使徒
It That Claws
| Spectre | N |
|---|---|
| Area | 扭曲領域 |
| Tags | animal_claw_weapon, beyond_demon, bone_armour, 法術, Claw_onhit_audio, demon, fast_movement, is_unarmed, lightning_affinity, melee, not_int, physical_affinity, red_blood, very_fast_movement |
| Packs |
生命
110%
+20%
閃避
+50%
抗性
傷害
110%
命中
100%
暴擊 Chance
5%
+30%
Attack Distance
5 ~ 10
攻擊時間
1.5 Second
Damage Spread
±20%
經驗值
110%
Model Size
90%
Type
BreachFodderHellscapePaleFodder2
Metadata
BreachFodderHellscapePaleFodder2
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedComboTEMP
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 近戰, 玩家投射物
基礎攻擊
Base Damage: 294–441
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
GABreachFodderHellscapePaleDogmanDashSwipe
可觸發, 攻擊
Base Damage: 294–441
暴擊率: 5%
攻擊時間: 1.5 秒
action attack or cast time uses animation length [1]
base skill can be avoided by dodge roll [1]
base skill can be blocked [1]
is area damage [1]
EASBreachFodderHellscapePaleDogmanChargeUp
冷卻時間: 10 秒
action attack or cast time uses animation length [1]
DTTBreachFodderHellscapePaleDogmanDash
法術, 位移
施放時間: 0.733 秒
冷卻時間: 8 秒
leap slam minimum distance [37]
spell maximum action distance +% [-60]
walk emerge extra distance [-9]
Object Type
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
Actor
{
basic_action = "ChangeToStance1"
}
StateMachine
{
define_shared_state =
"
bomb_charge;
exploded;
"
}
Stats
{
set_base_heavy_stun_duration_ms = 2700
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/Breach/Monsters/BreachMonster"
StateMachine
{
on_or_create_state_bomb_charge_1 =
"
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao' );
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao', aux_crown_fxline );
"
on_state_bomb_charge_0 =
"
DetachAllOfType( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao' );
AddAttached( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao', aux_crown_fxline, this.aoe, 5 );
"
}
Preload
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/Breach/Cold/ice_bomb/ice_bomb_aoe.ao"
}
Positioned
{
on_initial_position_set = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/HellscapePaleFodder2/epk/alive.epk' );"
}
Life
{
on_death =
"
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/HellscapePaleFodder2/epk/alive.epk' );
RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/HellscapePaleFodder2/epk/enraged.epk' );
"
}
StateMachine
{
on_or_create_state_breachenraged_1 = "AddEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/HellscapePaleFodder2/epk/enraged.epk' );"
on_or_create_state_breachenraged_0 = "RemoveEffectPack( 'Metadata/Effects/Spells/monsters_effects/Breach/Cold/HellscapePaleFodder2/epk/enraged.epk' );"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Breach/BreachFodderHellscapePaleFodder2"] = {
name = "It That Claws",
life = 1.1,
fireResist = 0,
coldResist = 0,
lightningResist = 0,
chaosResist = 0,
damage = 1.1,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 10,
accuracy = 1,
weaponType1 = "Unarmed",
skillList = {
"MeleeAtAnimationSpeedComboTEMP",
"GSBreachFodderHellscapeDogmanChargeExplosion",
"GABreachFodderHellscapePaleDogmanDashSwipe",
"EASBreachFodderHellscapePaleDogmanChargeUp",
"DTTBreachFodderHellscapePaleDogmanDash",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedComboTEMP"] = {
name = "Basic Attack",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GSBreachFodderHellscapeDogmanChargeExplosion"] = {
name = "GSBreachFodderHellscapeDogmanChargeExplosion",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Spell] = true,
[SkillType.Damage] = true,
},
statDescriptionScope = "geometry_spell",
castTime = 1,
baseFlags = {
spell = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_cold_damage",
"spell_maximum_base_cold_damage",
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {0.80000001192093, 1.2000000476837, critChance = 7, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["GABreachFodderHellscapePaleDogmanDashSwipe"] = {
name = "GABreachFodderHellscapePaleDogmanDashSwipe",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"is_area_damage",
"action_attack_or_cast_time_uses_animation_length",
"base_skill_can_be_avoided_by_dodge_roll",
"base_skill_can_be_blocked",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["EASBreachFodderHellscapePaleDogmanChargeUp"] = {
name = "EASBreachFodderHellscapePaleDogmanChargeUp",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"action_attack_or_cast_time_uses_animation_length",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["DTTBreachFodderHellscapePaleDogmanDash"] = {
name = "DTTBreachFodderHellscapePaleDogmanDash",
hidden = true,
color = ,
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Movement] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.733,
baseFlags = {
spell = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_extra_distance",
"leap_slam_minimum_distance",
"spell_maximum_action_distance_+%",
},
levels = {
[1] = {-9, 37, -60, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
stance movement speed +% final [-86]
| Family | Stance |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 速度 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
惡魔