IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Cecaelian Ravager
CategoryBeastsสัตว์ร้าย
IconEnemyArmourStrong IconEnemyResistanceColdWeak IconEnemyResistanceLightningStrong
prevent all drop slots failing [1]
Spectre
Tagsbeast, crustacean_beast, expedition_monster, lightning_affinity, MonsterStab_onhit_audio, not_dex, slow_movement
Packs
  • Cecaelian Ravager, Cecaelian Angler, Cecaelian Crab
  • พลังชีวิต
    240%
    Energy Shield From Life
    25%
    ค่าต้านทาน
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    Damage
    240%
    ความแม่นยำ
    100%
    Attack Distance
    9 ~ 19
    {เวลาโจมตี}
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    240%
    Model Size
    67%
    Type
    Expedition2ParasiticCrab
    Metadata
    BarnacleParasiticCrabExpedition
    เลเวล
    68
    พลังชีวิต
    19,817
    Damage
    559
    ความเสียหายเวท
    559
    ความแม่นยำ
    2,502
    {เวลาโจมตี}
    1.5
    ค่าประสบการณ์
    68,722
    Minion Life
    16,632
    Minion Energy Shield
    4,158
    Minion Damage
    2,325
    Minion Armour
    6,756
    MeleeAtAnimationSpeedLightning
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    โจมตีพื้นฐาน
    Base Damage: 448671
    {เวลาโจมตี}: 1.5 {วิ}
    แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MeleeAtAnimationSpeedLightningCombo35
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    โจมตีพื้นฐาน
    Base Damage: 448671
    {เวลาโจมตี}: 1.5 {วิ}
    แปลงความเสียหาย กายภาพ 35% เป็น สายฟ้า
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    MAASExpeditionCrabTailStab
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    โจมตีพื้นฐาน
    Base Damage: 448671
    ความเสียหายโจมตี: 60%
    {เวลาโจมตี}: 1.5 {วิ}
    คูลดาวน์: 6 {วิ}
    สร้างความเสียหาย โจมตี ลดลง อีก 40%
    แปลงความเสียหาย กายภาพ 40% เป็น สายฟ้า
    action attack or cast time uses animation length [1]
    attack maximum action distance + [5]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSExpeditionParasiteCrabBigLaser
    Triggerable, Spell, Damage, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    คูลดาวน์: 0.001 {วิ}
    สร้างความเสียหาย สายฟ้า 315.7 ถึง 947
    action attack or cast time uses animation length [1]
    is area damage [1]
    spell maximum action distance +% [-60]
    GSExpeditionParasiteCrabSmallLaser
    Triggerable, Spell, Damage, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย สายฟ้า 129.1 ถึง 387.4
    เพิ่มโอกาสสร้างสถานะ ช็อค อีก 50%
    action attack or cast time uses animation length [1]
    GSExpeditionParasiteCrabSlam
    Triggerable, Attack, AttackInPlace
    Base Damage: 448671
    ความเสียหายโจมตี: 170%
    {เวลาโจมตี}: 1.5 {วิ}
    คูลดาวน์: 8 {วิ}
    สร้างความเสียหาย โจมตี เพิ่มขึ้น อีก 70%
    แปลงความเสียหาย กายภาพ 70% เป็น สายฟ้า
    เพิ่มโอกาสสร้างสถานะ ช็อค อีก 25%
    action attack or cast time uses animation length [1]
    attack maximum action distance + [7]
    voll slam damage +% final at centre [20]
    GTExpedition2OathRune
    Spell, Triggerable, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    action attack or cast time uses animation length [1]
    SSMExpedition2FactionFodder1
    Spell, Multicastable, Triggerable, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    alternate minion [156]
    minion dies when parent dies [1]
    number of monsters to summon [1]
    summon specific monsters radius +% [-99]
    summoned monsters are minions [1]
    summoned monsters no drops or experience [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/CrustaceanFaction/BarnacleParasiticCrabExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Cecaelian Ravager",
        life = 2.4,
        energyShield = 0.25,
        damage = 2.4,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 19,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedLightning",
            "MeleeAtAnimationSpeedLightningCombo35",
            "MAASExpeditionCrabTailStab",
            "SSMExpedition2FactionFodder1",
            "GSExpeditionParasiteCrabBigLaser",
            "GSExpeditionParasiteCrabSmallLaser",
            "GSExpeditionParasiteCrabSlam",
            "GTExpedition2OathRune",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightning"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightningCombo35"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MAASExpeditionCrabTailStab"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "attack_maximum_action_distance_+",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {40, 5, baseMultiplier = 0.6, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["SSMExpedition2FactionFodder1"] = {
        name = "SSMExpedition2FactionFodder1",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_monsters_to_summon",
            "alternate_minion",
            "summon_specific_monsters_radius_+%",
            "summoned_monsters_are_minions",
            "summoned_monsters_no_drops_or_experience",
            "minion_dies_when_parent_dies",
        },
        levels = {
            [1] = {1, 156, -99, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionParasiteCrabBigLaser"] = {
        name = "GSExpeditionParasiteCrabBigLaser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "spell_maximum_action_distance_+%",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, -60, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionParasiteCrabSmallLaser"] = {
        name = "GSExpeditionParasiteCrabSmallLaser",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "active_skill_shock_chance_+%_final",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, 50, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionParasiteCrabSlam"] = {
        name = "GSExpeditionParasiteCrabSlam",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "voll_slam_damage_+%_final_at_centre",
            "active_skill_shock_chance_+%_final",
            "attack_maximum_action_distance_+",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {70, 20, 25, 7, baseMultiplier = 1.7, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpedition2OathRune"] = {
        name = "GTExpedition2OathRune",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    prevent all drop slots failing [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • prevent all drop slots failing 1 1 Global
  • Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.