Besta Espantalho
Scarecrow Beast
Spectre | Y |
---|---|
Area | Terras Agrícolas de Ogham, O Refúgio Zigurate, Terras Agrícolas de Ogham |
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
Packs |
Vida
225%
Resistência




Damage
225%
Precisão
100%
Acertos Críticos Chance
5%
Bônus de Dano Crítico
+30%
Attack Distance
7 ~ 18
Tempo de Ataque
1.995 Second
Damage Spread
±20%
Experiência
225%
Model Size
130%
Type
ScarecrowBeast
Metadata
ScarecrowBeast
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
65
Vida
14,654
Armadura
2,023
Evasão
440
Damage
478
Dano Mágico
478
Precisão
1,974
Tempo de Ataque
1.995
Experiência
48,391
Minion Life
13,448
Minion Damage
1,016
Minion Armour
2,023
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 382–573
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.995 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

DTTScarecrowLeap
[DNT-UNUSED] dash_attack_to_target
Recarga: 6 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [15]
spell maximum action distance +% [-50]
walk emerge extra distance [-15]

EASScarecrowCrowStorm
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Ataque Básico
Base Damage: 382–573
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.995 seg
Recarga: 12 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GAScarecrowLeapSlam
Triggerable, Attack
Base Damage: 382–573
Chance de Acerto Crítico: 5%
Dano de Ataque: 180%
Tempo de Ataque: 1.995 seg
Causa 80% mais Dano com Ataque
base skill can be blocked [1]
is area damage [1]
GAScarecrowComboAttack1
Triggerable, Attack
Base Damage: 382–573
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.995 seg
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAScarecrowComboAttack2
Triggerable, Attack
Base Damage: 382–573
Chance de Acerto Crítico: 5%
Tempo de Ataque: 1.995 seg
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
GAScarecrowBeastBlade
Triggerable, Attack
Base Damage: 382–573
Chance de Acerto Crítico: 5%
Dano de Ataque: 180%
Tempo de Ataque: 1.995 seg
Causa 80% mais Dano com Ataque
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
CrowScarecrowCrows
Triggerable, Attack
Base Damage: 382–573
Chance de Acerto Crítico: 5%
Dano de Ataque: 70%
Tempo de Ataque: 1.995 seg
Causa 30% menos Dano com Ataque
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3066 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/ScarecrowBeast/ScarecrowBeastAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/ScarecrowBeast/ScarecrowBeastAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ScarecrowBeast/ScarecrowBeast"] = { name = "Scarecrow Beast", life = 2.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.25, damageSpread = 0.2, attackTime = 1.995, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAScarecrowLeapSlam", "GAScarecrowComboAttack1", "GAScarecrowComboAttack2", "GAScarecrowBeastBlade", "CrowScarecrowCrows", "EASScarecrowCrowStorm", "DTTScarecrowLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAScarecrowLeapSlam"] = { name = "GAScarecrowLeapSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAScarecrowComboAttack1"] = { name = "GAScarecrowComboAttack1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAScarecrowComboAttack2"] = { name = "GAScarecrowComboAttack2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAScarecrowBeastBlade"] = { name = "GAScarecrowBeastBlade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrowScarecrowCrows"] = { name = "CrowScarecrowCrows", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASScarecrowCrowStorm"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTScarecrowLeap"] = { name = "[DNT-UNUSED] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 15, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.