Bestia espantapájaros
Scarecrow Beast
Spectre | Y |
---|---|
Area | Tierras de cultivo de Ogham, El refugio del zigurat, Tierras de cultivo de Ogham |
Tags | 2HSharpMetal_onhit_audio, allows_inc_aoe, beast, humanoid, mammal_beast, melee, physical_affinity, red_blood, very_slow_movement |
Packs |
Vida
225%
Ailment Threshold
%
Resistencia
0 0 0 0
Damage
225%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
7 ~ 18
Attack Time
1.995 Second
Damage Spread
±20%
Experiencia
225%
Model Size
130%
Type
ScarecrowBeast
Metadata
ScarecrowBeast
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
70
Vida
19,611
Armadura
3,877
Evasión
502
Energy Shield
0
Damage
558
Daño de hechizos
558
Precisión
1,164
Attack Time
1.995
Experiencia
77,938
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 446–669
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.995 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
DTTScarecrowLeap
[DNT] dash_attack_to_target
Tiempo de recarga: 6 seg
action attack or cast time uses animation length [1]
leap slam minimum distance [15]
spell maximum action distance +% [-50]
walk emerge extra distance [-15]
leap slam minimum distance [15]
spell maximum action distance +% [-50]
walk emerge extra distance [-15]
EASScarecrowCrowStorm
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque básico
Base Damage: 446–669
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.995 seg
Tiempo de recarga: 12 seg
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GAScarecrowLeapSlam
Triggerable, Attack
Base Damage: 446–669
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 180%
Attack Time: 1.995 seg
Inflige un 80% más de daño de ataques
base skill can be blocked [1]
is area damage [1]
base skill can be blocked [1]
is area damage [1]
GAScarecrowComboAttack1
Triggerable, Attack
Base Damage: 446–669
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.995 seg
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be blocked [1]
is area damage [1]
GAScarecrowComboAttack2
Triggerable, Attack
Base Damage: 446–669
Probabilidad de [Critical|impacto crítico]: 5%
Attack Time: 1.995 seg
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be blocked [1]
is area damage [1]
GAScarecrowBeastBlade
Triggerable, Attack
Base Damage: 446–669
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 180%
Attack Time: 1.995 seg
Inflige un 80% más de daño de ataques
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
CrowScarecrowCrows
Triggerable, Attack
Base Damage: 446–669
Probabilidad de [Critical|impacto crítico]: 5%
Daño de ataque: 70%
Attack Time: 1.995 seg
Inflige un 30% menos de daño de ataques
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 3066 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/ScarecrowBeast/ScarecrowBeastAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/ScarecrowBeast/ScarecrowBeastAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/ScarecrowBeast/ScarecrowBeast"] = { name = "Scarecrow Beast", life = 2.25, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 2.25, damageSpread = 0.2, attackTime = 1.995, attackRange = 18, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "GAScarecrowLeapSlam", "GAScarecrowComboAttack1", "GAScarecrowComboAttack2", "GAScarecrowBeastBlade", "CrowScarecrowCrows", "EASScarecrowCrowStorm", "DTTScarecrowLeap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAScarecrowLeapSlam"] = { name = "GAScarecrowLeapSlam", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", }, levels = { [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAScarecrowComboAttack1"] = { name = "GAScarecrowComboAttack1", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAScarecrowComboAttack2"] = { name = "GAScarecrowComboAttack2", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GAScarecrowBeastBlade"] = { name = "GAScarecrowBeastBlade", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {baseMultiplier = 1.8, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CrowScarecrowCrows"] = { name = "CrowScarecrowCrows", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {baseMultiplier = 0.7, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASScarecrowCrowStorm"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTScarecrowLeap"] = { name = "[DNT] dash_attack_to_target", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {-15, 15, -50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }