Version_0.2.1

Old: chuanhsing#2097 2025-06-06 15:22:14

New: chuanhsing#2097 2025-06-07 21:09:27

OldNewDifferences
33 ## Hotfix 1
44
55 * Fixed two instance crashes.
6-* Fixed a bug where "Zarohk, The Temporal" and "The Trialmaster" weren't dropping their unique items.
6+* Fixed a bug where "[[Zarokh, The Temporal]]" and "[[The Trialmaster]]" weren't dropping their unique items.
77 * Fixed a bug where world map navigation could break. Xbox and PlayStation clients will receieve this update as soon as their respective clients have finished Certification.
88
99 ## Patch Notes
2828 * Empowering Volatile Plants Mod on rare monsters has had it's damage reduced.
2929 * Volatile Plants and Empowering Volatile Plants now spawn 2 volatiles at once instead of 3.
3030 * Volatile Plants & Empowering Volatile Plants now disappear when the rare monster that spawned them dies.
31-* Forsaken Miner's death animation no longer leaves a primed grenade on their corpse.
31+* [[Forsaken Miner]]'s death animation no longer leaves a primed grenade on their corpse.
3232 * Rat Tornadoes from the Infested Ritual type have had their damage and move speed reduced slightly.
33-* Draven, the Eternal Praetor's melee damage has been reduced slightly, his projectile cleave has also been reduced.
33+* [[Draven, the Eternal Praetor]]'s melee damage has been reduced slightly, his projectile cleave has also been reduced.
3434 * Improved the Visual Effects of Chaos Volatiles.
3535 * The Lightning Storms Strongbox modifier now causes fewer lightning bolts, and its lightning bolts have improved visuals effects.
3636 * Lowered the damage of the Unearthed Runecaster from expedition
4242 * The distance that you can see features in the atlas fog of war is now based on the distance to the nearest revealed map making this much more consistent. This means you no longer have to frequently check an unknown distance in the fog when searching for citadels. This did make citadels slightly harder to find, so we increased the spawn rate of them also.
4343 * Cities on the Atlas now mostly spawn in loose clusters of three, with one of each city type per cluster.
4444 * Endgame Waystone modifiers that applied curses to the area now instead periodically cast the respective curse on ground targeted areas, the same as the player casted skills.
45-* Disabled the ""of Giants"" map modifiers, Area of Effect modifier.
46-* The ""of Splitting"" map modifier now only appears in Tier 6+ maps ,additional projectiles modifier.
47-* The ""of Penetration"" map modifier no longer has tiers and has a value of 10% to 15%, reduced from 15% to 25%.
48-* Rogue Exiles in Endgame Areas have a much higher chance to spawn with Unique Items.
45+* Disabled the "of Giants" map modifiers, Area of Effect modifier.
46+* The "of Splitting" map modifier now only appears in Tier 6+ maps ,additional projectiles modifier.
47+* The "of Penetration" map modifier no longer has tiers and has a value of 10% to 15%, reduced from 15% to 25%.
48+* [[Rogue Exile]]s in Endgame Areas have a much higher chance to spawn with Unique Items.
4949 * The Ritual modifier that spawned Chaos Pustules now spawns them at a much lower frequency and have been increased in size slightly so they are more visible (this does not affect their damaging area of effect).
5050 * [[The Viridian Wildwood]] unique map now contains more enemies and more rewarding encounters.
5151 * Added visual indicators to Omen Altars inside the Viridian Wildwood Unique Map, these visuals can also be seen behind the darkness.
5252 * Adjusted the frequency of Omen Altars inside the Viridian Wildwood to reduce variance and increase the average per map.
53-* The Twisted Domain now drops significantly more Catalysts on average.
54-* Breach Rings dropped from Clasped Hands in the Twisted Domain are now always Rare.
53+* The [[Twisted Domain]] now drops significantly more Catalysts on average.
54+* [[Breach Ring]]s dropped from Clasped Hands in the Twisted Domain are now always Rare.
5555 * Monsters in the Twisted Domain are now more rewarding.
56-* Lowered the number of ""It That Watches"" monster in the Twisted Domain.
56+* Lowered the number of "It That Watches" monster in the Twisted Domain.
5757 * Increased rare and magic pack chance in the Twisted Domain.
5858 * The base radius of explosives in Logbooks has been increased by 25%. Regular map encounters are unchanged.
5959 * Additional Logbook content such as hidden caves are now guaranteed at all levels.
6060 * The Frigid Bluffs Expedition Logbook area now spawns unique monsters encased in ice. These monsters can be broken out with explosives.
6161 * The frequency of Special Remnants in each Expedition Logbook area have been more than doubled.
62-* The amount of Remnants in Expedition Logbooks has been slightly increased.
62+* The amount of Remnants in [[Expedition Logbook]]s has been slightly increased.
6363 * Special destructibles in Expedition Logbook areas (such as the Crates of Gold in Barren Atoll) now spawn more frequently.
6464 * Expedition Logbook areas spawn more monsters and a slightly higher proportion of rare monsters
6565 * Many chests found in Expedition Logbook areas are now guaranteed to drop a rare item.
6969 * Replaced the functionality of Expedition Remnants unique to the Frigid Bluffs Expedition Logbook area.
7070 * Added a new type of Expedition Remnant that can appear in Lush Isle Expedition Logbook areas.
7171 * The minimap icon for Expedition Remnants that are specific to each type of Logbook now have their own unique icon.
72-* Various points of interest in Expedition Logbooks now have their own minimap icon.
73-* Inscribed Ultimatums that lead to a boss now indicate which boss will be found.
74-* The Immured Fury will no longer try to respawn in ritual encounters and prevent the encounter from completing.
72+* Various points of interest in [[Expedition Logbook]]s now have their own minimap icon.
73+* [[Inscribed Ultimatum]]s that lead to a boss now indicate which boss will be found.
74+* [[The Immured Fury]] will no longer try to respawn in ritual encounters and prevent the encounter from completing.
7575 * Improved the Visual Effects of Delirium Spite Monsters Lightning Ball skill.
7676
7777 Uniques:
7878 * Added 9 new Unique Items. Most of these are aimed at providing endgame chase uniques for a variety of builds.
79- * [[Adonia's Ego]], [[Cadiro's Gambit]], [[Constricting Command]], [[Lioneye's Glare]], [[Mind of the Council]], [[Murkshaft]], [[The Last Lament]], [[The Whispering Ice]], [[Palm of the Dreamer]]
8079 * Increased the overall power of several existing endgame Unique Items:
8180 * [[Headhunter]] now steals enemy modifiers for 60 seconds (previously 20 seconds). This change automatically affects existing items.
8281 * [[The Hammer of Faith]] unique Two Handed Mace now has 250–300% increased Physical Damage (previously 200–250%). Existing items can be updated with a Divine Orb. It now also grants random Shrine Buffs for 20 seconds (previously 10 seconds). This change affects existing items automatically.