IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Cecaelian Crab
CategoryBeastsสัตว์ร้าย
IconEnemyArmourStrong IconEnemyResistanceColdWeak IconEnemyResistanceLightningStrong
is spectre with death action [1]
Spectre
Tagsallows_additional_projectiles, allows_inc_aoe, beast, crustacean_beast, expedition_monster, lightning_affinity, melee, MonsterStab_onhit_audio, not_dex, ranged, slow_movement
Packs
  • Cecaelian Ravager, Cecaelian Angler, Cecaelian Crab
  • พลังชีวิต
    120%
    Energy Shield From Life
    5%
    ค่าต้านทาน
    IconEnemyResistanceFire0 IconEnemyResistanceCold-30 IconEnemyResistanceLightning75 IconEnemyResistanceChaos0
    Damage
    120%
    ความแม่นยำ
    100%
    Attack Distance
    6 ~ 9
    {เวลาโจมตี}
    1.005 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    120%
    Model Size
    123%
    Type
    Expedition2ShellMonster
    Metadata
    ShellMonsterExpedition
    เลเวล
    68
    พลังชีวิต
    9,908
    Damage
    280
    ความเสียหายเวท
    280
    ความแม่นยำ
    2,502
    {เวลาโจมตี}
    1.005
    ค่าประสบการณ์
    34,361
    Minion Life
    8,316
    Minion Energy Shield
    416
    Minion Damage
    1,163
    Minion Armour
    7,480
    MeleeAtAnimationSpeedLightningCombo70
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
    โจมตีพื้นฐาน
    Base Damage: 224336
    {เวลาโจมตี}: 1.005 {วิ}
    แปลงความเสียหาย กายภาพ 70% เป็น สายฟ้า
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    GSExpeditionShellMonsterSunder
    Triggerable, Attack, AttackInPlace
    Base Damage: 224336
    ความเสียหายโจมตี: 90%
    {เวลาโจมตี}: 1.005 {วิ}
    สร้างความเสียหาย โจมตี ลดลง อีก 10%
    แปลงความเสียหาย กายภาพ 70% เป็น สายฟ้า
    เพิ่มโอกาสสร้างสถานะ ช็อค อีก 50%
    action attack or cast time uses animation length [1]
    voll slam damage +% final at centre [15]
    GTExpeditionShellMonsterSunder
    Attack, Triggerable, AttackInPlace
    Base Damage: 224336
    {เวลาโจมตี}: 1.005 {วิ}
    คูลดาวน์: 8 {วิ}
    attack maximum action distance + [40]
    MPSExpeditionShellmonsterBounceLightning
    Spell, Projectile, ProjectilesFromUser, Triggerable, Damage, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    คูลดาวน์: 6 {วิ}
    สร้างความเสียหาย สายฟ้า 47.83 ถึง 143.5
    ชิ่ง +3 ครั้ง
    action attack or cast time uses animation length [1]
    base deal no damage [1]
    base is projectile [1]
    is area damage [1]
    maintain projectile direction when using contact position [1]
    monster projectile variation [1474]
    projectile ballistic angle from reference event [1]
    projectile spread radius [7]
    projectile uses contact position [1]
    spell maximum action distance +% [-33]
    MaceNotable2
    GSExpeditionShellMonsterProjectile
    Triggerable, Spell, Damage, AttackInPlace
    {เวลาร่าย}: 1 {วิ}
    สร้างความเสียหาย สายฟ้า 186.5 ถึง 559.6
    action attack or cast time uses animation length [1]

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/LeagueExpeditionNew/Expedition2/CrustaceanFaction/ShellMonsterExpedition"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        name = "Cecaelian Crab",
        life = 1.2,
        energyShield = 0.05,
        damage = 1.2,
        damageSpread = 0.2,
        attackTime = 1.005,
        attackRange = 9,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeedLightningCombo70",
            "MPSExpeditionShellmonsterBounceLightning",
            "GSExpeditionShellMonsterSunder",
            "GSExpeditionShellMonsterProjectile",
            "GTExpeditionShellMonsterSunder",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedLightningCombo70"] = {
        name = "Basic Attack",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {70, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MPSExpeditionShellmonsterBounceLightning"] = {
        name = "MPSExpeditionShellmonsterBounceLightning",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            projectile = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "monster_projectile_variation",
            "spell_maximum_action_distance_+%",
            "projectile_spread_radius",
            "number_of_chains",
            "base_is_projectile",
            "projectile_uses_contact_position",
            "maintain_projectile_direction_when_using_contact_position",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_ballistic_angle_from_reference_event",
            "is_area_damage",
            "base_deal_no_damage",
        },
        levels = {
            [1] = {0.5, 1.5, 1474, -33, 7, 3, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionShellMonsterSunder"] = {
        name = "GSExpeditionShellMonsterSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Attack] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_shock_chance_+%_final",
            "active_skill_base_physical_damage_%_to_convert_to_lightning",
            "voll_slam_damage_+%_final_at_centre",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {50, 70, 15, baseMultiplier = 0.9, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSExpeditionShellMonsterProjectile"] = {
        name = "GSExpeditionShellMonsterProjectile",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "geometry_spell",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_lightning_damage",
            "spell_maximum_base_lightning_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.5, 1.5, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GTExpeditionShellMonsterSunder"] = {
        name = "GTExpeditionShellMonsterSunder",
        hidden = true,
        color = ,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AttackInPlace] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "attack_maximum_action_distance_+",
        },
        levels = {
            [1] = {40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    is spectre with death action [1]
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • is spectre with death action 1 1 Global
  • Edit

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