Endgame
Old: chuanhsing#2097 2025-09-21 20:49:59
New: chuanhsing#2097 2025-09-21 20:50:35
Old | New | Differences | |
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1 | - | # | |
1 | + | # Endgame | |
2 | 2 | ||
3 | - | ||
3 | + | This is the Atlas and it serves as the core of the endgame for Path of Exile 2. | |
4 | 4 | ||
5 | - | ||
5 | + | <a href="https://imgur.com/d20vl8G.jpg" data-lightbox="panel"></a> | |
6 | 6 | ||
7 | - | There are a lot of things to find, so keep looking. Some sections of the Atlas are influenced by corruption. | |
7 | + | Well, one thing that Path of Exile is known for is having a lot of distinct endgame content to choose between. | |
8 | + | Each endgame mechanic needs to have its own progression system, areas, bosses, rewards, and player power that can only be gained from that content. | |
8 | 9 | ||
9 | - | This adds extra modifiers to the maps in the region, increasing the difficulty and rewards. | |
10 | + | * [[Waystone]] | |
11 | + | * Additional Content | |
12 | + | * [[Shrine]] | |
13 | + | * [[Strongbox]] | |
14 | + | * [[Essence]] | |
15 | + | * [[Azmeri Spirit]] | |
16 | + | * [[Rogue Exiles]] | |
17 | + | * Special Maps | |
18 | + | * [[Untainted Paradise]] | |
19 | + | * [[Nameless Seer]] | |
20 | + | * [[Hideout]] | |
21 | + | * [[Precursor Towers]] | |
22 | + | * [[The Realmgate]] | |
23 | + | * Map Status | |
24 | + | * [[Corruption]] | |
25 | + | * [[Map Boss]] | |
26 | + | * [[Anomaly Map]] | |
27 | + | * [Abyss](Abyss) | |
28 | + | * Special Systems | |
29 | + | * [[Breach]]: [[Breach Ring]], [[Catalysts]], [[Breach Splinter]], [[Breach Precursor Tablet]] | |
30 | + | * [[Ritual]]: [[Omens]], [[Ritual Precursor Tablet]], [[Petition Splinter]] | |
31 | + | * [[Delirium]]: [[Liquid Emotions]], [[Simulacrum Splinter]], [[Delirium Precursor Tablet]] | |
32 | + | * [[Expedition]]: [[Expedition Precursor Tablet]], [[Expedition Logbook]], [[Runic Splinter]] | |
33 | + | * [[Trial of the Sekhemas]]: [[Jewels]], [[Djinn Barya]], [[Relics]] | |
34 | + | * [[The Trial of Chaos]]: [[Inscribed Ultimatum]], [[Vaal Orb]], [[Socketable]] | |
35 | + | * [[The Burning Monolith]] | |
10 | 36 | ||
11 | - | Here, slaying monsters in close proximity to each other will cause vestiges of corruption | |
12 | - | within them to merge together, forming powerful and grotesque abominations. | |
37 | + | ## Special Maps | |
13 | 38 | ||
14 | - | * [[Breach Precursor Tablet]] | |
15 | - | * [[Ritual Precursor Tablet]] | |
16 | - | * [[Delirium Precursor Tablet]] | |
17 | - | * [[Expedition Precursor Tablet]] | |
39 | + | ##### [[Untainted Paradise]] | |
40 | + | ||
41 | + | You might find unique maps like Untainted Paradise, an undisturbed island full of beasts that give extreme amounts of experience (600%+). | |
42 | + | ||
43 | + | ##### [[Nameless Seer]] | |
44 | + | ||
45 | + | You may even find a lonely man just enjoying his retirement. He'll give you a unique item for free. | |
46 | + | ||
47 | + | ##### [[Hideout]] | |
48 | + | ||
49 | + | In addition, you can find special areas that would make a good spot to set up camp. Clear these areas of their hostile inhabitants and you'll be able to claim them as your own hideout. You can decorate your hideout as you see fit and invite various NPCs to join you there, to create your own personal base of operations. | |
50 | + | ||
51 | + | ## Map Status | |
52 | + | ||
53 | + | ##### Atlas Tree: Boss | |
54 | + | ||
55 | + | Now, you may have noticed while looking at the Atlas that some areas have these icons above them. The icon indicates the area contains some kind of special encounter. | |
56 | + | ||
57 | + | This icon indicates the area has a powerful boss. Because only one in four maps contain a map boss, | |
58 | + | we're able to make them much more powerful and much more rewarding than they were, in Path of Exile 1. | |
59 | + | ||
60 | + | These bosses come from the campaign, | |
61 | + | but have had the difficulty increased with changes to AI and some of their abilities. | |
62 | + | ||
63 | + | It's worth noting that because you can see where the bosses are, | |
64 | + | you can choose to take them on or avoid them. | |
65 | + | ||
66 | + | If you do choose to hunt bosses, though, then you'll be rewarded | |
67 | + | with special points for the boss hunting section of the Atlas skill tree. | |
68 | + | ||
69 | + | The points here will allow you to specialize in boss killing, | |
70 | + | giving you much greater rewards for defeating them. | |
71 | + | ||
72 | + | For each different type of content in the endgame, we're adding specialized trees in order to make it so you don't feel the need to respec your points | |
73 | + | when you change between different types of content. | |
74 | + | ||
75 | + | We'll be showing you seven of these by the end of this presentation, so there's still a lot more to come. | |
76 | + | Now, bosses are not the only icon you will see on the Atlas. Let's take a look at one of the endgame systems. | |
77 | + |