Колесо от телеги
Механизмmonster no drops or experience [1]
Cart Wheel
| Spectre | N |
|---|---|
| Tags | construct, immobile, large_model |
Здоровье
80%
Сопротивление
Damage
10%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 7
Время атаки
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
RamGiantWheel
Metadata
RamGiantQuarryWheel_
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
force_placement = true
ignore_being_pushed = true
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_immune_to_culling_strike = 1
}
StateMachine
{
define_shared_state =
"
orient;
blocking;
"
on_or_create_state_blocking_0 = "RemoveCollidability( );"
on_or_create_state_blocking_1 = "MakeCollidable( );"
/*on_state_orient_1 =
"
this.orientation_guide = FindClosestObject( Metadata/MiscellaneousObjects/OrientationMarker, 10 );
IfExists( this.orientation_guide,
{
MatchOrientation( orientation_guide );
MoveToObject( orientation_guide, force );
orientation_guide.Delete();
} );
"*/
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
}
Functions
{
no_collision = "RemoveCollidability();"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
/*StateMachine
{
create_state_orient_0 = "HideAllMeshSegments( );"
on_state_orient_1 = "ShowAllMeshSegments( );"
}*/
Render
{
hide_mini_life_bar = true
hide_info_display = true
}
Targetable
{
no_highlight = true
}
Functions
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RamGiant/RamGiantQuarryWheel_"] = {
name = "Cart Wheel",
life = 0.8,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
skillList = {
},
modList = {
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Уникальный (3) |
| Req. level | 1 |
| Stats |
Колесо от телеги
Механизм
Cart Wheel
| Spectre | N |
|---|---|
| Tags | 2HBluntMetal_onhit_audio, construct, immobile, large_model |
Здоровье
80%
Сопротивление
Damage
10%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
6 ~ 7
Время атаки
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
100%
Type
RamGiantWheel
Metadata
RamGiantWheel
Object Type
version 2
extends "Metadata/Monsters/Monster"
Positioned
{
force_placement = true
ignore_being_pushed = true
blocking = false
}
Pathfinding
{
immobile = true
}
Stats
{
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_immune_to_culling_strike = 1
}
StateMachine
{
define_shared_state =
"
orient;
blocking;
"
on_or_create_state_blocking_0 = "RemoveCollidability( );"
on_or_create_state_blocking_1 = "MakeCollidable( );"
/*on_state_orient_1 =
"
this.orientation_guide = FindClosestObject( Metadata/MiscellaneousObjects/OrientationMarker, 10 );
IfExists( this.orientation_guide,
{
MatchOrientation( orientation_guide );
MoveToObject( orientation_guide, force );
orientation_guide.Delete();
} );
"*/
}
Life
{
corpse_usable = false
}
Actor
{
basic_action = "ChangeToStance2"
basic_action = "ChangeToStance3"
}
Functions
{
no_collision = "RemoveCollidability();"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
/*StateMachine
{
create_state_orient_0 = "HideAllMeshSegments( );"
on_state_orient_1 = "ShowAllMeshSegments( );"
}*/
Render
{
hide_mini_life_bar = true
hide_info_display = true
}
Targetable
{
no_highlight = true
}
Functions
{
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/RamGiant/RamGiantWheel"] = {
name = "Cart Wheel",
life = 0.8,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 0.1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 7,
accuracy = 1,
skillList = {
},
modList = {
},
}
| key | val |
|---|---|
| Stats.item_drop_slots | 0 |
| Stats.energy_shield_recharge_rate_per_minute_% | 750 |
| Stats.base_maximum_mana | 200 |
| Stats.maximum_physical_damage_reduction_% | 75 |
| Stats.base_maximum_all_resistances_% | 75 |
| Stats.monster_base_flask_charges_percent_of_monster_power | 50 |
| Stats.base_critical_hit_damage_bonus | 30 |
| Stats.max_endurance_charges | 0 |
| Stats.max_frenzy_charges | 0 |
| Stats.max_power_charges | 0 |
| Stats.object_inherent_base_maximum_block_%_from_ot | 50 |
| Stats.movement_velocity_cap | 128 |
| Stats.max_azurite_debuff_stacks | 10 |
| Stats.ignore_skill_weapon_restrictions | 1 |
| Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot | 33 |
| Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot | 100 |
| Stats.scale_melee_range_to_actor_scale | 1 |
| Stats.use_melee_pattern_range | 1 |
| Stats.melee_swing_not_scaled_by_area_modifiers | 1 |
| Stats.actor_scale_+%_limit | 200 |
| Stats.base_heavy_stun_duration_ms | 2000 |
| Stats.melee_defer_damage_prediction | 1 |
| Stats.poise_decay_delay_ms | 8000 |
| Stats.poise_decay_%_per_second | 5 |
| Stats.base_block_angle_degrees | 180 |
| Stats.action_attack_or_cast_time_uses_animation_length | 1 |
| Stats.slow_potency_+%_final_per_additional_player | -10 |
| Stats.check_for_targets_between_initiator_and_projectile_source | 1 |
| Stats.maximum_life_+%_final_per_additional_player | 50 |
| Stats.maximum_energy_shield_+%_final_per_additional_player | 50 |
| Stats.poise_threshold_+%_final_per_additional_player | 50 |
| Stats.stun_base_duration_override_ms | 500 |
| Stats.bleeding_moving_damage_%_of_base_override | 200 |
| Stats.immune_to_auras_from_other_entities | 1 |
| Stats.monster_no_drops_or_experience | 1 |
| Stats.monster_do_not_fracture | 1 |
| Stats.base_cannot_be_stunned | 1 |
| Stats.cannot_be_knocked_back | 1 |
| Stats.immune_to_culling_strike | 1 |
| ObjectMagicProperties.stat_description_list | Metadata/StatDescriptions/monster_stat_descriptions.csd |
| Positioned.blocking | true, false |
| Positioned.team | 0 |
| Positioned.serialise_collidable | true |
| Positioned.force_placement | true |
| Positioned.ignore_being_pushed | true |
| BaseEvents.server_only | true |
| Actor.basic_action | Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, ChangeToStance2, ChangeToStance3 |
| Actor.slow_animations_go_to_idle | false |
| Pathfinding.immobile | true |
| StateMachine.define_shared_state = | |
| StateMachine." | , , |
| StateMachine.orient; | |
| StateMachine.blocking; | |
| StateMachine.on_or_create_state_blocking_0 | RemoveCollidability( ); |
| StateMachine.on_or_create_state_blocking_1 | MakeCollidable( ); |
| StateMachine./*on_state_orient_1 = | |
| StateMachine.this.orientation_guide | FindClosestObject( Metadata/MiscellaneousObjects/OrientationMarker, 10 ); |
| StateMachine.IfExists( this.orientation_guide, | |
| StateMachine.MatchOrientation( orientation_guide ); | |
| StateMachine.MoveToObject( orientation_guide, force ); | |
| StateMachine.orientation_guide.Delete(); | |
| StateMachine.} ); | |
| StateMachine."*/ | |
| Life.corpse_usable | false |
| Functions.no_collision | RemoveCollidability(); |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.