Monster Mods /161
LevelNameDescription
1Extra Fire DamageGain 40% of Damage as Extra Fire Damage
1Extra Fire DamageGain 40% of Damage as Extra Fire Damage
1Extra Cold DamageGain 40% of Damage as Extra Cold Damage
1Extra Cold DamageGain 40% of Damage as Extra Cold Damage
1Extra Lightning DamageGain 40% of Damage as Extra Lightning Damage
1Extra Lightning DamageGain 40% of Damage as Extra Lightning Damage
7Hasted30% increased Movement Speed
30% increased Attack and Cast Speed
1Hasted30% increased Movement Speed
30% increased Attack and Cast Speed
12Extra Crits300% increased Critical Hit Chance
1Extra Crits300% increased Critical Hit Chance
1Stuns100% increased Stun Buildup
1Stuns100% increased Stun Buildup
1Armouredmonster additional strength ratio % for armour [100]
1Armouredmonster additional strength ratio % for armour [100]
1Evasivemonster additional dexterity ratio % for evasion [100]
1Evasivemonster additional dexterity ratio % for evasion [100]
1Extra Energy Shieldbase maximum life % to gain as total energy shield [25]
1Extra Energy Shieldbase maximum life % to gain as total energy shield [25]
10Always PoisonsPoison on Hit
1Always PoisonsPoison on Hit
16Always BleedsInflict Bleeding on Hit
1Always BleedsInflict Bleeding on Hit
4Periodically unleashes Fire
1Periodically unleashes Fire
1Burning Ground on Death
4Periodically unleashes Ice
1Periodically unleashes Ice
1Chilled Ground on Death
4Periodically unleashes Lightning
1Periodically unleashes Lightning
1Shocked Ground on Death
1Increased Stun ThresholdCannot be Stunned
1Increased Stun ThresholdCannot be Stunned
1Stun Resistant250% increased Stun Threshold
1Stun Resistant250% increased Stun Threshold
1Fire Resistant+10% to Maximum Fire Resistance
+50% to Fire Resistance
1Fire Resistant+10% to Maximum Fire Resistance
+50% to Fire Resistance
1Cold Resistant+10% to Maximum Cold Resistance
+50% to Cold Resistance
1Cold Resistant+10% to Maximum Cold Resistance
+50% to Cold Resistance
1Lightning Resistant+10% to Maximum Lightning Resistance
+50% to Lightning Resistance
1Lightning Resistant+10% to Maximum Lightning Resistance
+50% to Lightning Resistance
1Breaks ArmourBreak Armour equal to 1000% of Physical Damage dealt
1Breaks ArmourBreak Armour equal to 1000% of Physical Damage dealt
1Accurate200% increased Accuracy Rating
1Accurate200% increased Accuracy Rating
1Extra Chaos DamageGain 40% of Damage as Extra Chaos Damage
1Extra Chaos DamageGain 40% of Damage as Extra Chaos Damage
65Regenerates LifeRegenerate 2% of maximum Life per second
1Regenerates LifeRegenerate 2% of maximum Life per second
10Additional ProjectilesSkills fire 4 additional Projectiles
1Additional ProjectilesSkills fire 4 additional Projectiles
10Increased Area of Effect100% more Area of Effect
1Increased Area of Effect100% more Area of Effect
12All Damage IgnitesHits always Ignite
All Damage from Hits Contributes to Ignite Chance and Magnitude
1All Damage IgnitesHits always Ignite
All Damage from Hits Contributes to Ignite Chance and Magnitude
12All Damage ChillsAll Damage from Hits Contributes to Chill Magnitude
Chills from your Hits always reduce Action Speed by at least 10%
1All Damage ChillsAll Damage from Hits Contributes to Chill Magnitude
Chills from your Hits always reduce Action Speed by at least 10%
12All Damage ShocksHits always Shock
All Damage from Hits Contributes to Shock Chance
1All Damage ShocksHits always Shock
All Damage from Hits Contributes to Shock Chance
4Trail of Fire
1Trail of Fire
4Trail of Ice
1Trail of Ice
4Trail of Lightning
1Trail of Lightning
7Slow Resistant50% less Slowing Potency of Debuffs on me
1Slow Resistant50% less Slowing Potency of Debuffs on me
1Crit ResistantHits against you have 80% reduced Critical Damage Bonus
1Crit ResistantHits against you have 80% reduced Critical Damage Bonus
1Chaos Resistant+50% to Chaos Resistance
1Chaos Resistant+50% to Chaos Resistance
1Periodic Fire Explosions
1Periodic Fire Explosions
1Periodic Cold Explosions
1Periodic Cold Explosions
1Periodic Lightning Explosions
1Periodic Lightning Explosions
1Fire Explosion on Death
1Cold Explosion on Death
1Lighting Explosion on Death
7Powerful Minions
1Powerful Minions
1Empowered50% increased maximum Life
25% increased Damage
10Extra Physical Damage Aura40% increased Global Physical Damage
1Extra Physical Damage Aura20% increased Global Physical Damage
10Haste Aura25% increased Movement Speed
25% increased Attack and Cast Speed
1Haste Aura25% increased Movement Speed
25% increased Attack and Cast Speed
1Haste Aura10% increased Movement Speed
20% increased Attack and Cast Speed
1Energy Shield Aurabase maximum life % to gain as total energy shield [30]
1Energy Shield Aurabase maximum life % to gain as total energy shield [30]
1Energy Shield Aurabase maximum life % to gain as total energy shield [12]
1Elemental Resistance Aura+35% to all Elemental Resistances
1Elemental Resistance Aura+20% to all Elemental Resistances
5Temporal Bubble25% reduced Action Speed
60% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [0]
1Temporal Bubble25% reduced Action Speed
60% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [0]
1Temporal Bubble10% reduced Action Speed
20% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [0]
5Hinder Aura
1Hinder Aura
14Prevents Recovery Above 50%Cannot Recover Life or Energy Shield to above 50%
1Prevents Recovery Above 50%
7Periodic Invulnerability Auramonster allies cannot take damage pulse owner [1]
1Periodic Invulnerability Auramonster allies cannot take damage pulse owner [1]
45Empowered Periodic Invulnerability Auramonster allies cannot take damage pulse owner [1]
1Empowered Periodic Invulnerability Auramonster allies cannot take damage pulse owner [1]
1Increased Life50% increased maximum Life
10Siphons Mana and Deals Lightning Damage
1Siphons Mana and Deals Lightning Damage
45Siphons Mana and Deals Lightning Damage
1Siphons Mana and Deals Lightning Damage
16Heals Allies and Suppresses Foe Recovery
1Heals Allies and Suppresses Foe Recovery
16Siphons Flask ChargesFlasks gain -0.05 charges per Second
1Siphons Flask ChargesFlasks gain -0.05 charges per Second
7Reviving Minions
1Reviving Minions
45Empowered Reviving Minions
1Empowered Reviving Minions
7Damage Taken From Minions Firstdamage removed from pack minions before life or es % [50]
1Damage Taken From Minions Firstdamage removed from pack minions before life or es % [50]
1damage removed from pack minions before life or es % [0]
16Shroud Walker
1Shroud Walker
16Shroud Walker
16Shroud Walker
16Periodically Enrages
1Periodically Enrages
45Enraged
1Enraged
1Enraged
16Explodes Nearby Corpses
1Explodes Nearby Corpses
1Lightning Mirage When Hit
1Lightning Mirage When Hit
45Lightning Mirages When Hit
1Lightning Mirages When Hit
16Magma Barrier
1Magma Barrier
16Conjures Ice Prisons
1Conjures Ice Prisons
16Conjures Flamewalls
1Conjures Flamewalls
16Conjures Lightning Storms
1Conjures Lightning Storms
16Volatile Crystals
1Volatile Crystals
1Volatile Plants
1Volatile Plants
1Empowering Volatile Plants
1Empowering Volatile Plants
16Volatile Crag
1Volatile Crag
45Empowering Volatile Crag
1Empowering Volatile Crag
16Proximal Tangibility
1Proximal Tangibility
1Bombardier
1Bombardier
45Soul Eatergrant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
1Soul Eatergrant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
1Conjures Elemental Hazards
1Conjures Elemental Hazards
Archnemesis MTX /7
Wyrm Weapon
Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe, Mace, Bow and Quiver to the Wyrm Weapon/Quiver.
Wyrmlord Wings
Adds the Wyrmlord Wings back attachment to any equipped body armour.
Emberkeep Weapon
Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe, Mace, Sceptre, Staff, Bow or Quiver to the Emberkeep Weapon/Quiver.
Elite Emberkeep Weapon Effect
Adds the Elite Emberkeep Weapon Effect to any equipped weapon.
Supreme Emberkeep Wings
Adds the Supreme Emberkeep Wings back attachment to any equipped body armour.
Archnemesis Weapon
Changes the appearance of any equipped Dagger, Wand, Claw, Sword, Axe, Mace, Sceptre, Staff, Bow or Quiver to the Archnemesis Weapon.
Archnemesis Wings
Adds the Archnemesis Wings back attachment to any equipped body armour.
Archnemesis Mods /87
Extra Fire Damage
Gain 40% of Damage as Extra Fire Damage
Extra Cold Damage
Gain 40% of Damage as Extra Cold Damage
Extra Lightning Damage
Gain 40% of Damage as Extra Lightning Damage
Hasted
30% increased Movement Speed
30% increased Attack and Cast Speed
Extra Crits
300% increased Critical Hit Chance
Stuns
100% increased Stun Buildup
Armoured
monster additional strength ratio % for armour [100]
Evasive
monster additional dexterity ratio % for evasion [100]
Extra Energy Shield
base maximum life % to gain as total energy shield [25]
Always Poisons
Poison on Hit
Always Bleeds
Inflict Bleeding on Hit
Periodically unleashes Fire
Burning Ground on Death
Periodically unleashes Ice
Chilled Ground on Death
Periodically unleashes Lightning
Shocked Ground on Death
Increased Stun Threshold
Cannot be Stunned
Stun Resistant
250% increased Stun Threshold
Fire Resistant
+10% to Maximum Fire Resistance
+50% to Fire Resistance
Cold Resistant
+10% to Maximum Cold Resistance
+50% to Cold Resistance
Lightning Resistant
+10% to Maximum Lightning Resistance
+50% to Lightning Resistance
Breaks Armour
Break Armour equal to 1000% of Physical Damage dealt
Accurate
200% increased Accuracy Rating
Extra Chaos Damage
Gain 40% of Damage as Extra Chaos Damage
Regenerates Life
Regenerate 2% of maximum Life per second
Additional Projectiles
Skills fire 4 additional Projectiles
Increased Area of Effect
100% more Area of Effect
All Damage Ignites
Hits always Ignite
All Damage from Hits Contributes to Ignite Chance and Magnitude
All Damage Chills
All Damage from Hits Contributes to Chill Magnitude
Chills from your Hits always reduce Action Speed by at least 10%
All Damage Shocks
Hits always Shock
All Damage from Hits Contributes to Shock Chance
Trail of Fire
Trail of Ice
Trail of Lightning
Slow Resistant
50% less Slowing Potency of Debuffs on me
Crit Resistant
Hits against you have 80% reduced Critical Damage Bonus
Chaos Resistant
+50% to Chaos Resistance
Periodic Fire Explosions
Periodic Cold Explosions
Periodic Lightning Explosions
Fire Explosion on Death
Cold Explosion on Death
Lighting Explosion on Death
Powerful Minions
Empowered
50% increased maximum Life
25% increased Damage
Extra Physical Damage Aura
40% increased Global Physical Damage
Extra Physical Damage Aura
20% increased Global Physical Damage
Haste Aura
25% increased Movement Speed
25% increased Attack and Cast Speed
Haste Aura
10% increased Movement Speed
20% increased Attack and Cast Speed
Energy Shield Aura
base maximum life % to gain as total energy shield [30]
Energy Shield Aura
base maximum life % to gain as total energy shield [12]
Elemental Resistance Aura
+35% to all Elemental Resistances
Elemental Resistance Aura
+20% to all Elemental Resistances
Temporal Bubble
25% reduced Action Speed
60% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [0]
Temporal Bubble
10% reduced Action Speed
20% reduced Cooldown Recovery Rate
Debuffs on you expire 40% slower
cannot be damaged by things outside radius [0]
Hinder Aura
Prevents Recovery Above 50%
Cannot Recover Life or Energy Shield to above 50%
Prevents Recovery Above 50%
Periodic Invulnerability Aura
monster allies cannot take damage pulse owner [1]
Empowered Periodic Invulnerability Aura
monster allies cannot take damage pulse owner [1]
Increased Life
50% increased maximum Life
Siphons Mana and Deals Lightning Damage
Heals Allies and Suppresses Foe Recovery
Siphons Flask Charges
Flasks gain -0.05 charges per Second
Reviving Minions
Empowered Reviving Minions
Damage Taken From Minions First
damage removed from pack minions before life or es % [50]
damage removed from pack minions before life or es % [0]
Shroud Walker
Periodically Enrages
Enraged
Explodes Nearby Corpses
Lightning Mirage When Hit
Lightning Mirages When Hit
Magma Barrier
Conjures Ice Prisons
Conjures Flamewalls
Conjures Lightning Storms
Volatile Crystals
Volatile Plants
Empowering Volatile Plants
Volatile Crag
Empowering Volatile Crag
Proximal Tangibility
Bombardier
Soul Eater
grant actor scale +% to aura owner on death [0]
grant attack speed +% to aura owner on death [5]
grant damage reduction % to aura owner on death [-2]
soul is consumed on death [1]
Conjures Elemental Hazards
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