It That Claws
Область: Искажённые владения
stance movement speed +% final [-86]
Spectre | Y |
---|---|
Area | Искажённые владения |
Tags | animal_claw_weapon, beyond_demon, bone_armour, Чародейский, Claw_onhit_audio, demon, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
Packs |
Здоровье
100%
Доспехи
+20%
Уклонение
+50%
Ailment Threshold
%
Сопротивление
0
30
-30
0
Damage
100%
Меткость
100%
Шанс критического удара
+5%
Множитель критического удара
+130%
Attack Distance
4 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Опыт
100%
Model Size
85%
Type
BreachFodderHellscapePaleFodder2
Metadata
BreachFodderHellscapePaleFodder2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Уровень
80
Здоровье
15,609
Доспехи
6,867
Уклонение
644
Энерг. щит
0
Damage
334
Урон от чар
334
Меткость
0
Attack Time
1.5
Опыт
100,000
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedComboTEMP
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Обычная атака
Base Damage: 267–401
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GSBreachFodderHellscapeDogmanChargeExplosion
Triggerable, Spell, Damage
Шанс критического удара: 7%
Время применения: 1 сек.
Наносит от 48.95 до 73.43 урона от холода
action attack or cast time uses animation length [1]
is area damage [1]
action attack or cast time uses animation length [1]
is area damage [1]
GABreachFodderHellscapePaleDogmanDashSwipe
Triggerable, Attack
Base Damage: 267–401
Шанс [Critical|крит. попадания]: 5%
Attack Time: 1.5 сек.
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASBreachFodderHellscapePaleDogmanChargeUp
Перезарядка: 10 сек.
action attack or cast time uses animation length [1]
DTTBreachFodderHellscapePaleDogmanDash
Spell, Movement
Время применения: 0.733 сек.
Перезарядка: 8 сек.
leap slam minimum distance [37]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" Actor { basic_action = "ChangeToStance1" } StateMachine { define_shared_state = " bomb_charge; exploded; " } Stats { set_base_heavy_stun_duration_ms = 2700 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/Breach/Monsters/BreachMonster" StateMachine { on_or_create_state_bomb_charge_1 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao', aux_crown_fxline ); " on_state_bomb_charge_0 = " DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao' ); AddAttached( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao', aux_crown_fxline, this.aoe, 5 ); " } Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Breach/BreachFodderHellscapePaleFodder2"] = { name = "It That Claws", life = 1, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 10, accuracy = 1, weaponType1 = "Unarmed", skillList = { "MeleeAtAnimationSpeedComboTEMP", "GSBreachFodderHellscapeDogmanChargeExplosion", "GABreachFodderHellscapePaleDogmanDashSwipe", "EASBreachFodderHellscapePaleDogmanChargeUp", "DTTBreachFodderHellscapePaleDogmanDash", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedComboTEMP"] = { name = "Basic Attack", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GSBreachFodderHellscapeDogmanChargeExplosion"] = { name = "GSBreachFodderHellscapeDogmanChargeExplosion", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, }, statDescriptionScope = "geometry_spell", castTime = 1, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "is_area_damage", "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["GABreachFodderHellscapePaleDogmanDashSwipe"] = { name = "GABreachFodderHellscapePaleDogmanDashSwipe", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Triggerable] = true, [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "is_area_damage", "action_attack_or_cast_time_uses_animation_length", "base_skill_can_be_avoided_by_dodge_roll", "base_skill_can_be_blocked", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["EASBreachFodderHellscapePaleDogmanChargeUp"] = { name = "EASBreachFodderHellscapePaleDogmanChargeUp", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "action_attack_or_cast_time_uses_animation_length", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["DTTBreachFodderHellscapePaleDogmanDash"] = { name = "DTTBreachFodderHellscapePaleDogmanDash", hidden = true, color = , baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.733, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_extra_distance", "leap_slam_minimum_distance", "spell_maximum_action_distance_+%", }, levels = { [1] = {-9, 37, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
stance movement speed +% final [-86]
Id | StanceHellscapeFleshDogmanWalk |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Уникальный (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |