Ascendancy passives /104
Ascendancy: Warbringer
Character: Warrior
Grants Skill: Encase in Jade
Gain a stack of Jade every second
additional physical damage reduction % per jade [1]
max jade stacks [10]
Ascendancy: Warbringer
Character: Warrior
Corpses in your Presence Explode when you Warcry,
dealing 25% of their Life as Physical Damage
dealing 25% of their Life as Physical Damage
Ascendancy: Warbringer
Character: Warrior
Grants Skill: Ancestral Spirits
Trigger Ancestral Spirits when you Summon a Totem
Ascendancy: Warbringer
Character: Warrior
20% of Damage from Hits is taken from your nearest Totem's Life before you
Ascendancy: Warbringer
Character: Warrior
Gain 40% Base Chance to Block from Equipped Shield instead of the Shield's value
Ascendancy: Warbringer
Character: Warrior
35% less Block chance
Can Block Damage from all Hits while Shield is not Raised
Ascendancy: Infernalist
Character: Witch
Reserves 25% of Life
+1 to Maximum Energy Shield per 8 Maximum Life
Ascendancy: Infernalist
Character: Witch
20% of Cold Damage taken as Fire Damage
20% of Lightning Damage taken as Fire Damage
20% of Physical Damage taken as Chaos Damage
Ascendancy: Infernalist
Character: Witch
Maximum Mana is replaced by Maximum Infernal Flame
Gain Infernal Flame instead of spending Mana for Skill costs
Gain Infernal Flame instead of spending Mana for Skill costs
Take maximum Life and Energy Shield as Fire Damage when Infernal Flame reaches maximum
Lose all Infernal Flame on reaching maximum Infernal Flame
10% of Infernal Flame lost per second if none was gained in the past 2 seconds
Ascendancy: Infernalist
Character: Witch
While not on Low Infernal Flame, all Damage from you and
Allies in your Presence contributes to Ignite Chance and Magnitude
Allies in your Presence contributes to Ignite Chance and Magnitude
Ascendancy: Infernalist
Character: Witch
Become Ignited when you deal a Critical Hit, taking 15% of your Life and Energy Shield as Fire Damage per second
30% more Critical Damage Bonus
Ascendancy: Infernalist
Character: Witch
Grants Skill: Summon Infernal Hound
20% of Damage from Hits is taken from your Hellhound's Life before you
number of infernal familiars allowed [1]
Ascendancy: Infernalist
Character: Witch
While on High Infernal Flame, you and Allies in your
Presence Gain 20% of Damage as Fire Damage
Presence Gain 20% of Damage as Fire Damage
Ascendancy: Blood Mage
Character: Witch
Grants Skill: Life Remnants
Skills gain a Base Life Cost equal to Base Mana Cost
life remnants gain per globe [1]
Ascendancy: Blood Mage
Character: Witch
Gain 10% of Damage as Extra Physical Damage
Elemental Damage also Contributes to Bleeding Magnitude
Ascendancy: Blood Mage
Character: Witch
25% of Life Loss from Hits is prevented, then that much Life is lost over 4 seconds instead
Ascendancy: Blood Mage
Character: Witch
Gain Energy Shield from equipped Body Armour as extra maximum Life
Ascendancy: Stormweaver
Character: Sorceress
1% increased Effect of Arcane Surge on you per 15 maximum Mana
Ascendancy: Stormweaver
Character: Sorceress
Grants Skill: Elemental Storm
Trigger Elemental Storm on Critical Hit with Spells
Ascendancy: Stormweaver
Character: Sorceress
Targets can be affected by two of your Shocks at the same time
50% less Shock Duration
Ascendancy: Stormweaver
Character: Sorceress
Targets can be affected by two of your Chills at the same time
Your Chills can Slow targets by up to a maximum of 35%
25% less Magnitude of Chill you inflict
Ascendancy: Stormweaver
Character: Sorceress
Exposure you inflict lowers the affected Resistance by an additional 20%
Ascendancy: Chronomancer
Character: Sorceress
Skills have 33% chance to not consume a Cooldown when used
Ascendancy: Chronomancer
Character: Sorceress
Every 12 seconds, gain 50% more Cast Speed for 4 seconds
Ascendancy: Witchhunter
Character: Mercenary
Enemies have Maximum Concentration equal to 40% of their Maximum Life
Break enemy Concentration on Hit equal to 100% of Damage Dealt
Enemies regain 10% of Concentration every second if they haven't lost Concentration in the past 5 seconds
focus decay delay ms [5000]
Ascendancy: Witchhunter
Character: Mercenary
Deal up to 30% more Damage to Enemies based on their missing Concentration
Ascendancy: Witchhunter
Character: Mercenary
Grants Skill: Sorcery Ward
50% less Armour and Evasion Rating
Ascendancy: Witchhunter
Character: Mercenary
50% increased effect of Sorcery Ward
Sorcery Ward recovers 50% faster
Ascendancy: Witchhunter
Character: Mercenary
10% chance for Enemies you Kill to Explode, dealing 100%
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
of their maximum Life as Physical Damage
Chance is doubled against Undead and Demons
Ascendancy: Gemling Legionnaire
Character: Mercenary
You can use two copies of the same Support Gem in different Skills
Ascendancy: Gemling Legionnaire
Character: Mercenary
30% less Cost of Skills
Skill Gems have 30% more Attribute Requirements
Ascendancy: Gemling Legionnaire
Character: Mercenary
Inherent bonuses from Intelligence, Strength and Dexterity are doubled
Ascendancy: Gemling Legionnaire
Character: Mercenary
Attribute Requirements of Gems can be satisified by your highest Attribute
Ascendancy: Gemling Legionnaire
Character: Mercenary
+1% to Maximum Cold Resistance per 4 Blue Support Gems Socketed
+1% to Maximum Fire Resistance per 4 Red Support Gems Socketed
+1% to Maximum Lightning Resistance per 4 Green Support Gems Socketed
Ascendancy: Invoker
Character: Monk
Grants Skill: Elemental Expression
Trigger Elemental Expression on Melee Critical Hit
Ascendancy: Acolyte of Chayula
Character: Monk
You cannot Recharge Energy Shield
Mana Leech effects also Recover Energy Shield
Ascendancy: Acolyte of Chayula
Character: Monk
23% chance to Gain 25% of Damage with Hits as Extra Chaos Damage
13% chance to Gain 50% of Damage with Hits as Extra Chaos Damage
7% chance to Gain 100% of Damage with Hits as Extra Chaos Damage
Ascendancy: Acolyte of Chayula
Character: Monk
+10% to Maximum Chaos Resistance
Chaos Resistance is doubled
Ascendancy: Acolyte of Chayula
Character: Monk
Effect and Duration of Flames of Chayula on You is Doubled
Ascendancy: Acolyte of Chayula
Character: Monk
Removes all Spirit
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Base Maximum Darkness is 100
Damage taken is Reserved from Darkness before being taken from Life or Energy Shield
Darkness Reservation lasts for 10 seconds
+5 to Maximum Darkness per Level
Ascendancy: Acolyte of Chayula
Character: Monk
Gain 1% of Damage as Extra Chaos Damage per 20 Unreserved Darkness
Ascendancy: Pathfinder
Character: Ranger
30% less Movement Speed Penalty from using Skills while moving
Ascendancy: Pathfinder
Character: Ranger
The most Damaging Poison on Enemies you Kill is Spread to other Enemies within 1.5 metres
Ascendancy: Pathfinder
Character: Ranger
Double the number of your Poisons that targets can be affected by at the same time
35% less Poison Duration
Ascendancy: Pathfinder
Character: Ranger
Life Flask Effects are not removed when Unreserved Life is Filled
Life Flask Effects do not Queue
Life Flask Effects do not Queue
Community Wiki
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Ascendancy
- Each class has 2 Ascendancy
- Total 8 Ascendancy points.
- Trail of the Sekhemas, in Stage 1/2/3/4 grants 2 points. it's Sanctum like event.
- Trial of the Chaos God, in Stage 3/6/9/10 grants 2 points. it's Ultimatun like event.
- You can gain first 6 points before Map.
- You can choose Trail you want to get Ascendancy points.
- Ascendancy Skills are now supportable
- Skills from ascendancies level up based on your character level and get more sockets
- You can NOT currently switch ascendancies (you can respec nodes, but not switch to another one). They are open to feedback on this
- You can NOT use Meta gems in combination with Ascendancy skills. Meta gems and Ascendancy skills are separate skills in the skill tab, so you can't combine them (you can support both types with regular support gems tho!)
Classes
Class | Attribute | Weapon | Ascendancy 1 | Ascendancy 2 |
---|---|---|---|---|
Warrior |
Str | Mace | Titan |
Warbringer |
Sorceress |
Int | Elemental | Stormweaver |
Chronomancer |
Witch |
Int | Occult | Infernalist |
Bloodmage |
Ranger |
Dex | Bow | Deadeye |
Pathfinder |
Mercenary |
Str/Dex | Crossbow | Witchhunter |
Gemling Legionaire |
Monk |
Int/Dex | Quarterstaff | Invoker |
Acolyte of Chayula |
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.