Keystone

Old: chuanhsing#2097 2024-09-26 15:41:46

New: chuanhsing#2097 2024-09-26 15:54:47

Old
New
Differences
1010 Eldrith battery | Use Energy Shield before mana as the mana cost of your skills<br>Energy Shield protects mana instead of life
1111 Whisper of doom | Can add additional curses<br>Curse activation run times are doubled
1212 R | Gain a Power Charge instead of a Frenzy Charge<br>Gain a Frenzy Charge instead of a Endurance Charge<br>Gain a Endurance Charge instead of a Power Charge
13-Eternal Youth | Recharge life instead of energy shield Life recovery from flasks now applies to energy shield instead
13+Eternal Youth | Energy Shield Recharge applies to Life instead<br>Life Flasks apply to Energy Shield instead
1414 Acrobatics | All hits can be avoided. Evasion ability is reduced by 50%.
1515 heart stopper | If you have started taking damage over time in the past second, the damage you take is reduced by 75%. XXX started taking damage over time in the last second, your damage over time will increased by 50%.
16-Elemental Equilibrium | Hits that deal fire damage remove fire eye and grant rest eye<br>Hits that deal cold damage remove Cold Expoure and grant Fire Nation<br>Hits that deal lightning damage remove Love and grant Frest Eyes
16+Elemental Equilibrium | Hits that deal fire damage remove fire Exposure and grant Lightning Exposure<br>Hits that deal cold damage remove Cold Exposure and grant Fire Exposure <br>Hits that deal lightning damage remove lightning Exposure and grant Cold Exposure
1717 Var Pact | Life leeches are instantious<br>Life flasks cannot be used.
1818 Oasis | Flask Slot -2<br>Flasks heal 50% more
1919 Iron Reflex | Covert all evasion into armour