Chose qui griffe
Zone : Domaine distordu
stance movement speed +% final [-86]
It That Claws
Spectre | Y |
---|---|
Area | Domaine distordu |
Tags | animal_claw_weapon, beyond_demon, bone_armour, Lanceur de sorts, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Packs |
Vie
100%
Armure
+20%
Évasion
+50%
Ailment Threshold
%
Résistance
0
30
-30
0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
85%
Type
BreachFodderHellscapePaleFodder2
Metadata
BreachFodderHellscapePaleFodder2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
80
Vie
15,609
Armure
6,867
Évasion
644
Bouclier d'énergie
0
Damage
334
Dégâts des sorts
334
Précision
0
Attack Time
1.5
Expérience
100,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque de base
Base Damage: 267–401
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSBreachFodderHellscapeDogmanChargeExplosion
Triggerable, Spell, Damage
Chances de coup critique: 7%
Temps d'incantation: 1 sec.
Inflige 48.95 à 73.43 Dégâts de froid
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
GABreachFodderHellscapePaleDogmanDashSwipe
Triggerable, Attack
Base Damage: 267–401
Chances de [Critical|Touche critique]: 5%
Attack Time: 1.5 sec.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASBreachFodderHellscapePaleDogmanChargeUp
Temps de recharge: 10 sec.
action attack or cast time uses animation length [1]
DTTBreachFodderHellscapePaleDogmanDash
Spell, Movement
Temps d'incantation: 0.733 sec.
Temps de recharge: 8 sec.
leap slam minimum distance [37]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = " bomb_charge; exploded; " } Stats { set_base_heavy_stun_duration_ms = 2700 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" StateMachine { on_or_create_state_bomb_charge_1 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao', aux_crown_fxline ); " on_state_bomb_charge_0 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao', aux_crown_fxline, this.aoe, 5 ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachFodderHellscapePaleFodder2"] = { name = "It That Claws", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GSBreachFodderHellscapeDogmanChargeExplosion", "GABreachFodderHellscapePaleDogmanDashSwipe", "EASBreachFodderHellscapePaleDogmanChargeUp", "DTTBreachFodderHellscapePaleDogmanDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachFodderHellscapeDogmanChargeExplosion"] = { name = "GSBreachFodderHellscapeDogmanChargeExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachFodderHellscapePaleDogmanDashSwipe"] = { name = "GABreachFodderHellscapePaleDogmanDashSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachFodderHellscapePaleDogmanChargeUp"] = { name = "EASBreachFodderHellscapePaleDogmanChargeUp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBreachFodderHellscapePaleDogmanDash"] = { name = "DTTBreachFodderHellscapePaleDogmanDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.733, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-9, 37, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
stance movement speed +% final [-86]
Id | StanceHellscapeFleshDogmanWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |