Гремучее растение
Механизм
monster no drops or experience [1]
Volatile Orchard
SpectreN
TagsЧародейский, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
Здоровье
100%
Сопротивление
0 0 0 0
Damage
100%
Меткость
100%
Attack Distance
6 ~ 6
Время атаки
1.5 Second
Damage Spread
±0%
Опыт
100%
Model Size
110%
Type
MonsterModVolatilePlantsVolatile
Metadata
VolatilePlantsVolatile1
Уровень
68
Здоровье
7,757
Damage
233
Урон от чар
233
Меткость
2,502
Время атаки
1.5
Опыт
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
MonsterModPlantPlayerVolatile1
Triggerable, Spell, Damage
Время применения: 1 сек.
Наносит от 420.9 до 631.3 урона хаосом
is area damage [1]
spell maximum action distance +% [-96]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Positioned
{
	collision_hull_type = "projectile"
	force_placement = true
}

Stats
{
	immune_to_curses = 1
	immune_to_auras_from_other_entities = 1
	set_item_drop_slots = 0
	set_monster_no_drops_or_experience = 1
	set_monster_do_not_fracture = 1
	set_max_frenzy_charges = 0
	set_max_endurance_charges = 0
	set_max_power_charges = 0
	base_cannot_be_stunned = 1
	cannot_be_knocked_back = 1
	set_phase_through_objects = 1
}

Life
{
	corpse_usable = false
}

StateMachine
{
	define_shared_state = "invisible;"
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

StateMachine
{
	create_state_invisible_1 = "DisableRendering();"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/Player/VolatilePlantsVolatile1"] = {
    name = "Volatile Orchard",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "MonsterModPlantPlayerVolatile1",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MonsterModPlantPlayerVolatile1"] = {
    name = "MonsterModPlantPlayerVolatile1",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_chaos_damage",
        "spell_maximum_base_chaos_damage",
        "spell_maximum_action_distance_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeУникальный (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Гремучее растение
    Механизм
    monster no drops or experience [1]
    Volatile Orchard
    SpectreN
    TagsЧародейский, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    110%
    Type
    MonsterModVolatilePlantsVolatile
    Metadata
    VolatilePlantsVolatile2
    Уровень
    68
    Здоровье
    7,757
    Damage
    233
    Урон от чар
    233
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MonsterModPlantPlayerVolatile2
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 688.7 до 1033 урона хаосом
    is area damage [1]
    spell maximum action distance +% [-96]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	force_placement = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    StateMachine
    {
    	define_shared_state = "invisible;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_invisible_1 = "DisableRendering();"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MonsterMods/Player/VolatilePlantsVolatile2"] = {
        name = "Volatile Orchard",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterModPlantPlayerVolatile2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterModPlantPlayerVolatile2"] = {
        name = "MonsterModPlantPlayerVolatile2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Гремучее растение
    Механизм
    monster no drops or experience [1]
    Volatile Orchard
    SpectreN
    TagsЧародейский, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    110%
    Type
    MonsterModVolatilePlantsVolatile
    Metadata
    VolatilePlantsVolatile
    Уровень
    68
    Здоровье
    7,757
    Damage
    233
    Урон от чар
    233
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MonsterModPlantVolatile
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 497.4 до 746.1 урона хаосом
    is area damage [1]
    spell maximum action distance +% [-96]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	force_placement = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    StateMachine
    {
    	define_shared_state = "invisible;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_invisible_1 = "DisableRendering();"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MonsterMods/VolatilePlantsVolatile"] = {
        name = "Volatile Orchard",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterModPlantVolatile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterModPlantVolatile"] = {
        name = "MonsterModPlantVolatile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Гремучее растение
    Механизм
    monster no drops or experience [1]
    Volatile Orchard
    SpectreN
    TagsЧародейский, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    110%
    Type
    MonsterModVolatilePlantsVolatile
    Metadata
    VolatilePlantsVolatile2
    Уровень
    68
    Здоровье
    7,757
    Damage
    233
    Урон от чар
    233
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    MonsterModPlantVolatile2
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 688.7 до 1033 урона хаосом
    is area damage [1]
    spell maximum action distance +% [-96]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	force_placement = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    StateMachine
    {
    	define_shared_state = "invisible;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_invisible_1 = "DisableRendering();"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MonsterMods/VolatilePlantsVolatile2"] = {
        name = "Volatile Orchard",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "MonsterModPlantVolatile2",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterModPlantVolatile2"] = {
        name = "MonsterModPlantVolatile2",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Гремучее растение
    Механизм
    monster no drops or experience [1]
    Volatile Orchard
    SpectreN
    TagsЧародейский, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    85%
    Type
    CarnivorousPlantEaterTreeVolatile
    Metadata
    CarnivorousPlantEaterTreeVolatile__
    Уровень
    68
    Здоровье
    7,757
    Damage
    233
    Урон от чар
    233
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    CarnivorousPlantEaterTreeVolatile
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 1186 до 1779 урона хаосом
    is area damage [1]
    spell maximum action distance +% [-96]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	force_placement = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    StateMachine
    {
    	define_shared_state = "invisible;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_invisible_1 = "DisableRendering();"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterTreeVolatile__"] = {
        name = "Volatile Orchard",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "CarnivorousPlantEaterTreeVolatile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["CarnivorousPlantEaterTreeVolatile"] = {
        name = "CarnivorousPlantEaterTreeVolatile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Гремучее растение
    Механизм
    Volatile Orchard
    SpectreN
    TagsЧародейский, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    100%
    Type
    MushroomVolatile
    Metadata
    MushroomVolatile
    Уровень
    68
    Здоровье
    7,757
    Damage
    233
    Урон от чар
    233
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    GSMushroomVolatileExplosion
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 535.7 до 803.5 урона хаосом
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-90]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	force_placement = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    StateMachine
    {
    	define_shared_state = "invisible;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_invisible_1 = "DisableRendering();"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/MushroomFungus/MushroomVolatile"] = {
        name = "Volatile Orchard",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "GSMushroomVolatileExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSMushroomVolatileExplosion"] = {
        name = "GSMushroomVolatileExplosion",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -90, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    keyval
    Stats.item_drop_slots0
    Stats.energy_shield_recharge_rate_per_minute_%750
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.base_maximum_all_resistances_%75
    Stats.monster_base_flask_charges_percent_of_monster_power50
    Stats.base_critical_hit_damage_bonus30
    Stats.max_endurance_charges0
    Stats.max_frenzy_charges0
    Stats.max_power_charges0
    Stats.object_inherent_base_maximum_block_%_from_ot50
    Stats.movement_velocity_cap128
    Stats.max_azurite_debuff_stacks10
    Stats.ignore_skill_weapon_restrictions1
    Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot33
    Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot100
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.melee_swing_not_scaled_by_area_modifiers1
    Stats.actor_scale_+%_limit200
    Stats.base_heavy_stun_duration_ms2000
    Stats.melee_defer_damage_prediction1
    Stats.poise_decay_delay_ms8000
    Stats.poise_decay_%_per_second5
    Stats.base_block_angle_degrees180
    Stats.action_attack_or_cast_time_uses_animation_length1
    Stats.slow_potency_+%_final_per_additional_player-10
    Stats.check_for_targets_between_initiator_and_projectile_source1
    Stats.maximum_life_+%_final_per_additional_player50
    Stats.maximum_energy_shield_+%_final_per_additional_player50
    Stats.poise_threshold_+%_final_per_additional_player50
    Stats.stun_base_duration_override_ms500
    Stats.bleeding_moving_damage_%_of_base_override200
    Stats.immune_to_curses1
    Stats.immune_to_auras_from_other_entities1
    Stats.monster_no_drops_or_experience1
    Stats.monster_do_not_fracture1
    Stats.base_cannot_be_stunned1
    Stats.cannot_be_knocked_back1
    Stats.phase_through_objects1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.csd
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    Positioned.collision_hull_typeprojectile
    Positioned.force_placementtrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge
    Actor.slow_animations_go_to_idlefalse
    Life.corpse_usablefalse
    StateMachine.define_shared_stateinvisible;
    Гремучее растение
    Механизм
    monster no drops or experience [1]
    Volatile Orchard
    SpectreN
    TagsЧародейский, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio
    Здоровье
    100%
    Сопротивление
    0 0 0 0
    Damage
    100%
    Меткость
    100%
    Attack Distance
    6 ~ 6
    Время атаки
    1.5 Second
    Damage Spread
    ±0%
    Опыт
    100%
    Model Size
    110%
    Type
    MonsterModVolatilePlantsVolatile
    Metadata
    VolatilePlantsVolatile
    Уровень
    68
    Здоровье
    7,757
    Damage
    233
    Урон от чар
    233
    Меткость
    2,502
    Время атаки
    1.5
    Опыт
    28,634
    Minion Life
    6,930
    Minion Damage
    969
    Minion Armour
    2,413
    RitualPlantVolatile
    Triggerable, Spell, Damage
    Время применения: 1 сек.
    Наносит от 420.9 до 631.3 урона хаосом
    is area damage [1]
    spell maximum action distance +% [-96]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }
    
    Positioned
    {
    	collision_hull_type = "projectile"
    	force_placement = true
    }
    
    Stats
    {
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_item_drop_slots = 0
    	set_monster_no_drops_or_experience = 1
    	set_monster_do_not_fracture = 1
    	set_max_frenzy_charges = 0
    	set_max_endurance_charges = 0
    	set_max_power_charges = 0
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	set_phase_through_objects = 1
    }
    
    Life
    {
    	corpse_usable = false
    }
    
    StateMachine
    {
    	define_shared_state = "invisible;"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    StateMachine
    {
    	create_state_invisible_1 = "DisableRendering();"
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueRitual/Daemons/VolatilePlantsVolatile"] = {
        name = "Volatile Orchard",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "RitualPlantVolatile",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["RitualPlantVolatile"] = {
        name = "RitualPlantVolatile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_chaos_damage",
            "spell_maximum_base_chaos_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster no drops or experience [1]
    FamilyMonsterNoDropsOrExperience
    DomainsMonster (3)
    GenerationTypeУникальный (3)
    Req. level1
    Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • Edit

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