Ожившее пугало
SpectreY
AreaФермерские земли Огама, Убежище в зиккурате, Фермерские земли Огама
Tags2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement
Packs
  • Фермерские земли Огама: Ожившее пугало, Гниющая ворона
  • Фермерские земли Огама: Ожившее пугало, Гниющая ворона
  • Убежище в зиккурате: Ожившее пугало, Гниющая ворона
  • Здоровье
    225%
    Сопротивление
    0 0 0 0
    Damage
    225%
    Меткость
    100%
    Критические попадания Chance
    5%
    Бонус к критическому урону
    +30%
    Attack Distance
    7 ~ 18
    Время атаки
    1.995 Second
    Damage Spread
    ±20%
    Опыт
    225%
    Model Size
    130%
    Type
    ScarecrowBeast
    Metadata
    ScarecrowBeast
    Уровень
    70
    Здоровье
    19,611
    Броня
    3,877
    Уклонение
    502
    Damage
    558
    Урон от чар
    558
    Меткость
    2,328
    Время атаки
    1.995
    Опыт
    77,938
    Minion Life
    27,599
    Minion Damage
    4,865
    Minion Armour
    3,877
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 446–669
    Шанс крит. попадания: 5%
    Время атаки: 1.995 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    DTTScarecrowLeap
    [DNT] dash_attack_to_target
    Перезарядка: 6 сек.
    action attack or cast time uses animation length [1]
    leap slam minimum distance [15]
    spell maximum action distance +% [-50]
    walk emerge extra distance [-15]
    EASScarecrowCrowStorm
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Обычная атака
    Base Damage: 446–669
    Шанс крит. попадания: 5%
    Время атаки: 1.995 сек.
    Перезарядка: 12 сек.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    GAScarecrowLeapSlam
    Triggerable, Attack
    Base Damage: 446–669
    Шанс крит. попадания: 5%
    Урон от атаки: 180%
    Время атаки: 1.995 сек.
    Наносит на 80% больше урона атаками
    base skill can be blocked [1]
    is area damage [1]
    GAScarecrowComboAttack1
    Triggerable, Attack
    Base Damage: 446–669
    Шанс крит. попадания: 5%
    Время атаки: 1.995 сек.
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GAScarecrowComboAttack2
    Triggerable, Attack
    Base Damage: 446–669
    Шанс крит. попадания: 5%
    Время атаки: 1.995 сек.
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    GAScarecrowBeastBlade
    Triggerable, Attack
    Base Damage: 446–669
    Шанс крит. попадания: 5%
    Урон от атаки: 180%
    Время атаки: 1.995 сек.
    Наносит на 80% больше урона атаками
    base skill can be avoided by dodge roll [1]
    base skill can be blocked [1]
    is area damage [1]
    CrowScarecrowCrows
    Triggerable, Attack
    Base Damage: 446–669
    Шанс крит. попадания: 5%
    Урон от атаки: 70%
    Время атаки: 1.995 сек.
    Наносит на 30% меньше урона атаками

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	
    }
    
    Stats
    {
    	set_base_heavy_stun_duration_ms = 3066
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition =
    	"
    		Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/ScarecrowBeast/ScarecrowBeastAggroAudio.ao' ); } );
    	"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Monsters/ScarecrowBeast/ScarecrowBeastAggroAudio.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/ScarecrowBeast/ScarecrowBeast"] = {
        name = "Scarecrow Beast",
        life = 2.25,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 2.25,
        damageSpread = 0.2,
        attackTime = 1.995,
        attackRange = 18,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "GAScarecrowLeapSlam",
            "GAScarecrowComboAttack1",
            "GAScarecrowComboAttack2",
            "GAScarecrowBeastBlade",
            "CrowScarecrowCrows",
            "EASScarecrowCrowStorm",
            "DTTScarecrowLeap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAScarecrowLeapSlam"] = {
        name = "GAScarecrowLeapSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_skill_can_be_blocked",
        },
        levels = {
            [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAScarecrowComboAttack1"] = {
        name = "GAScarecrowComboAttack1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAScarecrowComboAttack2"] = {
        name = "GAScarecrowComboAttack2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GAScarecrowBeastBlade"] = {
        name = "GAScarecrowBeastBlade",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "is_area_damage",
            "base_skill_can_be_blocked",
            "base_skill_can_be_avoided_by_dodge_roll",
        },
        levels = {
            [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CrowScarecrowCrows"] = {
        name = "CrowScarecrowCrows",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EASScarecrowCrowStorm"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DTTScarecrowLeap"] = {
        name = "[DNT] dash_attack_to_target",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "walk_emerge_extra_distance",
            "leap_slam_minimum_distance",
            "spell_maximum_action_distance_+%",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {-15, 15, -50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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