Atlas_passive_skill

Old: chuanhsing#2097 2024-11-26 11:56:50

New: chuanhsing#2097 2024-12-20 14:20:04

OldNewDifferences
11 # Atlas Passive
22
3-"Atlas Passive Points" are rewarded by completing a specified number of # level maps (t3 is 10). There are currently 7 Atlas Passive regions.
3+"Atlas Passive Points" are rewarded by completing a specified quest. There are currently 7 Atlas Passive regions.
44
55 ##### "Core" passive tree: (30 points)
66
7-As you cleanse corruption from higher and higher tiers of the Atlas, you will gain points that you can spend in the Atlas tree.
7+* Complete T1-T5 10 times, per grants 2 points
8+* Complete T6-T10 8 times, per grants 2 points
9+* Complete T11-T15 6 times, per grants 2 points
810
9-This tree allows you to juice the danger and rewards of all areas in the endgame.
11+##### "Map Boss" passive tree: (10 points)
1012
11-You could increase the number of monsters, number of rares, the number of Precursor Artifacts or strongboxes, even the quantity of item drops.
12-
13-Now, as you explore the endgame world map, you'll notice the various different biomes, from snow capped mountains to dense jungle valleys.
14-
15-Most maps are restricted to certain biomes. As you continue to explore deeper into the Atlas,
16-there are all sorts of things to discover. These cities are constructed by different peoples of Wraeclast and have specific items that can be found there.
17-
18-
19-* in the center
20-* The core passive tree can increase the difficulty of the map, increase the probability of specific mechanisms appearing, and even the quantity of items.
21-
22-Name | Stats
23-- | -
24-Bountiful Bloodlines<br>Notable |20% increased Magic Monsters in your Maps
25-Constant Crossroads<br>Notable | 20% increased Quantity of Waystones found in your Maps
26-Deadly Evolution<br>Keystone | Rare and Unique Monsters in your Maps have 1 to 2 additional Modifiers
27-Local Knowledge | Swamp and Water Biome Maps have 40% increased chance to drop Basic Currency<br>Mountain Biome Maps have 40% increased chance to drop Gold<br>Forest Biome Maps have 40% increased chance to drop Jewels<br>Desert Biome Maps have 40% increased chance to odrop Baryas and Inscribed Ultimatums<br>Grass Biome Maps have 40% increased chance to drop Socket Currency
28-Resonant Lattice | Imprisoned Monsters in your Maps have 25% chance to have 3 additional Essences
29-
30-##### "Boss" passive tree: (10 points)
31-
32-Now, you may have noticed while looking at the Atlas that some areas have these icons above them. The icon indicates the area contains some kind of special encounter.
33-
34-This icon indicates the area has a powerful boss. Because only one in four maps contain a map boss, we're able to make them much more powerful and much more rewarding than they were, in Path of Exile 1.
35-
36-These bosses come from the campaign, but have had the difficulty increased with changes to AI and some of their abilities.
37-
38-It's worth noting that because you can see where the bosses are, you can choose to take them on or avoid them.
39-
40-If you do choose to hunt bosses, though, then you'll be rewarded with special points for the boss hunting section of the Atlas skill tree.
41-
42-The points here will allow you to specialize in boss killing, giving you much greater rewards for defeating them.
43-
44-For each different type of content in the endgame, we're adding specialized trees in order to make it so you don't feel the need to respec your points when you change between different types of content.
45-
46-We'll be showing you seven of these by the end of this presentation, so there's still a lot more to come. Now, bosses are not the only icon you will see on the Atlas. Let's take a look at one of the endgame systems.
47-
48-* Obtained by hunting map bosses
49-* There are additional temples in areas with bosses.
50-* +1 regional map boss level.
51-
52-Name | Stats
53-- | -
54-Spoils of War<br>Notable | 25% increased Quantity of Items dropped by Map Bosses
13+* Complete T15 grants 2 points
14+* T16/T17/T18 per grants 2 points
15+ * Atlas Corrupted Map +1
16+ * Tablet Map +1
17+ * Use [[Vaal Orb]] on T15 may become T16
18+* Defeat [[The Arbiter of Ash]] grants 2 points
5519
5620 ##### "Breach" passive tree: (8 points)
5721
58-* Obtained by defeating the Breach Pinnacle boss
59-* The Gripping Hands in the map have a 25% chance of being guarded by a group of magic monsters, and the rifts in the map have 50% more Gripping Hands.
60-* The Gripping Hand in the map will drop twice the amount of crack fragments. When the Gripping Hand is turned on, it will be infected with the "Lucid Dreams" debuff.
61-* There are 4 difficulties in total. To obtain all talent points, you need to successfully challenge the 4th difficulty, and there are limited drops.
62-
63-Name | Stats
64-- | -
65-Twisted Domain Difficulty | +1 to Twisted Domain Difficulty
66-Grasping Hands<br>Notable | Clasped Hands in your Maps have 25% chance to be guarded by a pack of magic monsters<br>Breaches in your Maps have 50% more Clasped Hands
22+* Put [[Breachstone]] into [[Realm Gate]] and defeat [[Xesht, We That Are One]] grants 2 points
23+ * Allocate [[Twisted Domain Difficulty]] +1/+2/+3 grants 4/6/8 points
6724
6825 ##### "Ritual" passive tree: (8 points)
6926
70-* There are 4 difficulties in total. To obtain all talent points, you need to successfully challenge the 4th difficulty, and there are limited drops.
27+* Put [[An Audience with the King]] into [[Realm Gate]] and defeat [[The King in the Mists]] grants 2 points
28+ * Allocate [[Crux of Nothingness Difficulty]] +1/+2/+3 grants 4/6/8 points
7129
72-Name | Stats
73-- | -
74-From the Mists<br>Notable | Rituals in your Maps contain 2 additional packs of Wildwood Monsters
75-[DNT] Ritual | Monsters Sacrificed at Ritual Altars in your Maps grant 5% increased Tribute
76-Crux of Nothingness Difficulty | +1 to Crux of Nothingness Difficulty
7730
7831 ##### "Delirium" passive tree: (8 points)
7932
80-* There are 4 difficulties in total. To obtain all talent points, you need to successfully challenge the 4th difficulty, and there are limited drops.
33+* Put [[Simulacrum]] into [[Realm Gate]] and defeat [[Kosis, The Revelation]] grants 2 points
34+ * Allocate [[Simulacrum Difficulty]] +1/+2/+3 grants 4/6/8 points
8135
82-Name | Stats
83-- | -
84-Screaming Voices<br>Notable | Waystones found in your Maps have random Instilled Emotions applied
85-Agoraphobia<br>Notable | Delirium Fog in your Maps has doubled difficulty scaling with distance from the Mirror<br>Simulacrum Splinters found in your Maps are doubled
8636
8737 ##### "Expedition" passive tree: (8 points)
8838
89-* There are 4 difficulties in total. To obtain all talent points, you need to successfully challenge the 4th difficulty, and there are limited drops.
39+* Give [[Expedition Logbook]] to [[Dannig ]] and defeat [[Olroth, Origin of the Fall]] grants 2 points
40+ * Allocate [[Logbook Difficulty]] +1/+2/+3 grants 4/6/8 points
9041
91-Name | Stats
92-- | -
93-Extreme Archaeology | Number of Explosives is one<br>150% increased Explosive Radius in your Maps<br>Expedition Monsters in your Maps spawn with an additional 20% of Life missing<br>100% increased Explosive Placement Range in your Maps
94-[DNT] Expedition | 4% increased quantity of Artifacts dropped by Monsters
9542
96-##### "Pinnacle Boss" passive tree: (6 points)
43+##### "Pinnacle Boss" passive tree: (8 points)
9744
98-None
45+* defeat [[The Arbiter of Ash]] grants 2 points
46+ * Allocate [[Arbiter Difficulty]] +1/+2/+3 grants 4/6/8 points
47+