1 / 10
Place into an empty Rune Socket in Gloves or a Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Stag Talisman
Stack Size: 1 / 10
Place into an empty Rune Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Bear Talisman
Stack Size: 1 / 10
Helmets: 8% increased Area of Effect
Place into an empty Rune Socket in a Helmet or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Rabbit Talisman
Stack Size: 1 / 10
Place into an empty Rune Socket in a Body Armour or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
Fox Talisman
Stack Size: 1 / 10
Place into an empty Rune Socket in a Body Armour or Sceptre to apply its effect to that item. Once socketed it cannot be retrieved but can be replaced by other socketable items.
AzmeriSpirit Ref /16
Azmeri Spirit
Azmeri Spirits are the spirits of various Azmeri Animal Guardians.
Azmeri Spirits appear as wisps that flee as you approach them. Normal or Magic Monsters the Spirit comes into contact with become Spirit-Influenced, making them more powerful.
Sometimes the Spirit will reach and Possess a Rare or Unique monster, making them substantially stronger and rewarding while occasionally summoning spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Azmeri Spirits appear as wisps that flee as you approach them. Normal or Magic Monsters the Spirit comes into contact with become Spirit-Influenced, making them more powerful.
Sometimes the Spirit will reach and Possess a Rare or Unique monster, making them substantially stronger and rewarding while occasionally summoning spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Up to (2–4) Maps in Range contain Bosses
Map Bosses are Hunted by Azmeri Spirits
Omen of the Hunt
Stack Size: 1 / 10
While this item is active in your inventory the next
Possessed monster you kill will release its Azmeri Spirit
Possessed monster you kill will release its Azmeri Spirit
Your Maps have 20% increased chance to contain Essences
Your Maps have 20% increased chance to contain Azmeri Spirits
100% increased chance for Azmeri Spirits in your Maps to be Primal Spirits
100% increased chance for Azmeri Spirits in your Maps to be Wild Spirits
100% increased chance for Azmeri Spirits in your Maps to be Vivid Spirits
Your Maps have 100% increased chance to contain Azmeri Spirits
Azmeri Spirits in your Maps have 50% increased Area of Effect
Slain Wisp-Infused monsters in your Maps empower Azmeri Spirits 25% faster
25% increased Rarity of Items dropped by Possessed Monsters in your Maps
Areas with Map Bosses contain an additional Azmeri Spirit
Azmeri Spirit
Azmeri Spirits are the spirits of various Azmeri Animal Guardians.
Azmeri Spirits appear as wisps that flee as you approach them. Normal or Magic Monsters the Spirit comes into contact with become Spirit-Influenced, making them more powerful.
Sometimes the Spirit will reach and Possess a Rare or Unique monster, making them substantially stronger and rewarding while occasionally summoning spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Azmeri Spirits appear as wisps that flee as you approach them. Normal or Magic Monsters the Spirit comes into contact with become Spirit-Influenced, making them more powerful.
Sometimes the Spirit will reach and Possess a Rare or Unique monster, making them substantially stronger and rewarding while occasionally summoning spiritual animals depending on the type of Animal Spirit they represent.
Possessed monsters are more rewarding depending on how many Spirit-Influenced monsters were defeated leading up to possession.
Crafting Bench /1
Mod | Require | ItemClasses | Unlock |
---|---|---|---|
Area contains 4 additional Azmeri Spirits map extra content weighting [1] | 5x ![]() | Map | Level 34 |
Misc mods /8
Name | Level | Domain | Pre/Suf | Description | Weight |
---|---|---|---|---|---|
1 | MapDevice | Unique | Area contains 3 additional Azmeri Spirits map extra content weighting [1] | ||
1 | MapDevice | Unique | Area contains 5 additional Azmeri Spirits map extra content weighting [1] | ||
1 | MapDevice | Unique | Area contains 7 additional Azmeri Spirits map extra content weighting [1] | ||
1 | MapDevice | Unique | Area contains 12 additional Azmeri Spirits map extra content weighting [1] | ||
1 | MemoryLines | Unique | Area contains 5 additional Azmeri Spirits | ||
of Spirits | 1 | Tower | Suffix | Your Maps have (30–50)% increased chance to contain Azmeri Spirits | |
of Wisps | 1 | Tower | Suffix | Areas with Map Bosses contain an additional Azmeri Spirit | |
1 | Tower | Unique | Map Bosses are Hunted by Azmeri Spirits |
Item /1
Omen of the Hunt
Stack Size: 1 / 10
While this item is active in your inventory the next
Possessed monster you kill will release its Azmeri Spirit
Possessed monster you kill will release its Azmeri Spirit
Unique /2
Possessed by Spirit Of The [Azmeri Spirit] for (10–20) seconds on use
Up to (2–4) Maps in Range contain Bosses
Map Bosses are Hunted by Azmeri Spirits
Passive /3
Your Maps have 100% increased chance to contain Azmeri Spirits
Azmeri Spirits in your Maps have 50% increased Area of Effect
Slain Wisp-Infused monsters in your Maps empower Azmeri Spirits 25% faster
Areas with Map Bosses contain an additional Azmeri Spirit
Wisps /3
Wild Wisps
Monsters Empowered with Wild Wisps have Damage Reduction, additional Projectiles, more Area of Effect and more Item Rarity, based on the amount of Wild Wisps you had when they were EmpoweredVivid Wisps
Monsters Empowered with Vivid Wisps have Damage Reduction, increased Speed, and more Item Quantity, based on the amount of Vivid Wisps you had when they were EmpoweredPrimal Wisps
Monsters Empowered with Primal Wisps have Damage Reduction, more Critical Strike Chance, additional Critical Strike Multiplier and a chance to drop additional Currency Items, based on the amount of Primal Wisps you had when they were EmpoweredTorment /21
Name | Touched | Haunted |
---|---|---|
Spirit Of The Owl | Owl-Touched Gain 20% of Damage as Extra Cold Damagebase maximum life % to gain as total energy shield [30] 30% increased Damage cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by primal spirit [1] | Spirit Of The Owl Gain 20% of Damage as Extra Cold Damage60% increased maximum Energy Shield 80% increased Damage possessed by primal spirit [1] |
Spirit Of The Serpent | Serpent-Touched Poison on HitAll Damage from Hits Contributes to Poison Magnitude 30% increased Damage cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by primal spirit [1] | Spirit Of The Serpent Poison on HitAll Damage from Hits Contributes to Poison Magnitude 80% increased Damage possessed by primal spirit [1] |
Spirit Of The Primate | Primate-Touched 100% increased Freeze BuildupAll Damage from Hits Contributes to Chill Magnitude 30% increased Damage cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by primal spirit [1] | Spirit Of The Primate 60% increased Freeze BuildupAll Damage from Hits Contributes to Chill Magnitude 80% increased Damage possessed by primal spirit [1] |
Spirit Of The Bear | Bear-Touched 20% increased maximum Life60% increased Stun Buildup 100% increased Stun Threshold cant touch this [1] monster difficulty tankiness +% [60] monster is touched by ghost [1] touched by wild spirit [1] | Spirit Of The Bear 20% increased maximum Life60% increased Stun Buildup 60% increased Stun Threshold 20% reduced Damage taken possessed by wild spirit [1] |
Spirit Of The Boar | Boar-Touched Gain 20% of Damage as Extra Fire DamageInflict Bleeding on Hit cant touch this [1] monster difficulty tankiness +% [60] monster is touched by ghost [1] touched by wild spirit [1] | Spirit Of The Boar Gain 20% of Damage as Extra Fire DamageInflict Bleeding on Hit 20% reduced Damage taken possessed by wild spirit [1] |
Spirit Of The Ox | Ox-Touched 100% increased Elemental Ailment Threshold50% reduced Slowing Potency of Debuffs on You monster additional strength ratio % for armour [100] cant touch this [1] monster difficulty tankiness +% [60] monster is touched by ghost [1] touched by wild spirit [1] | Spirit Of The Ox 60% increased Armour60% increased Elemental Ailment Threshold 50% reduced Slowing Potency of Debuffs on You 20% reduced Damage taken possessed by wild spirit [1] |
Spirit Of The Wolf | Wolf-Touched Break Armour equal to 250% of Hit Damage dealtAttacks have 50% chance to Maim on Hit 20% increased Movement Speed 20% increased Cast Speed 20% increased Attack Speed cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by vivid spirit [1] | Spirit Of The Wolf Break Armour equal to 10% of Hit Damage dealtAttacks have 50% chance to Maim on Hit 15% increased Movement Speed 30% increased Skill Speed possessed by vivid spirit [1] |
Spirit Of The Stag | Stag-Touched Gain 20% of Damage as Extra Lightning Damage+30% to all Elemental Resistances 20% increased Movement Speed 20% increased Cast Speed 20% increased Attack Speed cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by vivid spirit [1] | Spirit Of The Stag Gain 20% of Damage as Extra Lightning Damage+30% to all Elemental Resistances 15% increased Movement Speed 30% increased Skill Speed possessed by vivid spirit [1] |
Spirit Of The Cat | Cat-Touched 100% increased Critical Hit Chancemonster additional dexterity ratio % for evasion [100] 20% increased Movement Speed 20% increased Cast Speed 20% increased Attack Speed cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by vivid spirit [1] | Spirit Of The Cat 60% increased Evasion Rating100% increased Critical Hit Chance 15% increased Movement Speed 30% increased Skill Speed possessed by vivid spirit [1] |
Spirit Of The Owl | Owl-Touched Gain 20% of Damage as Extra Cold Damagebase maximum life % to gain as total energy shield [30] 30% increased Damage cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by primal spirit [1] | Spirit Of The Owl Gain 20% of Damage as Extra Cold Damage60% increased maximum Energy Shield 80% increased Damage possessed by primal spirit [1] |
Spirit Of The Serpent | Serpent-Touched Poison on HitAll Damage from Hits Contributes to Poison Magnitude 30% increased Damage cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by primal spirit [1] | Spirit Of The Serpent Poison on HitAll Damage from Hits Contributes to Poison Magnitude 80% increased Damage possessed by primal spirit [1] |
Spirit Of The Primate | Primate-Touched 100% increased Freeze BuildupAll Damage from Hits Contributes to Chill Magnitude 30% increased Damage cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by primal spirit [1] | Spirit Of The Primate 60% increased Freeze BuildupAll Damage from Hits Contributes to Chill Magnitude 80% increased Damage possessed by primal spirit [1] |
Spirit Of The Bear | Bear-Touched 20% increased maximum Life60% increased Stun Buildup 100% increased Stun Threshold cant touch this [1] monster difficulty tankiness +% [60] monster is touched by ghost [1] touched by wild spirit [1] | Spirit Of The Bear 20% increased maximum Life60% increased Stun Buildup 60% increased Stun Threshold 20% reduced Damage taken possessed by wild spirit [1] |
Spirit Of The Boar | Boar-Touched Gain 20% of Damage as Extra Fire DamageInflict Bleeding on Hit cant touch this [1] monster difficulty tankiness +% [60] monster is touched by ghost [1] touched by wild spirit [1] | Spirit Of The Boar Gain 20% of Damage as Extra Fire DamageInflict Bleeding on Hit 20% reduced Damage taken possessed by wild spirit [1] |
Spirit Of The Ox | Ox-Touched 100% increased Elemental Ailment Threshold50% reduced Slowing Potency of Debuffs on You monster additional strength ratio % for armour [100] cant touch this [1] monster difficulty tankiness +% [60] monster is touched by ghost [1] touched by wild spirit [1] | Spirit Of The Ox 60% increased Armour60% increased Elemental Ailment Threshold 50% reduced Slowing Potency of Debuffs on You 20% reduced Damage taken possessed by wild spirit [1] |
Spirit Of The Wolf | Wolf-Touched Break Armour equal to 250% of Hit Damage dealtAttacks have 50% chance to Maim on Hit 20% increased Movement Speed 20% increased Cast Speed 20% increased Attack Speed cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by vivid spirit [1] | Spirit Of The Wolf Break Armour equal to 10% of Hit Damage dealtAttacks have 50% chance to Maim on Hit 15% increased Movement Speed 30% increased Skill Speed possessed by vivid spirit [1] |
Spirit Of The Stag | Stag-Touched Gain 20% of Damage as Extra Lightning Damage+30% to all Elemental Resistances 20% increased Movement Speed 20% increased Cast Speed 20% increased Attack Speed cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by vivid spirit [1] | Spirit Of The Stag Gain 20% of Damage as Extra Lightning Damage+30% to all Elemental Resistances 15% increased Movement Speed 30% increased Skill Speed possessed by vivid spirit [1] |
Spirit Of The Cat | Cat-Touched 100% increased Critical Hit Chancemonster additional dexterity ratio % for evasion [100] 20% increased Movement Speed 20% increased Cast Speed 20% increased Attack Speed cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by vivid spirit [1] | Spirit Of The Cat 60% increased Evasion Rating100% increased Critical Hit Chance 15% increased Movement Speed 30% increased Skill Speed possessed by vivid spirit [1] |
Spirit Of The Rabbit | Hare-Touched monster override drop pool index+1 [0]rabbit spirit chance to revive on death % [50] 20% increased Movement Speed 30% increased Damage 20% increased Attack and Cast Speed cant touch this [1] monster difficulty tankiness +% [60] monster is touched by ghost [1] touched by sacred spirit [1] | Spirit Of The Rabbit 20% increased Movement Speed 30% increased Damage 20% increased Attack and Cast Speed from league item rarity +% permyriad [10000] monster difficulty tankiness +% [60] monster is possessed [1] monster spirit possessed power permyriad [0] possessed by sacred spirit [1] |
Spirit Of The Fox | Fox-Touched cant possess this [1]20% increased Movement Speed 30% increased Damage 20% increased Attack and Cast Speed cant touch this [1] monster difficulty tankiness +% [60] monster is touched by ghost [1] touched by sacred spirit [1] | Spirit Of The Fox 20% increased Movement Speed 30% increased Damage 20% increased Attack and Cast Speed from league item rarity +% permyriad [10000] monster difficulty tankiness +% [60] monster is possessed [1] monster spirit possessed power permyriad [0] possessed by sacred spirit [1] |
Spirit Of The Stag | Stag-Touched Gain 20% of Damage as Extra Lightning Damage+30% to all Elemental Resistances 20% increased Movement Speed 20% increased Cast Speed 20% increased Attack Speed cant touch this [1] monster difficulty tankiness +% [0] monster is touched by ghost [1] touched by vivid spirit [1] | Spirit Of The Stag Gain 20% of Damage as Extra Lightning Damage+30% to all Elemental Resistances 15% increased Movement Speed 30% increased Skill Speed possessed by vivid spirit [1] |
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Azmeri Spirit
The Azmeri Spirit has made itself present in Wraeclast. When approached, these wisps will flee, and monsters it comes into contact with will be infused by it, making them more powerful. Wisps will also find and possess Rare or Unique monsters, granting them powerful new abilities, and powerful new rewards. There are twelve distinct types of wisp, each with their own mechanics and rewards.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.