IncursionAtziriActiveShrineStrongboxEssenceRareMonsterAliveSpiritActivatedRogueExile
Court Werewolf
CategoryBeastsBeast
IconEnemyEvasion IconEnemyResistanceFireWeak IconEnemyResistanceCold
monster no drops or experience [1]
monster slain flask charges granted +% [400]
SpectreY
Tagsbeast, Beast_onhit_audio, fast_movement, humanoid, mammal_beast, not_int, not_str, red_blood
Life
105%
Evasion
+45%
Resistance
IconEnemyResistanceFire-30 IconEnemyResistanceCold30 IconEnemyResistanceLightning0 IconEnemyResistanceChaos0
Damage
105%
Accuracy
100%
5%
Attack Distance
5 ~ 9
Attack Time
1.755 Second
Damage Spread
±20%
Experience
105%
Model Size
100%
Type
BaronWolfSummon
Metadata
BaronWerewolfSummon
Level
68
Life
8,145
Armour
2,413
Evasion Rating
1,027
Damage
245
Spell Damage
245
Accuracy
2,502
Attack Time
1.755
Experience
30,066
Minion Life
7,277
Minion Damage
1,017
Minion Armour
2,413
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 196—294
Critical Hit Chance: 5%
Attack Time: 1.755 sec
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GSBaronWolfSummonDeathExplode
Triggerable, Spell, Damage, AttackInPlace
Critical Hit Chance: 6%
Cast Time: 1 sec
Deals 382.6 to 573.9 Cold Damage
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
MAASBaronEndgameBasic
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser, AttackInPlace
Basic Attack
Base Damage: 196—294
Critical Hit Chance: 5%
Attack Time: 1.755 sec
50% chance to cause Bleeding
30% chance to Maim on Hit
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state = "hidden;"
	on_or_create_state_hidden_0 = "MakeCollidable();"
	on_or_create_state_hidden_1 = "RemoveCollidability();"
}

Transitionable {}

Functions {}

StateMachine {}

Stats
{
	set_base_heavy_stun_duration_ms = 2633
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Baron/BaronWerewolfSummon"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    name = "Court Werewolf",
    life = 1.05,
    damage = 1.05,
    damageSpread = 0.2,
    attackTime = 1.755,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
        "MAASBaronEndgameBasic",
        "GSBaronWolfSummonDeathExplode",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MAASBaronEndgameBasic"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "maim_on_hit_%",
        "bleed_on_hit_with_attacks_%",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {30, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBaronWolfSummonDeathExplode"] = {
    name = "GSBaronWolfSummonDeathExplode",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.AttackInPlace] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_blocked",
        "base_skill_can_be_avoided_by_dodge_roll",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 6, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster no drops or experience 1 — 1 Global Unscalable Value
  • monster slain flask charges granted +% [400]
    FamilyMonsterSlainFlaskCharges
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain flask charges granted +% 400 — 400 Global Unscalable Value
  • Craft Tagsflask
    Edit

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