weightings
Old: chuanhsing#2097 2025-12-25 17:23:16
New: chuanhsing#2097 2025-12-26 07:45:20
| Old | New | Differences | |
|---|---|---|---|
| 1 | - | # | |
| 1 | + | # Weightings | |
| 2 | 2 | ||
| 3 | - | ## Mechanics | |
| 4 | - | Megalomaniac allocates two or three random notable passive skills from the Passive Skill Tree. It cannot roll the same passive multiple times. | |
| 3 | + | Weight information cannot be obtained from game file. | |
| 5 | 4 | ||
| 6 | - | ## Item acquisition | |
| 7 | - | Megalomaniac has restrictions on where or how it can drop. It cannot be chanced. | |
| 5 | + | Following weight information compiled by Krakenbul, the author of [Prohibited Library Discord](https://discord.gg/3VxKY6gt7j) Mods Weight SpreadSheets using recombinators. | |
| 8 | 6 | ||
| 9 | - | Drops in the [[Simulacrum]]. | |
| 7 | + | ## Method for bases that cannot be recombined | |
| 8 | + | ||
| 9 | + | For bases that cannot be recombined, such as Charms, Jewels, Tablets and Waystones is obtained from parsing trade-site listings. | |
| 10 | + | ||
| 11 | + | Desecrated Mods on different Item Class was queried from Trade. | |
| 12 | + |