Monster Mods /161
Level | Name | Description |
---|---|---|
1 | Extra Fire Damage | Gain 40% of Damage as Extra Fire Damage |
1 | Extra Fire Damage | Gain 40% of Damage as Extra Fire Damage |
1 | Extra Cold Damage | Gain 40% of Damage as Extra Cold Damage |
1 | Extra Cold Damage | Gain 40% of Damage as Extra Cold Damage |
1 | Extra Lightning Damage | Gain 40% of Damage as Extra Lightning Damage |
1 | Extra Lightning Damage | Gain 40% of Damage as Extra Lightning Damage |
7 | Hasted | 30% increased Movement Speed 30% increased Attack and Cast Speed |
1 | Hasted | 30% increased Movement Speed 30% increased Attack and Cast Speed |
12 | Extra Crits | 300% increased Critical Hit Chance |
1 | Extra Crits | 300% increased Critical Hit Chance |
1 | Stuns | 100% increased Stun Buildup |
1 | Stuns | 100% increased Stun Buildup |
1 | Armoured | monster additional strength ratio % for armour [100] |
1 | Armoured | monster additional strength ratio % for armour [100] |
1 | Evasive | monster additional dexterity ratio % for evasion [100] |
1 | Evasive | monster additional dexterity ratio % for evasion [100] |
1 | Extra Energy Shield | base maximum life % to gain as total energy shield [25] |
1 | Extra Energy Shield | base maximum life % to gain as total energy shield [25] |
10 | Always Poisons | Poison on Hit |
1 | Always Poisons | Poison on Hit |
16 | Always Bleeds | Inflict Bleeding on Hit |
1 | Always Bleeds | Inflict Bleeding on Hit |
4 | Periodically unleashes Fire | |
1 | Periodically unleashes Fire | |
1 | Burning Ground on Death | |
4 | Periodically unleashes Ice | |
1 | Periodically unleashes Ice | |
1 | Chilled Ground on Death | |
4 | Periodically unleashes Lightning | |
1 | Periodically unleashes Lightning | |
1 | Shocked Ground on Death | |
1 | Increased Stun Threshold | Cannot be Stunned |
1 | Increased Stun Threshold | Cannot be Stunned |
1 | Stun Resistant | 250% increased Stun Threshold |
1 | Stun Resistant | 250% increased Stun Threshold |
1 | Fire Resistant | +10% to Maximum Fire Resistance +50% to Fire Resistance |
1 | Fire Resistant | +10% to Maximum Fire Resistance +50% to Fire Resistance |
1 | Cold Resistant | +10% to Maximum Cold Resistance +50% to Cold Resistance |
1 | Cold Resistant | +10% to Maximum Cold Resistance +50% to Cold Resistance |
1 | Lightning Resistant | +10% to Maximum Lightning Resistance +50% to Lightning Resistance |
1 | Lightning Resistant | +10% to Maximum Lightning Resistance +50% to Lightning Resistance |
1 | Breaks Armour | Break Armour equal to 1000% of Physical Damage dealt |
1 | Breaks Armour | Break Armour equal to 1000% of Physical Damage dealt |
1 | Accurate | 200% increased Accuracy Rating |
1 | Accurate | 200% increased Accuracy Rating |
1 | Extra Chaos Damage | Gain 40% of Damage as Extra Chaos Damage |
1 | Extra Chaos Damage | Gain 40% of Damage as Extra Chaos Damage |
65 | Regenerates Life | Regenerate 2% of maximum Life per second |
1 | Regenerates Life | Regenerate 2% of maximum Life per second |
10 | Additional Projectiles | Skills fire 4 additional Projectiles |
1 | Additional Projectiles | Skills fire 4 additional Projectiles |
10 | Increased Area of Effect | 100% more Area of Effect |
1 | Increased Area of Effect | 100% more Area of Effect |
12 | All Damage Ignites | Hits always Ignite All Damage from Hits Contributes to Ignite Chance and Magnitude |
1 | All Damage Ignites | Hits always Ignite All Damage from Hits Contributes to Ignite Chance and Magnitude |
12 | All Damage Chills | All Damage from Hits Contributes to Chill Magnitude Chills from your Hits always reduce Action Speed by at least 10% |
1 | All Damage Chills | All Damage from Hits Contributes to Chill Magnitude Chills from your Hits always reduce Action Speed by at least 10% |
12 | All Damage Shocks | Hits always Shock All Damage from Hits Contributes to Shock Chance |
1 | All Damage Shocks | Hits always Shock All Damage from Hits Contributes to Shock Chance |
4 | Trail of Fire | |
1 | Trail of Fire | |
4 | Trail of Ice | |
1 | Trail of Ice | |
4 | Trail of Lightning | |
1 | Trail of Lightning | |
7 | Slow Resistant | 50% less Slowing Potency of Debuffs on me |
1 | Slow Resistant | 50% less Slowing Potency of Debuffs on me |
1 | Crit Resistant | Hits against you have 80% reduced Critical Damage Bonus |
1 | Crit Resistant | Hits against you have 80% reduced Critical Damage Bonus |
1 | Chaos Resistant | +50% to Chaos Resistance |
1 | Chaos Resistant | +50% to Chaos Resistance |
1 | Periodic Fire Explosions | |
1 | Periodic Fire Explosions | |
1 | Periodic Cold Explosions | |
1 | Periodic Cold Explosions | |
1 | Periodic Lightning Explosions | |
1 | Periodic Lightning Explosions | |
1 | Fire Explosion on Death | |
1 | Cold Explosion on Death | |
1 | Lighting Explosion on Death | |
7 | Powerful Minions | |
1 | Powerful Minions | |
1 | Empowered | 50% increased maximum Life 25% increased Damage |
10 | Extra Physical Damage Aura | 40% increased Global Physical Damage |
1 | Extra Physical Damage Aura | 20% increased Global Physical Damage |
10 | Haste Aura | 25% increased Movement Speed 25% increased Attack and Cast Speed |
1 | Haste Aura | 25% increased Movement Speed 25% increased Attack and Cast Speed |
1 | Haste Aura | 10% increased Movement Speed 20% increased Attack and Cast Speed |
1 | Energy Shield Aura | base maximum life % to gain as total energy shield [30] |
1 | Energy Shield Aura | base maximum life % to gain as total energy shield [30] |
1 | Energy Shield Aura | base maximum life % to gain as total energy shield [12] |
1 | Elemental Resistance Aura | +35% to all Elemental Resistances |
1 | Elemental Resistance Aura | +20% to all Elemental Resistances |
5 | Temporal Bubble | 25% reduced Action Speed 60% reduced Cooldown Recovery Rate Debuffs on you expire 40% slower cannot be damaged by things outside radius [0] |
1 | Temporal Bubble | 25% reduced Action Speed 60% reduced Cooldown Recovery Rate Debuffs on you expire 40% slower cannot be damaged by things outside radius [0] |
1 | Temporal Bubble | 10% reduced Action Speed 20% reduced Cooldown Recovery Rate Debuffs on you expire 40% slower cannot be damaged by things outside radius [0] |
5 | Hinder Aura | |
1 | Hinder Aura | |
14 | Prevents Recovery Above 50% | Cannot Recover Life or Energy Shield to above 50% |
1 | Prevents Recovery Above 50% | |
7 | Periodic Invulnerability Aura | monster allies cannot take damage pulse owner [1] |
1 | Periodic Invulnerability Aura | monster allies cannot take damage pulse owner [1] |
45 | Empowered Periodic Invulnerability Aura | monster allies cannot take damage pulse owner [1] |
1 | Empowered Periodic Invulnerability Aura | monster allies cannot take damage pulse owner [1] |
1 | Increased Life | 50% increased maximum Life |
10 | Siphons Mana and Deals Lightning Damage | |
1 | Siphons Mana and Deals Lightning Damage | |
45 | Siphons Mana and Deals Lightning Damage | |
1 | Siphons Mana and Deals Lightning Damage | |
16 | Heals Allies and Suppresses Foe Recovery | |
1 | Heals Allies and Suppresses Foe Recovery | |
16 | Siphons Flask Charges | Flasks gain -0.05 charges per Second |
1 | Siphons Flask Charges | Flasks gain -0.05 charges per Second |
7 | Reviving Minions | |
1 | Reviving Minions | |
45 | Empowered Reviving Minions | |
1 | Empowered Reviving Minions | |
7 | Damage Taken From Minions First | damage removed from pack minions before life or es % [50] |
1 | Damage Taken From Minions First | damage removed from pack minions before life or es % [50] |
1 | damage removed from pack minions before life or es % [0] | |
16 | Shroud Walker | |
1 | Shroud Walker | |
16 | Shroud Walker | |
16 | Shroud Walker | |
16 | Periodically Enrages | |
1 | Periodically Enrages | |
45 | Enraged | |
1 | Enraged | |
1 | Enraged | |
16 | Explodes Nearby Corpses | |
1 | Explodes Nearby Corpses | |
1 | Lightning Mirage When Hit | |
1 | Lightning Mirage When Hit | |
45 | Lightning Mirages When Hit | |
1 | Lightning Mirages When Hit | |
16 | Magma Barrier | |
1 | Magma Barrier | |
16 | Conjures Ice Prisons | |
1 | Conjures Ice Prisons | |
16 | Conjures Flamewalls | |
1 | Conjures Flamewalls | |
16 | Conjures Lightning Storms | |
1 | Conjures Lightning Storms | |
16 | Volatile Crystals | |
1 | Volatile Crystals | |
1 | Volatile Plants | |
1 | Volatile Plants | |
1 | Empowering Volatile Plants | |
1 | Empowering Volatile Plants | |
16 | Volatile Crag | |
1 | Volatile Crag | |
45 | Empowering Volatile Crag | |
1 | Empowering Volatile Crag | |
16 | Proximal Tangibility | |
1 | Proximal Tangibility | |
1 | Bombardier | |
1 | Bombardier | |
45 | Soul Eater | grant actor scale +% to aura owner on death [0] grant attack speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [-2] soul is consumed on death [1] |
1 | Soul Eater | grant actor scale +% to aura owner on death [0] grant attack speed +% to aura owner on death [5] grant damage reduction % to aura owner on death [-2] soul is consumed on death [1] |
1 | Conjures Elemental Hazards | |
1 | Conjures Elemental Hazards |
Archnemesis MTX /7
Wyrm Weapon
Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe, Mace, Bow and Quiver to the Wyrm Weapon/Quiver.
Wyrmlord Wings
Adds the Wyrmlord Wings back attachment to any equipped body armour.
Emberkeep Weapon
Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe, Mace, Sceptre, Staff, Bow or Quiver to the Emberkeep Weapon/Quiver.
Elite Emberkeep Weapon Effect
Adds the Elite Emberkeep Weapon Effect to any equipped weapon.
Supreme Emberkeep Wings
Adds the Supreme Emberkeep Wings back attachment to any equipped body armour.
Archnemesis Weapon
Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe, Mace, Sceptre, Staff, Bow or Quiver to the Archnemesis Weapon.
Archnemesis Wings
Adds the Archnemesis Wings back attachment to any equipped body armour.
Archnemesis Mods /87
Extra Fire Damage
Gain 40% of Damage as Extra Fire DamageExtra Cold Damage
Gain 40% of Damage as Extra Cold DamageExtra Lightning Damage
Gain 40% of Damage as Extra Lightning DamageHasted
30% increased Movement Speed30% increased Attack and Cast Speed
Extra Crits
300% increased Critical Hit ChanceStuns
100% increased Stun BuildupArmoured
monster additional strength ratio % for armour [100]Evasive
monster additional dexterity ratio % for evasion [100]Extra Energy Shield
base maximum life % to gain as total energy shield [25]Always Poisons
Poison on HitAlways Bleeds
Inflict Bleeding on HitPeriodically unleashes Fire
Burning Ground on Death
Periodically unleashes Ice
Chilled Ground on Death
Periodically unleashes Lightning
Shocked Ground on Death
Increased Stun Threshold
Cannot be StunnedStun Resistant
250% increased Stun ThresholdFire Resistant
+10% to Maximum Fire Resistance+50% to Fire Resistance
Cold Resistant
+10% to Maximum Cold Resistance+50% to Cold Resistance
Lightning Resistant
+10% to Maximum Lightning Resistance+50% to Lightning Resistance
Breaks Armour
Break Armour equal to 1000% of Physical Damage dealtAccurate
200% increased Accuracy RatingExtra Chaos Damage
Gain 40% of Damage as Extra Chaos DamageRegenerates Life
Regenerate 2% of maximum Life per secondAdditional Projectiles
Skills fire 4 additional ProjectilesIncreased Area of Effect
100% more Area of EffectAll Damage Ignites
Hits always IgniteAll Damage from Hits Contributes to Ignite Chance and Magnitude
All Damage Chills
All Damage from Hits Contributes to Chill MagnitudeChills from your Hits always reduce Action Speed by at least 10%
All Damage Shocks
Hits always ShockAll Damage from Hits Contributes to Shock Chance
Trail of Fire
Trail of Ice
Trail of Lightning
Slow Resistant
50% less Slowing Potency of Debuffs on meCrit Resistant
Hits against you have 80% reduced Critical Damage BonusChaos Resistant
+50% to Chaos ResistancePeriodic Fire Explosions
Periodic Cold Explosions
Periodic Lightning Explosions
Fire Explosion on Death
Cold Explosion on Death
Lighting Explosion on Death
Powerful Minions
Empowered
50% increased maximum Life25% increased Damage
Extra Physical Damage Aura
40% increased Global Physical DamageExtra Physical Damage Aura
20% increased Global Physical DamageHaste Aura
25% increased Movement Speed25% increased Attack and Cast Speed
Haste Aura
10% increased Movement Speed20% increased Attack and Cast Speed
Energy Shield Aura
base maximum life % to gain as total energy shield [30]Energy Shield Aura
base maximum life % to gain as total energy shield [12]Elemental Resistance Aura
+35% to all Elemental ResistancesElemental Resistance Aura
+20% to all Elemental ResistancesTemporal Bubble
25% reduced Action Speed60% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [0]
Temporal Bubble
10% reduced Action Speed20% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [0]
Hinder Aura
Prevents Recovery Above 50%
Cannot Recover Life or Energy Shield to above 50%Prevents Recovery Above 50%
Periodic Invulnerability Aura
monster allies cannot take damage pulse owner [1]Empowered Periodic Invulnerability Aura
monster allies cannot take damage pulse owner [1]Increased Life
50% increased maximum LifeSiphons Mana and Deals Lightning Damage
Heals Allies and Suppresses Foe Recovery
Siphons Flask Charges
Flasks gain -0.05 charges per SecondReviving Minions
Empowered Reviving Minions
Damage Taken From Minions First
damage removed from pack minions before life or es % [50]damage removed from pack minions before life or es % [0]
Shroud Walker
Periodically Enrages
Enraged
Explodes Nearby Corpses
Lightning Mirage When Hit
Lightning Mirages When Hit
Magma Barrier
Conjures Ice Prisons
Conjures Flamewalls
Conjures Lightning Storms
Volatile Crystals
Volatile Plants
Empowering Volatile Plants
Volatile Crag
Empowering Volatile Crag
Proximal Tangibility
Bombardier
Soul Eater
grant actor scale +% to aura owner on death [0]grant attack speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Conjures Elemental Hazards
Edit
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.