Giant Cockroach
Spectre | Y |
---|---|
Tags | Claw_onhit_audio, fast_movement, insect, not_int, not_str |
Life
80%
Evasion
+33%
Ailment Threshold
%
Resistance
0
0
0
0
Damage
80%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experience
80%
Model Size
100%
Type
SewerCockroach
Metadata
SewerCockroach
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
6,206
Armour
3,451
Evasion
477
Energy Shield
0
Damage
186
Spell Damage
186
Accuracy
0
Attack Time
1.5
Experience
22,907
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedChaosPoison
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Basic Attack
Base Damage: 149–224
[Critical|Critical Hit] Chance: 5%
Attack Time: 1.5 sec
Converts 50% of Physical Damage to Chaos Damage
Always Poison on Hit
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Always Poison on Hit
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/SewersMonsterCockroach/OnAggro_Audio/SewerCockroachAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/SewersMonsterCockroach/OnAggro_Audio/SewerCockroachAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/SewersMonsterCockroach/SewerCockroach"] = { name = "Giant Cockroach", life = 0.8, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.8, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, skillList = { "MeleeAtAnimationSpeedChaosPoison", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedChaosPoison"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_base_physical_damage_%_to_convert_to_chaos", "base_chance_to_poison_on_hit_%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {50, 100, levelRequirement = 1, statInterpolation = {}, cost = { }, }, [2] = {50, 100, levelRequirement = 19, statInterpolation = {}, cost = { }, }, [3] = {50, 100, levelRequirement = 20, statInterpolation = {}, cost = { }, }, [4] = {50, 100, levelRequirement = 84, statInterpolation = {}, cost = { }, }, }, }