Giant Cockroach
Spectre | Y |
---|---|
Tags | Claw_onhit_audio, fast_movement, insect, not_int, not_str |
Здоровье
80%
Уклонение
+33%
Ailment Threshold
%
Сопротивление
0
0
0
0
Damage
80%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
80%
Model Size
100%
Type
SewerCockroach
Metadata
SewerCockroach
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
68
Здоровье
6,206
Доспехи
3,451
Уклонение
477
Энерг. щит
0
Damage
186
Урон от чар
186
Меткость
0
Attack Time
1.5
Опыт
22,907
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaosPoison
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 149–224
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
50% физического урона становится уроном хаосом
Всегда отравляет при нанесении удара
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Всегда отравляет при нанесении удара
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SewersMonsterCockroach/OnAggro_Audio/SewerCockroachAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/SewersMonsterCockroach/OnAggro_Audio/SewerCockroachAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SewersMonsterCockroach/SewerCockroach"] = { name = "Giant Cockroach", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedChaosPoison", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedChaosPoison"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {50, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {50, 100, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {50, 100, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, }