То-Что-Терзает
        
    
            It That Claws
        
    | Spectre | N | 
|---|---|
| Area | Искажённые владения | 
| Tags | animal_claw_weapon, beyond_demon, bone_armour, Чародейский, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement | 
| Packs | 
Здоровье
110%
+20%
Уклонение
+50%
Сопротивление
 0
0
 30
30
 -30
-30
 0
0Damage
110%
Меткость
100%
Критические попадания Chance
5%
Attack Distance
5 ~ 10
Время атаки
1.5 Second
Damage Spread
±20%
Опыт
110%
Model Size
90%
Type
BreachFodderHellscapePaleFodder2
Metadata
BreachFodderHellscapePaleFodder2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
80
Здоровье
17,170
5,764
1,358
Damage
367
Урон от чар
367
Меткость
3,928
Время атаки
1.5
Опыт
110,000
Minion Life
11,092
Minion Damage
1,954
Minion Armour
7,685
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 294–441
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

GSBreachFodderHellscapeDogmanChargeExplosion
Triggerable, Spell, Damage
Шанс крит. попадания: 7%
Время применения: 1 сек.
action attack or cast time uses animation length [1]
is area damage [1]
GABreachFodderHellscapePaleDogmanDashSwipe
Triggerable, Attack
Base Damage: 294–441
Шанс крит. попадания: 5%
Время атаки: 1.5 сек.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASBreachFodderHellscapePaleDogmanChargeUp
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
DTTBreachFodderHellscapePaleDogmanDash
Spell, Movement
Время применения: 0.733 сек.
Перезарядка: 8 сек.
leap slam minimum distance [37]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Actor
{
	basic_action = "ChangeToStance1"
}
StateMachine
{
	define_shared_state =
	"
		bomb_charge;
		exploded;
	"
}
Stats
{
	set_base_heavy_stun_duration_ms = 2700
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
StateMachine
{
	on_or_create_state_bomb_charge_1 =
	"
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao' );
		AddAttached( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao', aux_crown_fxline );
	"
	on_state_bomb_charge_0 =
	"
		DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao' );
		AddAttached( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao', aux_crown_fxline, this.aoe, 5 );
	"
}
Preload
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao"
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao"
}
Positioned
{
	on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/HellscapePaleFodder2/epk/alive.epk' );"
}
Life
{
	on_death =
	"
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/HellscapePaleFodder2/epk/alive.epk' );
		RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/HellscapePaleFodder2/epk/enraged.epk' );
	"
}
StateMachine
{
	on_or_create_state_breachenraged_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/HellscapePaleFodder2/epk/enraged.epk' );"
	on_or_create_state_breachenraged_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/HellscapePaleFodder2/epk/enraged.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderHellscapePaleFodder2"] = {
    name = "It That Claws",
    life = 1.1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.1,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Unarmed",
    skillList = {
        "MeleeAtAnimationSpeedComboTEMP",
        "GSBreachFodderHellscapeDogmanChargeExplosion",
        "GABreachFodderHellscapePaleDogmanDashSwipe",
        "EASBreachFodderHellscapePaleDogmanChargeUp",
        "DTTBreachFodderHellscapePaleDogmanDash",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
    name = "Basic Attack",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSBreachFodderHellscapeDogmanChargeExplosion"] = {
    name = "GSBreachFodderHellscapeDogmanChargeExplosion",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
    },
    statDescriptionScope = "geometry_spell",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GABreachFodderHellscapePaleDogmanDashSwipe"] = {
    name = "GABreachFodderHellscapePaleDogmanDashSwipe",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "is_area_damage",
        "action_attack_or_cast_time_uses_animation_length",
        "base_skill_can_be_avoided_by_dodge_roll",
        "base_skill_can_be_blocked",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASBreachFodderHellscapePaleDogmanChargeUp"] = {
    name = "EASBreachFodderHellscapePaleDogmanChargeUp",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["DTTBreachFodderHellscapePaleDogmanDash"] = {
    name = "DTTBreachFodderHellscapePaleDogmanDash",
    hidden = true,
    color = ,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.733,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_extra_distance",
        "leap_slam_minimum_distance",
        "spell_maximum_action_distance_+%",
    },
    levels = {
        [1] = {-9, 37, -60, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
 | Family | Nothing | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
stance movement speed +% final [-86]
| Family | Stance | 
|---|---|
| Domains | Monster (3) | 
| GenerationType | Уникальный (3) | 
| Req. level | 1 | 
| Stats | |
| Craft Tags | Скорость | 
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.


















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Демон 
  
 