Volatile Orchard
Constructmonster no drops or experience [1]
| Spectre | |
|---|---|
| Tags | Caster, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
110%
Type
MonsterModVolatilePlantsVolatile
Metadata
VolatilePlantsVolatile1
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterModPlantPlayerVolatile1
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
is area damage [1]
spell maximum action distance +% [-96]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state = "invisible;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/Player/VolatilePlantsVolatile1"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Volatile Orchard",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MonsterModPlantPlayerVolatile1",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterModPlantPlayerVolatile1"] = {
name = "MonsterModPlantPlayerVolatile1",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Volatile Orchard
Constructmonster no drops or experience [1]
| Spectre | |
|---|---|
| Tags | Caster, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
110%
Type
MonsterModVolatilePlantsVolatile
Metadata
VolatilePlantsVolatile2
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterModPlantPlayerVolatile2
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
is area damage [1]
spell maximum action distance +% [-96]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state = "invisible;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/Player/VolatilePlantsVolatile2"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Volatile Orchard",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MonsterModPlantPlayerVolatile2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterModPlantPlayerVolatile2"] = {
name = "MonsterModPlantPlayerVolatile2",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Volatile Orchard
Constructmonster no drops or experience [1]
| Spectre | |
|---|---|
| Tags | Caster, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
110%
Type
MonsterModVolatilePlantsVolatile
Metadata
ToxicRune
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSToxicRuneVolatileExplode
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-96]
CGEToxicRuneVolatileExplode
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Cast Time: 1 sec
Deals 26.6 Chaos damage per second
active skill area of effect radius +% final [-40]
base skill effect duration [6000]
ground caustic art variation [1039]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/LeagueExpedition2/ToxicRune"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Volatile Orchard",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"CGEToxicRuneVolatileExplode",
"GSToxicRuneVolatileExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CGEToxicRuneVolatileExplode"] = {
name = "CGEToxicRuneVolatileExplode",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"is_area_damage",
},
levels = {
[1] = {1, -40, 6000, 1039, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSToxicRuneVolatileExplode"] = {
name = "GSToxicRuneVolatileExplode",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Volatile Orchard
Constructmonster no drops or experience [1]
| Spectre | |
|---|---|
| Tags | Caster, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
110%
Type
MonsterModVolatilePlantsVolatile
Metadata
ToxicRunePower
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSToxicRuneVolatileExplode
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-96]
CGEToxicRuneVolatileExplode
Spell, Area, Damage, Triggerable, Duration, AreaSpell, AttackInPlace
Cast Time: 1 sec
Deals 26.6 Chaos damage per second
active skill area of effect radius +% final [-40]
base skill effect duration [6000]
ground caustic art variation [1039]
is area damage [1]
Object Type
-- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/LeagueExpedition2/ToxicRunePower"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Volatile Orchard",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"CGEToxicRuneVolatileExplode",
"GSToxicRuneVolatileExplode",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CGEToxicRuneVolatileExplode"] = {
name = "CGEToxicRuneVolatileExplode",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Area] = true,
[SkillType.Damage] = true,
[SkillType.Triggerable] = true,
[SkillType.Duration] = true,
[SkillType.AreaSpell] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"base_chaos_damage_to_deal_per_minute",
"active_skill_area_of_effect_radius_+%_final",
"base_skill_effect_duration",
"ground_caustic_art_variation",
"is_area_damage",
},
levels = {
[1] = {1, -40, 6000, 1039, levelRequirement = 1, statInterpolation = {3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSToxicRuneVolatileExplode"] = {
name = "GSToxicRuneVolatileExplode",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_physical_damage",
"spell_maximum_base_physical_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Volatile Orchard
Constructmonster no drops or experience [1]
| Spectre | |
|---|---|
| Tags | Caster, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
110%
Type
MonsterModVolatilePlantsVolatile
Metadata
VolatilePlantsVolatile
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterModPlantVolatile
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
is area damage [1]
spell maximum action distance +% [-96]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state = "invisible;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/VolatilePlantsVolatile"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Volatile Orchard",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MonsterModPlantVolatile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterModPlantVolatile"] = {
name = "MonsterModPlantVolatile",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Volatile Orchard
Constructmonster no drops or experience [1]
| Spectre | |
|---|---|
| Tags | Caster, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
110%
Type
MonsterModVolatilePlantsVolatile
Metadata
VolatilePlantsVolatile2
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MonsterModPlantVolatile2
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
is area damage [1]
spell maximum action distance +% [-96]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state = "invisible;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MonsterMods/VolatilePlantsVolatile2"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Volatile Orchard",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"MonsterModPlantVolatile2",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MonsterModPlantVolatile2"] = {
name = "MonsterModPlantVolatile2",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Volatile Orchard
Constructmonster no drops or experience [1]
| Spectre | |
|---|---|
| Tags | Caster, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
85%
Type
CarnivorousPlantEaterTreeVolatile
Metadata
CarnivorousPlantEaterTreeVolatile__
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
CarnivorousPlantEaterTreeVolatile
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
is area damage [1]
spell maximum action distance +% [-96]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state = "invisible;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/CarnivorousPlantEater/OldForest/CarnivorousPlantEaterTreeVolatile__"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Volatile Orchard",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"CarnivorousPlantEaterTreeVolatile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["CarnivorousPlantEaterTreeVolatile"] = {
name = "CarnivorousPlantEaterTreeVolatile",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Volatile Orchard
Construct| Spectre | |
|---|---|
| Tags | Caster, cold_affinity, construct, ghost_armour, is_unarmed, MonsterBlunt_onhit_audio, slow_movement |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
100%
Type
MushroomVolatile
Metadata
MushroomVolatile
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
GSMushroomVolatileExplosion
Triggerable, Spell, Damage, AttackInPlace
Cast Time: 1 sec
action attack or cast time uses animation length [1]
is area damage [1]
spell maximum action distance +% [-90]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state = "invisible;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/MushroomFungus/MushroomVolatile"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Volatile Orchard",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"GSMushroomVolatileExplosion",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["GSMushroomVolatileExplosion"] = {
name = "GSMushroomVolatileExplosion",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -90, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
Stats.item_drop_slots
0
Stats.energy_shield_recharge_rate_per_minute_%
750
Stats.base_maximum_mana
200
Stats.maximum_physical_damage_reduction_%
75
Stats.base_maximum_all_resistances_%
75
Stats.monster_base_flask_charges_percent_of_monster_power
50
Stats.base_critical_hit_damage_bonus
30
Stats.max_endurance_charges
0
Stats.max_frenzy_charges
0
Stats.max_power_charges
0
Stats.object_inherent_base_maximum_block_%_from_ot
50
Stats.movement_velocity_cap
128
Stats.max_azurite_debuff_stacks
10
Stats.ignore_skill_weapon_restrictions
1
Stats.melee_hit_damage_stun_multiplier_+%_final_from_ot
33
Stats.physical_hit_damage_stun_multiplier_+%_final_from_ot
100
Stats.scale_melee_range_to_actor_scale
1
Stats.use_melee_pattern_range
1
Stats.melee_swing_not_scaled_by_area_modifiers
1
Stats.actor_scale_+%_limit
200
Stats.base_heavy_stun_duration_ms
2000
Stats.melee_defer_damage_prediction
1
Stats.poise_decay_delay_ms
8000
Stats.poise_decay_%_per_second
5
Stats.base_block_angle_degrees
180
Stats.action_attack_or_cast_time_uses_animation_length
1
Stats.slow_potency_+%_final_per_additional_player
-10
Stats.check_for_targets_between_initiator_and_projectile_source
1
Stats.maximum_life_+%_final_per_additional_player
50
Stats.maximum_energy_shield_+%_final_per_additional_player
50
Stats.poise_threshold_+%_final_per_additional_player
50
Stats.stun_base_duration_override_ms
500
Stats.bleeding_moving_damage_%_of_base_override
200
Stats.immune_to_curses
1
Stats.immune_to_auras_from_other_entities
1
Stats.monster_no_drops_or_experience
1
Stats.monster_do_not_fracture
1
Stats.base_cannot_be_stunned
1
Stats.cannot_be_knocked_back
1
Stats.phase_through_objects
1
ObjectMagicProperties.stat_description_list
Metadata/StatDescriptions/monster_stat_descriptions.csd
Positioned.blocking
true
Positioned.team
0
Positioned.serialise_collidable
true
Positioned.collision_hull_type
projectile
Positioned.force_placement
true
BaseEvents.server_only
true
Actor.basic_action
Move, MoveForced, MoveToFormation, Flee, StrafeLeft, StrafeRight, StrafeRandom, Advance, DoNothing, MonsterPickup, MinionInteraction, Emerge
Actor.slow_animations_go_to_idle
false
Life.corpse_usable
false
StateMachine.define_shared_state
invisible;
Volatile Orchard
Constructmonster no drops or experience [1]
| Spectre | |
|---|---|
| Tags | Caster, cold_affinity, construct, ghost_armour, is_unarmed, slow_movement, Unarmed_onhit_audio |
Life
100%
Resistance
Damage
100%
Accuracy
100%
Critical Hits Chance
5%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
110%
Type
MonsterModVolatilePlantsVolatile
Metadata
VolatilePlantsVolatile
50
30%
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
8,257
Armour
2,413
Evasion Rating
708
Damage
233
Spell Damage
233
Accuracy
2,502
Attack Time
1.5
Experience
28,634
Minion Life
6,930
Minion Damage
969
Minion Armour
2,413
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
RitualPlantVolatile
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 5%
Cast Time: 1 sec
is area damage [1]
spell maximum action distance +% [-96]
Object Type
version 2
extends "Metadata/Monsters/Monster"
Actor
{
basic_action = "Emerge"
}
Positioned
{
collision_hull_type = "projectile"
force_placement = true
}
Stats
{
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_item_drop_slots = 0
set_monster_no_drops_or_experience = 1
set_monster_do_not_fracture = 1
set_max_frenzy_charges = 0
set_max_endurance_charges = 0
set_max_power_charges = 0
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
set_phase_through_objects = 1
}
Life
{
corpse_usable = false
}
StateMachine
{
define_shared_state = "invisible;"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueRitual/Daemons/VolatilePlantsVolatile"] = {
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
name = "Volatile Orchard",
life = 1,
damage = 1,
damageSpread = 0,
attackTime = 1.5,
attackRange = 6,
accuracy = 1,
skillList = {
"RitualPlantVolatile",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["RitualPlantVolatile"] = {
name = "RitualPlantVolatile",
hidden = true,
color = 4,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.AttackInPlace] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_chaos_damage",
"spell_maximum_base_chaos_damage",
"spell_maximum_action_distance_+%",
"is_area_damage",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, -96, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.












