Court Werewolf
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
พลังชีวิต
105%
การหลบหลีก
+45%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
105%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
105%
Model Size
100%
Type
WerewolfMoonClan
Metadata
WerewolfCourt1_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,145
เกราะ
3,451
การหลบหลีก
692
Energy Shield
0
Damage
245
ความเสียหายเวท
245
ความแม่นยำ
1,090
Attack Time
1.755
ค่าประสบการณ์
30,066
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 196–294
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.755 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Transitionable { } Stats { set_base_heavy_stun_duration_ms = 2615 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/on_death_epks/monster_on_death.epk' );" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao' ); } ); " } Animated { preload_animated_object = "Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Werewolves/WerewolfCourt1_"] = { name = "Court Werewolf", life = 1.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Court Werewolf
monster no drops or experience [1]
monster slain flask charges granted +% [400]
Spectre | Y |
---|---|
Tags | beast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood |
พลังชีวิต
105%
การหลบหลีก
+45%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
105%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
5 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
ค่าประสบการณ์
105%
Model Size
100%
Type
BaronWolfSummon
Metadata
BaronWerewolfSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
68
พลังชีวิต
8,145
เกราะ
3,451
การหลบหลีก
692
Energy Shield
0
Damage
245
ความเสียหายเวท
245
ความแม่นยำ
1,090
Attack Time
1.755
ค่าประสบการณ์
30,066
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 196–294
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.755 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSBaronWolfSummonDeathExplode
Triggerable, Spell, Damage
โอกาสคริติคอล: 6%
สร้างความเสียหาย น้ำแข็ง 49.69 ถึง 74.54
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
MAASBaronEndgameBasic
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 196–294
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.755 {วิ}
มีโอกาสสร้างสถานะ เลือดไหล 50%
มีโอกาสสร้างสถานะ ขาหัก 30% เมื่อปะทะ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
มีโอกาสสร้างสถานะ ขาหัก 30% เมื่อปะทะ
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = "hidden;" on_or_create_state_hidden_0 = "MakeCollidable();" on_or_create_state_hidden_1 = "RemoveCollidability();" } Transitionable {} Functions {} StateMachine {} Stats { set_base_heavy_stun_duration_ms = 2633 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_dead = "AddEffectPack( 'Metadata/Effects/Spells/debuff_fx/EPKs/debuff_Freeze.epk' );" } Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/epk/minion_fogreveal.epk" preload_animated_object = "Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/blood_summon.ao" } Render { disable_rendering = true } StateMachine { on_or_create_state_hidden_0 = "EnableRendering();" on_or_create_state_hidden_1 = "DisableRendering();" } Transitionable { on_transition = " Roll( 1, 2, { PlayEffect( 'Metadata/Monsters/Werewolves/audio/WerewolfMoonClanAggroAudio.ao' ); } ); " } Functions { add_fog_epk = " this.specific_object_position_x = GetVariablesFromGroup( specific_object_position, 0, Index ); this.specific_object_position_y = GetVariablesFromGroup( specific_object_position, 1, Index ); this.specific_object_position_z = 0.0; this.specific_object_position += specific_object_position_x; this.specific_object_position += specific_object_position_y; this.specific_object_position += specific_object_position_z; AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/epk/minion_fogreveal.epk' ); StartStateTimer( fog_epk_update, 0.1 ); " remove_fog_epk = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Act1_FOUR/Baron/epk/minion_fogreveal.epk' );" } StateMachine { on_timer_fog_epk_update = " If( specific_object_position_z < 1.0, () { this.specific_object_position = GetVariablesFromGroup( specific_object_position, 2, Order ); this.specific_object_position_z = specific_object_position_z + 0.05; this.specific_object_position += specific_object_position_z; StartStateTimer( fog_epk_update, 0.1 ); }, (){ Call( remove_fog_epk ); } ); " }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Baron/BaronWerewolfSummon"] = { name = "Court Werewolf", life = 1.05, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.05, damageSpread = 0.2, attackTime = 1.755, attackRange = 9, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MAASBaronEndgameBasic", "GSBaronWolfSummonDeathExplode", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MAASBaronEndgameBasic"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "maim_on_hit_%", "bleed_on_hit_with_attacks_%", "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {30, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBaronWolfSummonDeathExplode"] = { name = "GSBaronWolfSummonDeathExplode", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_blocked", "base_skill_can_be_avoided_by_dodge_roll", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats |
monster slain flask charges granted +% [400]
Id | BossMinionFlaskChargeIncrease400 |
---|---|
Family | MonsterSlainFlaskCharges |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | flask |