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Kalguuran_Skills

Old: ChuanHsing#1075 2026-05-30 06:09:56

New: ChuanHsing#1075 2026-05-30 06:30:54

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1-# Runes of Aldur
1+# Kalguuran Skills
2+Harness the power of Kalguuran Runecrafting to create Kalguuran Skills. These skills combine ancient runes with corruption-derived gems to create powerful effects, from Triskellion Cascade triggering your next spell multiple times, to Frostflame Nova transforming Ignite into Frostfire.
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3-* New League: [[Runes of Aldur]]
4- * Uncover Ezomyte Remnants
5- * 160+ New Crafting Runes
6- * 25+ New Kalguur Skills
7- * Explore the Uncharted Seas
8-* 5 New Endgame Storylines
9- * The Origins of Divinity
10- * [Masters of the Atlas](Masters_of_the_Atlas)
11- * Delirium - The Hare & the Raven
12- * Breach - Walking the Dreamer
13- * Ritual - Rite of the Nameless
14-* Extra
15- * Abyss
16- * [[Atziri's Temple]]
17- * Patriarch and Matriarch
18- * Enigma Chambers
19-* 2 New Ascendancy Classes
20- * [[Spirit Walker]]
21- * [[Martial Artist]]
22-* and Much More!
23- * 15 New Bosses & Pinnacles
24- * New 400+ Node Atlas Tree
25- * 40+ New Unique Items
26- * Build Planner
27- * In-game trade query, Atlas search, market price checker, and the Fragment Stash Tab
4+Kalguuran Skills cost Runic Ward, have no colour, and ignore attribute or weapon requirements, making them usable by any class.
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29-## The Origins of Divinity
30-
31-##### Return of the Ancients
32-Wraeclast lies in ruin after a devastating cataclysm, consumed by a creeping corruption that gnaws at all it touches. Guided by Doryani, the Vaal thaumaturge, you must seek out the makers of the Third Edict, the Precursors, and uncover what path remains.
33-
34-Reach the fortress by traversing forsaken maps, and unseal its ancient gates.
35-
36-##### Exploring the Fortress
37-Beyond the walls lies more than first meets the eye. The fortress holds many paths to explore and many new things to find. Power up ancient machines, fight new and deadly foes, discover new depths, and uncover dark secrets buried deep within.
38-
39-Lose 1 portal per 2 mods on a Waystones, so 6 mod maps should have 3 portals.
40-
41-New Legends
42-* Crystalised Twinning: Essence Packs in Area contain an additional Rare Monster
43-* Essence Trove: All Rare monster are Essence monsters
44-* Twinned Terrors: Summoning Circles always summon an additional Boss
45-* Hunting Grounds: Contains 2 additional Rogue Exiles and 5 additional Rare Beasts
46-* Magic Hordes: All Monsters are at least Magic
47-* Nature Shrines: Shrines release an Azmeri Spirit when activated
48-
49-##### Reshaped Atlas Tree
50-In Return of the Ancients, we have significantly reworked and upgraded the Atlas Passive Tree. With nodes that combine mechanics in new ways and many providing multiple choices, you can customise your Atlas like never before.
51-
52-##### Behold the First Edict
53-Should you press onward to the fortress’s heart... a mighty foe awaits.
54-
55-
56-## Delirium - The Raven and the Hare
57-An ancient trickster god has been unleashed, spreading madness across Wraeclast. Do you dare to uncover his origins and confront your darkest fears?
58-
59-The entity of Delirium, the Strange Voice, has grown in power. A new progression system now measures how far you descend into the fog, with danger and madness intensifying as you venture deeper into the Withered Willow.
60-
61-Encounter warped reflections of reality alongside nightmarish foes. Those who endure will uncover potent new rewards, as well as deeper, more perilous layers of the Delirium.
62-
63-##### Enter the Distortion
64-Consuming a Strange Fruit draws a pall of fog across the Atlas, its shroud thickening with each step forward. In time, this descent gives rise to a Simulacrum, a twisted echo of one's memory.
65-
66-Overcome the insanity to earn passage to the Raven Trickster’s domain.
67-
68-##### Improved Rewards
69-Distilled Emotions are powerful Delirium rewards that, in Return of the Ancients, can be used in two ways: to instill notable passive buffs onto amulets, and to craft specific mods onto jewels.
70-
71-Each emotion can provide modifiers such as critical strike chance, movement speed, and many more valuable stats to jewels.
72-
73-* [[Ancient Liquid Paranoia]]
74-* [[Potent Liquid Melancholy]]
75-* [[Concentrated Liquid Suffering]]
76-* [[Concentrated Liquid Isolation]]
77-* [[Twisted Amulet]]
78-
79-New Liquid Recipes
80-* Storm's Rebuke: Fully Broken Armour you inflict also increases Cold and Lightning Damage Taken from Hits
81-* Kaom's Blessing: The next Fire Spell you cast yourself using a Warcry is Ancestrally Boosted
82-* Augmented Flesh: Grants 2 additional Skill Slots
83-
84-##### Face the Madness
85-After conquering the Simulacrum, you earn the right to stand before Tangmazu. Once the questline is complete, Grand Mirrors will begin to surface across the Atlas. Through them, Tangmazu may be challenged anew, yielding ever more coveted relics to those who tread the path again.
86-
87-* [[The Raven's Flock]]
88-* [[Horror's Flight]]
89-* [[Voices]]
90-
91-
92-## Breach - Waking the Dreamer
93-The Hiveborn are grotesque creatures from a strange realm, seeking to break free and overrun another. Ailith and the Keepers of the Flame have held them at bay, but their strength wanes as the Hiveborn multiply, forcing Ailith to call upon Exiles to take up the fight.
94-
95-##### Annihilate Breaches
96-Encountering a Breach will now display an indicator, extending the encounter time as enemies within it are slain. Resist the invasion long enough to stabilise the Breach and face the toughest miscreations the Hiveborn have to offer.
97-
98-##### Genesis Tree Crafting
99-Behold the Genesis Tree, a vital asset in the war effort, stolen from the enemy and gifted to the Keepers by the Dreamer himself.
100-
101-Fertilise the tree with Hiveblood harvested from slain Hiveborn abominations to unlock its vast crafting potential. Control what grows upon its branches to access new jewelry base types with powerful modifiers unavailable anywhere else.
102-
103-* [[Lavish Wombgift]]
104-* [[Ornate Wombgift]]
105-* [[Revelatory Wombgift]]
106-* [[Banded Wombgift]]
107-* [[Signet Wombgift]]
108-* [[Breachstone]]
109-* [[Ruby Catalyst]]
110-* [[Quartz Catalyst]]
111-* [[Tourmaline Catalyst]]
112-* [[Nephrite Catalyst]]
113-* [[Biostatic Ring]]
114-* [[Kinetic Ring]]
115-* [[Vitalic Ring]]
116-* [[Oneiric Ring]]
117-* [[Mnemonic Ring]]
118-* [[Grasping Ring]]
119-* [[Prismatic Ring]]
120-* [[Corona Amulet]]
121-* [[Absent Amulet]]
122-
123-Ring Minion Modifiers:
124-* Offering Skills have 23% increased Buff Effect
125-* Minions have +94% Suprassing chance to fire an additional Projectile
126-
127-Flesh Flower: `Killing Vruun will allow you to return his Head to the Genesis Tree to unlock the Grasping Orchid` hinted [[Grasping Mail]]
128-
129-##### Ignite the Hiveborn
130-Fighting the Hiveborn will eventually unveil a path into their domain. Beyond the veil, the true scale of the incursion is revealed: sprawling, living hives and vast Skyhives.
131-
132-Purge these twisted structures and defeat the Breachlords to collapse their foothold once and for all.
133-
134-Bosses
135-* [[Vruun, Marshal of Xesht]] with Atlas Passive `Vruun, Marshal of Xesht has a 25% chance to drop a Lineage Support` drops [[Vruun's Aftermath]]
136-
137-## Ritual - The Rite of the Nameless
138-Aoife lingers as a restless spirit, bound to the Wildwood and searching for one who might answer her call. The King in the Mists has claimed her flesh, leaving her soul adrift, untethered and unable to pass beyond. She believes that only by reclaiming what was taken can she be made whole once more.
139-
140-Foretold Proliferation:
141-* Monsters Sacrificed at Ritual Altars grants 25% increased Tribute
142-* All Unique Favours at Ritual Altars will instead be Currency
143-* Rerolling Favours at Ritual Altars has no Cost the first time
144-
145-Foretold Bounty:
146-* 5 Chaos Orbs
147-* [[Mageblood]]
148-* [[Omen of Greater Annulment]]
149-
150-##### Meet the King
151-Head into the Wildwood to complete Rituals that resurrect bound monsters, earning Tribute that can now be spent on Uniques or Omens, making these encounters more rewarding than before.
152-
153-Use any remaining Tribute to fill the meter and gain an audience with the King in the Mists.
154-
155-##### Become the Champion
156-The Rite of the Nameless begins as a ritual encounter, swelling in power until the Map Boss is defeated, leaving behind a fragment of an effigy.
157-
158-It then bleeds into other maps, with each choice you make compounding the difficulty and rewards. Fight your way through and complete it to face a devastating final trial.
159-
160-##### Challenge the Darkness
161-With the Rite of the Nameless brought to its end, etch your name into the effigy and step into the prison, where the darkness itself awaits.
162-
163-* [[Sylvan's Effigy]]
164-* [[Liminal Coil]]
165-* [[Periphery]]
166-
167-
168-
169-## Abyss
170-
171-When you first encounter one in the endgame, you'll get a quest that leads you to the east, where you will find these mega abyss cracks on the earth, leading away from the Well of Souls. All the maps along the cracks will contain abysses with special properties, and mapping along these cracks will close the Atlas scale abysses, giving you points for the Abyss Atlas Tree.
172-
173-At the end of each Atlas Abyss, you'll find an abyssal depths with the boss fight for one of the Abyssal factions. After completing all three, you'll get a key for the Well of Souls, allowing you fight the [[Vessel of Kulemak]].
174-
175-## and Much More!
176-
177-##### Over 30 New Maps
178-As part of the endgame overhaul, there are over thirty new areas to explore on the Atlas. From the deserts of Maraketh and snowbound towns to lush gardens and lava-filled dungeons, each map features a distinct environment and a boss to defeat.
179-
180-##### 40+ New Unique Items
181-Return of the Ancients introduces over 30 new Unique Items, featuring powerful skills and distinctive mechanics. We have also revised more than a dozen existing Unique Items.
182-
183-##### Introducing Challenges
184-In the Runes of Aldur league, we're introducing the very first set of eight [league challenges](Runes_of_Aldur_challenges) to Path of Exile 2. Completing them will grant you pieces of the exclusive Knight of Aldur Armour Set.
185-
186-##### Streamlining the Campaign
187-The campaign has been updated to make navigating areas easier. Look out for cues that will guide you forward!
188-
189-##### Build Planner
190-
191-As many players choose to follow build guides from content creators, we’re introducing a Build Guide system to make this process easier. Simply download the build file you’d like to use, and it will appear in the game client, showing everything needed to create that build, including Passive Tree nodes, Ascendancy points, Skill Gems, and more.
192-
193-Reference: [Build Planner](Build_Planner)
194-
195-##### Quality of Life Features
196-Additional quality-of-life improvements includes the Atlas search, market price checker, and the Fragment Stash Tab.
197-
198-##
199-
200-##### Destin interviews
201-
202-<a href='#' class="js-modal-btn" data-video-id="2EHDmylDt94"></a>
203-
204-##### Chris Wilson interviews
205-
206-<a href='#' class="js-modal-btn" data-video-id="M0PhEFcIkg4"></a>
207-
208-##### PATH of EXILE 2: RETURN of the ANCIENTS Q&A - A Monumental New Endgame & Too Much More...
209-
210-<a href='#' class="js-modal-btn" data-video-id="P2-BLJQCeWo"></a>
211-
212-##### Content Reveal
213-<a href='#' class="js-modal-btn" data-video-id="vkCu3V81N74"></a>
214-
215-* Play on PC and Consoles - 1PM May 29 PDT
216-
6+* Added 23 Kalguuran Skills that can be crafted from Remnants: [[Animus Exchange]], [[Animus Splinters]], [[Bitter Dead]], [[Conductive Runes]], [[Detonate Living]], [[Eternal March]], [[Explosive Transmutation]], [[Fragments of the Past]], [[Frostflame Nova]], [[Grim Pillars]], [[Hollow Shell]], [[Leylines]], [[Powered by Verisium]], [[Rain of Blades]], [[Refutation]], [[Remnants of Kalguur]], [[Repulsion]], [[Runic Reprieve]], [[Skyfall]], [[Triskelion Cascade]], [[Verisium Manifestations]], [[Voltaic Barrier]], [[Wardbound Minions]]
7+* Added 7 Kalguuran Supports that can be crafted from remnants: [[Concussive Runes]], [[Fist of Kalguur]], [[Healing Runes]], [[Runeforged Blades]], [[Runic Extraction]], [[Runic Infusion]], [[Scouring Flame]]
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