It That Claws
ด่าน: แดนวิปลาส
stance movement speed +% final [-86]
Spectre | Y |
---|---|
Area | แดนวิปลาส |
Tags | animal_claw_weapon, beyond_demon, bone_armour, นักเวท, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Packs |
พลังชีวิต
100%
เกราะ
+20%
การหลบหลีก
+50%
Ailment Threshold
%
ค่าต้านทาน
0 0 0 0
Damage
100%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
100%
Model Size
85%
Type
BreachFodderHellscapePaleFodder2
Metadata
BreachFodderHellscapePaleFodder2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
เลเวล
80
พลังชีวิต
15,609
เกราะ
8,240
การหลบหลีก
966
Energy Shield
0
Damage
334
ความเสียหายเวท
334
ความแม่นยำ
1,602
Attack Time
1.5
ค่าประสบการณ์
100,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีพื้นฐาน
Base Damage: 267–401
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSBreachFodderHellscapeDogmanChargeExplosion
Triggerable, Spell, Damage
โอกาสคริติคอล: 7%
สร้างความเสียหาย น้ำแข็ง 48.95 ถึง 73.43
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
GABreachFodderHellscapePaleDogmanDashSwipe
Triggerable, Attack
Base Damage: 267–401
โอกาส[Critical|ปะทะคริติคอล]: 5%
Attack Time: 1.5 {วิ}
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASBreachFodderHellscapePaleDogmanChargeUp
คูลดาวน์: 10 {วิ}
action attack or cast time uses animation length [1]
DTTBreachFodderHellscapePaleDogmanDash
Spell, Movement
คูลดาวน์: 8 {วิ}
leap slam minimum distance [37]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = " bomb_charge; exploded; " } Stats { set_base_heavy_stun_duration_ms = 2700 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" StateMachine { on_or_create_state_bomb_charge_1 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao', aux_crown_fxline ); " on_state_bomb_charge_0 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao', aux_crown_fxline, this.aoe, 5 ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachFodderHellscapePaleFodder2"] = { name = "It That Claws", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GSBreachFodderHellscapeDogmanChargeExplosion", "GABreachFodderHellscapePaleDogmanDashSwipe", "EASBreachFodderHellscapePaleDogmanChargeUp", "DTTBreachFodderHellscapePaleDogmanDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachFodderHellscapeDogmanChargeExplosion"] = { name = "GSBreachFodderHellscapeDogmanChargeExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachFodderHellscapePaleDogmanDashSwipe"] = { name = "GABreachFodderHellscapePaleDogmanDashSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachFodderHellscapePaleDogmanChargeUp"] = { name = "EASBreachFodderHellscapePaleDogmanChargeUp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBreachFodderHellscapePaleDogmanDash"] = { name = "DTTBreachFodderHellscapePaleDogmanDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.733, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-9, 37, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
stance movement speed +% final [-86]
Id | StanceHellscapeFleshDogmanWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | ยูนิค (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |