Character_class
Old: chuanhsing#2097 2025-03-13 20:46:51
New: Dzeda#7970 2025-06-17 21:41:02
Old | New | Differences | |
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1 | - | # Character Class | |
2 | - | ||
3 | - | Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build. | |
4 | - | ||
5 | - | Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between. | |
6 | - | ||
7 | - | * <i class="fa-solid fa-check green"></i>[Warrior](Warrior) (STR) - Maces and Slams | |
8 | - | * [Marauder](Marauder) (STR) - Axes | |
9 | - | * <i class="fa-solid fa-check green"></i>[Sorceress](Sorceress) (INT) - Elemental spells | |
10 | - | * <i class="fa-solid fa-check green"></i>[Witch](Witch) (INT) - Occult spells and Summons | |
11 | - | * <i class="fa-solid fa-check green"></i>[Ranger](Ranger) (DEX) - Bows | |
12 | - | * | |
13 | - | * <i class="fa-solid fa-check green"></i>[Mercenary](Mercenary) (STR/DEX) - Crossbows | |
14 | - | * [Duelist](Duelist) (STR/DEX) - Swords | |
15 | - | * <i class="fa-solid fa-check green"></i>[Monk](Monk) (DEX/INT) - Quartstaff and Unarmed | |
16 | - | * [Shadow](Shadow) (DEX/INT) - Daggers and Traps | |
17 | - | * [Druid](Druid) (STR/INT) - Primal and Transformation | |
18 | - | * [Templar](Templar) (STR/INT) - Flails | |
19 | - | ||
20 | - | Confirmed no Scion. | |
21 | - | ||
22 | - | The same attributes will share the passive skill tree. For example, Marauder and Warrior both have STR attributes and the passive skill trees will be the same. But ascendancy will be different. | |
23 | - | ||
1 | + | # Character Class | |
2 | + | ||
3 | + | Path of Exile 2 features twelve character classes, two for every combination of Strength, Dexterity and Intelligence. While each of the class variants focuses on a different playstyle, they're just a starting point. You can combine skills from many classes together to create your ideal character build. | |
4 | + | ||
5 | + | Each of the twelve character classes has its own three Ascendancy specialisations, resulting in a total of 36 Ascendancy Classes to pick between. | |
6 | + | ||
7 | + | * <i class="fa-solid fa-check green"></i>[Warrior](Warrior) (STR) - Maces and Slams | |
8 | + | * [Marauder](Marauder) (STR) - Axes | |
9 | + | * <i class="fa-solid fa-check green"></i>[Sorceress](Sorceress) (INT) - Elemental spells | |
10 | + | * <i class="fa-solid fa-check green"></i>[Witch](Witch) (INT) - Occult spells and Summons | |
11 | + | * <i class="fa-solid fa-check green"></i>[Ranger](Ranger) (DEX) - Bows | |
12 | + | * <i class="fa-solid fa-check green"></i>[Huntress](Huntress) (DEX) - Spears | |
13 | + | * <i class="fa-solid fa-check green"></i>[Mercenary](Mercenary) (STR/DEX) - Crossbows | |
14 | + | * [Duelist](Duelist) (STR/DEX) - Swords | |
15 | + | * <i class="fa-solid fa-check green"></i>[Monk](Monk) (DEX/INT) - Quartstaff and Unarmed | |
16 | + | * [Shadow](Shadow) (DEX/INT) - Daggers and Traps | |
17 | + | * [Druid](Druid) (STR/INT) - Primal and Transformation | |
18 | + | * [Templar](Templar) (STR/INT) - Flails | |
19 | + | ||
20 | + | Confirmed no Scion. | |
21 | + | ||
22 | + | The same attributes will share the passive skill tree. For example, Marauder and Warrior both have STR attributes and the passive skill trees will be the same. But ascendancy will be different. | |
23 | + | ||
24 | 24 | <a href="https://i.imgur.com/8hmlgAF.jpg" data-lightbox="panel"></a> |