Раскалённый исполин
Гуманоид
Moltenmettle
SpectreY
Tagsallows_inc_aoe, humanoid, melee, MonsterBlunt_onhit_audio, physical_affinity, very_slow_movement
Здоровье
250%
Сопротивление
75 -30 0 0
Damage
250%
Меткость
100%
Attack Distance
6 ~ 20
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
250%
Model Size
140%
Type
TwoHeadedTitan
Metadata
TwoHeadedTitanInterlude
Уровень
68
Здоровье
19,393
Damage
583
Урон от чар
583
Меткость
2,464
Время атаки
1.5
Опыт
71,585
Minion Life
17,325
Minion Damage
2,422
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 466–699
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GATwoHeadedTitanSlam
Triggerable, Attack
Base Damage: 466–699
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [20]
is area damage [1]
GATwoHeadedTitanStomp
Triggerable, Attack
Base Damage: 466–699
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
attack maximum action distance + [-8]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	
}

Stats
{
	set_base_heavy_stun_duration_ms = 2666
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Transitionable
{
	on_transition =
	"
		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/TwoheadedTitan/onAggroAudio.ao' ); } );
	"
}

Animated
{
	preload_animated_object = "Metadata/Monsters/TwoheadedTitan/onAggroAudio.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TwoheadedTitan/TwoHeadedTitanInterlude"] = {
    name = "Moltenmettle",
    life = 2.5,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 2.5,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 20,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "GATwoHeadedTitanSlam",
        "GATwoHeadedTitanStomp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GATwoHeadedTitanSlam"] = {
    name = "GATwoHeadedTitanSlam",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GATwoHeadedTitanStomp"] = {
    name = "GATwoHeadedTitanStomp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "attack_maximum_action_distance_+",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {-8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
NameTBD
FamilyMonsterModMagmaBarrier
DomainsMonster (3)
GenerationTypeПрефикс (1)
Req. level16 (Effective: 12)
NameTBD
FamilyMonsterVolatileRocks
DomainsMonster (3)
GenerationTypeПрефикс (1)
Req. level16 (Effective: 12)
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